Kenshi
Faction | Confederacy of Armed Revolutionaries
6 Comments
Kurteous 8 Aug, 2024 @ 1:53pm 
Alright, thanks!
Trinity  [author] 8 Aug, 2024 @ 5:29am 
Okay, I just updated it, they should now spawn with knives and there's a new npc for very light combat, they should help protect the enforcers so they can protect the musketmen better. lmk some other ideas, I'll either write them down or bang em out
Trinity  [author] 6 Aug, 2024 @ 11:53pm 
I thought of that, but I didn't really .. idk. These were kinda auxillary from the original mod, right, only spawning alongside melee. Yeah, I'll make like a knife for them and then also make a new foot soldier with minimal armor that has like 50% spawning with them
Kurteous 6 Aug, 2024 @ 11:05pm 
Do you think that you could give the Breechmen melee sidearms so that they won't be completely defenseless?
Trinity  [author] 21 Jul, 2023 @ 2:47am 
I've been using that weapon mod alongside the palm pistols mod all the way up until I updated it into it's own mod, it seemed to work, kinda.

I don't use UWE, so I don't know what it does or what it effects. This is just a faction mod with vanilla armor and modded weapons as well as only being located in bast (world states if the boss is alive) then relations to other factions. If there was no bast in your game, there wouldn't be a way to "turn off" the faction by killing the leader
Who 20 Jul, 2023 @ 9:09pm 
This mod looks awesome! Is it compatible with UWE or other overhauls? The required mod looks to be abandoned and not in a working state based off the comments section