Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Beyond that it also feels like component bloat and work bloat, its 800 more work units either way for a ship engine the part where having it take several days makes more sense then having moulds made in paralel by crafters.
Even with the considerations that it compresses work and lets multiple people work on engines i don't think its worth it like this.
Yes, it does work for vehicles that have a patch which uses the Engine Industries engine recipes instead of Vanilla Vehicles Expanced engine recipe.
因為只有注意到輪胎和引擎有這種問題
真沒想過可能是更改堆疊數量mod的問題
有辦法解決嗎?@@
Don't get me wrong, I love the mod and you deserve all the praise! It's just a tiny something that keeps nagging at me everytime I hover over a tooltip, and I'd love to see that updated :)
一般習慣型是保持擁有10-20個材料 ,
咱現在這種製造方式 只能手動製造了 。
要求可能過於扯淡了, 如果太難實現請無視我叭
The infographic kind of helps but it took me a bit to understand it
還有車輪好像疊不起來
Harmony, Vehicle Framework, Engine Industries 測試
I don't know (don't use CE), but as it only adds non-combat items, and doesn't touch behaviour of things, I wouldn't see why not. But, CE is known for weird incompatibilities, hence why I don't use it. Though, maybe I should try it again some time...