RimWorld

RimWorld

Range Makes Sense Now
27 Comments
Any chance we could get an update for this? Thanks!
D9sinc 13 May, 2024 @ 1:33pm 
So theoretically if you have higher consciousness, sight, and max shooting skill, you could have a larger weapon range? Also I should see if this works with Endless Growth :D
Bunkier 13 May, 2024 @ 11:30am 
incompatible with https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2155485488 , disables ability to draft pawns when weapons from this mods are used tho it might be issue with the linked mod itself
Jiopaba 3 May, 2024 @ 7:11am 
I'm time-traveling from 2028 and I'm really pissed this isn't compatible with 1.8 and the Caveworld Expansion.
Jdalt40  [author] 15 Apr, 2024 @ 9:54pm 
No 1.6
JessieFeathers 15 Apr, 2024 @ 1:52pm 
1.5?
Jdalt40  [author] 5 Oct, 2023 @ 5:52pm 
It's harmless, I'll look into it when I have more time
Victor 5 Oct, 2023 @ 3:44pm 
I first saw it with Vow of Non-Violence from Alpha Memes but I'm pretty sure it also happens with non violent pawns from vanilla backstories.
Victor 5 Oct, 2023 @ 3:43pm 
If a pawn is incapable of shooting, there will an error in the log: https://gist.github.com/HugsLibRecordKeeper/64ae23e41033250a3fb2c990d2e004ea
AugustDrake 3 Oct, 2023 @ 6:51pm 
Guys, why don't you do it yourselves? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1758482195

Don't go around giving out homework assignments.
doctor evil balls man 3 Oct, 2023 @ 3:08pm 
ce compatible when
Ledvapour 3 Oct, 2023 @ 3:05pm 
CE compatible when
Jdalt40  [author] 21 Sep, 2023 @ 6:15pm 
As far as I know, nearsighted doesn't affect the range, only the accuracy, so yes
MrBeTrayed 21 Sep, 2023 @ 1:07pm 
Does this affect the range for those with the gene nearsighted, more than the base games range deduction already calculated?
Jdalt40  [author] 7 Aug, 2023 @ 2:57pm 
@Kyria yes
#6 7 Aug, 2023 @ 2:25pm 
In my current playthrough I'm using exactly 919 mods, think I've just found number 120.
PINGAS 6 Aug, 2023 @ 1:58am 
I've been waiting for a mod like that! Many thanks
Kyria 5 Aug, 2023 @ 11:24pm 
Does this apply to enemies as well?
Jdalt40  [author] 5 Aug, 2023 @ 12:03pm 
It's an entirely XML mod, conflicts will very rarely if not never happen
Mage of Void 5 Aug, 2023 @ 11:56am 
anyone encounter conflicts or bugs with this yet?
seems super interesting
DemonX3 5 Aug, 2023 @ 7:45am 
x229%*
DemonX3 5 Aug, 2023 @ 7:45am 
Yup, just tested, with shooting 53, range factor is x229. Glad to see it working with unorthodox things. Good mod
DemonX3 5 Aug, 2023 @ 6:35am 
So if by some miracle a pawn goes above shooting 20, like, oh, I dunno, Duck's insane skills shenanigans, that would allow for an even bigger range?

I think I know what I am going to do.
Jdalt40  [author] 5 Aug, 2023 @ 6:33am 
Eyes, with shooting skill it goes from 70% shooting range at level 0 to 130% shooting range at level 20
DemonX3 5 Aug, 2023 @ 6:30am 
Does this allow to go above normal maximum range of a given weapon?
Cain 5 Aug, 2023 @ 3:23am 
I love your mods. More please. MOOOOREEE
OttersHoldHands 5 Aug, 2023 @ 3:15am 
Billy is an amazing shot and you should stop bullying him.