Left 4 Dead 2

Left 4 Dead 2

the hive(fix) 蜂巢(fix) part1
55 Comments
Miku. 30 Jun @ 5:51pm 
第一关进游戏后过场动画会闪退和第三关载入是会闪退
Epsilon-11 19 Jun @ 8:15am 
Does this include all the other corresponding chapters or is this just chapter 1,2 and 3?
Dysz 18 Apr @ 10:26pm 
感觉有很随机路线也没了,是改掉了吗??
22 Mar @ 4:07pm 
77mins 5/5
SR-UMME 6 Feb @ 12:13am 
救援关我准时进了安全室,但是门没关上,我还是被炸死了是啥情况
逐火之蛾 19 Dec, 2024 @ 6:41am 
想问一下作者为什么地图加载到一半就会卡死啊,是服务器的问题吗
Elopez 3 Nov, 2024 @ 3:54am 
那不就是因为cv_consistency没有设置成0吗
s1mqie 13 Jul, 2024 @ 7:22am 
part1多人好像有点问题,我这里朋友可以观战,但是操控角色就会闪退,闪退后显示
Server is enforcing consistency for this file.
scripts/weapon sniper awp.txt
求解
季伯常 24 Jun, 2024 @ 2:43am 
建房指令是什么啊
Red Panda Standing By 16 Jun, 2024 @ 5:49pm 
Definitely not fixed, feels like one of the paths near the end won't let you progress
微微星河尘梦远 29 Apr, 2024 @ 1:48am 
非常棒的地图
JingMo 25 Apr, 2024 @ 3:24am 
太棒了哥!我终于能玩到第三关和第四关了,可以全程打下来没有闪退。以前订阅的可以删掉了,只订阅这三个fix版的就行了
LuckyRoot 21 Apr, 2024 @ 10:06am 
Thank you for making this playable for some of us.
Really appreciate it.
Max's.Will.It 27 Feb, 2024 @ 9:42am 
Everything run well, but the Bot's nav can be a little wacky sometime. I had to Bot warp a few times in order to complete the map.
锦钰 27 Feb, 2024 @ 8:03am 
感谢您的修复!我有增加僵尸的MOD以及各种光源和粒子特效,全程无闪退和卡顿!
3ipKa* 27 Jan, 2024 @ 5:49pm 
Thank you. The fix really works, at least for me. But on the 2nd map bots are still trying to return back in some cases while the fire event. In this case the nav breakes - "Flow error, director can't populate the world".
Shawn 13 Jan, 2024 @ 10:08pm 
part1订阅了之后进了游戏后加载不出来导致这个图不能玩,part2 part3能加载出来
威龙 20 Dec, 2023 @ 9:57am 
终于玩到第四关了,太感谢了,以前第四关一玩就闪退
Beta 24 Oct, 2023 @ 9:41am 
Crashes when I try to load, tried disabling some mods but no joy so far
Beta 6 Oct, 2023 @ 1:30am 
I'll test this when I have time but regardless, thanks man, been years since I wanted to play this without that ~feeling~ that the game is gonna crash
不打架怎么变强 15 Aug, 2023 @ 5:54am 
这个只要订阅3个就可以相当于旧图6个嘛?:steamhappy:
呆呆の风小可 14 Aug, 2023 @ 11:28am 
有考虑在gamemaps发布单文件地图嘛?多part地图加到服务器不方便整理和维护。
Tangleywarrior 24 Jul, 2023 @ 5:29am 
when loading the game background becomes black and crashes
BlackRX_Stoner ᗜˬᗜ 24 Jul, 2023 @ 1:34am 
:steamthumbsup:
Zhrradiant LemonTea 22 Jul, 2023 @ 5:11am 
❤❤❤❤❤:steamhappy:
Jingyue69 22 Jul, 2023 @ 2:43am 
第四關要搭火車前,AI把自己傳進防爆門裡直接去世:steamfacepalm:。然後搭火車前往下個地點時,AI一樣打死都不進車廂哩,直接卡關:steamfacepalm:
Ruadh 21 Jul, 2023 @ 8:40pm 
God mAo Dude 7/10
Velith 21 Jul, 2023 @ 8:39pm 
good map
洛琪べ  [author] 20 Jul, 2023 @ 9:56am 
Okay, I'll solve the second chapter as soon as possible
something something house 20 Jul, 2023 @ 9:15am 
ED_Alloc: no free edicts still happens in chapter 2
man I wanted to experience this campaign again but with 8 people :(
大珠山麓小书童 20 Jul, 2023 @ 4:36am 
有劳菊苣把生化危机源头和生化危机爆发也修复一下,这两张地图玩着玩着也会有类似的问题:steamhappy:
洛琪べ  [author] 20 Jul, 2023 @ 4:29am 
@Texeon NURV: Thank you for your recognition and look forward to your early return. After you update and resolve problem , I will delete this and support you!
TEXEON NURV 20 Jul, 2023 @ 3:50am 
@洛琪希べ: Thank you mate and I appreciate what you're doing for the community!
singlewolfseeker 19 Jul, 2023 @ 10:43pm 
太棒了,终于不再闪退了:steamhappy:
洛琪べ  [author] 19 Jul, 2023 @ 9:37am 
@ のあ,Thanks for your feedback, I'll fix it as soon as possible.
洛琪べ  [author] 19 Jul, 2023 @ 8:31am 
感谢反馈,已重建env_cubemap
のあ 19 Jul, 2023 @ 8:04am 
Missing texture in chapter 5 in sewer route.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3006782950
杰罗尼莫 19 Jul, 2023 @ 7:41am 
说错了,是第二关
洛琪べ  [author] 19 Jul, 2023 @ 7:09am 
不会吧,第三关我没改动过,你是不是漏下什么东西了,我这边测试好像没什么问题:(
杰罗尼莫 19 Jul, 2023 @ 6:03am 
第三关枪械发白,缺少env_cubemap。试管材质丢失。
洛琪べ  [author] 19 Jul, 2023 @ 5:47am 
Hi Texeon NURV,

From various aspects such as design, details, and degree of reproduction, your map is an excellent work.
Unfortunately, the worn-out engine on the L4D2 is unable to carry your map.
Before you come back, I will try my best to help you optimize this map without losing too many details, giving players a choice: if there are no errors, they can experience a more restored and exquisite map. If there are errors, they can also have a choice.

The design of the dual route is very impressive, but it also poses serious challenges to optimization!

Looking forward to your early return!
TEXEON NURV 19 Jul, 2023 @ 5:13am 
Hi 洛琪希べ, thanks for performing those fixes!

The 'ED_ALLOC no free edicts' error occurs due to Source Engine's hardcoded entity limit; because each map contains an immense amount of dynamic and physics based entities/props the game crashes if too many non-static entities spawn, e.g. infected or even molotov drops (as I found in some cases when debugging the maps).

I've found that in some systems with reduced system specs (or the game being run on lower settings in some cases) that the edicts limit would be reduced by the engine (I guess to make the game run smoothly), which would result in crashes more often.
TEXEON NURV 19 Jul, 2023 @ 5:13am 
Short of simplifying the maps or deleting a lot of content, I didn't find an appropriate way to resolve the 'ED_ALLOC no free edicts' error. Community advice on fixing this error is:
- Try to use prop_static if possible, remove some details (with what I wanted to achieve and for immersion, I decided against this)
- Make a smaller area and split into more chapters in case really want to use tons of entity. (I couldn't see additional appropriate points to break some of the maps up; there might be but as I made this campaign around 8 years ago it's a missed opportunity)
- reduces the usage of ent data, such as physics, dynamic, point entities, block entities, etc (as per the above)

I do have long term plans to come back and update the campaign, but life unfortunately has been quite prohibitive of that :(

Thanks for all your continued support!
洛琪べ  [author] 19 Jul, 2023 @ 4:43am 
The second chapter seems to have the same problem of having too many entities, but it is not as obvious as the fourth chapter. I will fix it when I have free time in a few days
洛琪べ  [author] 19 Jul, 2023 @ 1:33am 
Now I have undone the changes I made on the second map. I use the original version of the second level, which will flash back, but the modified version will not, and your situation is exactly the opposite.
The physical overflow situation in the second level is also quite serious, but it is not as serious as in the fourth level. If I have time, I will make some modifications to the second level
BRodieT 19 Jul, 2023 @ 12:52am 
had high hopes for this but i encountered a crash on when loading into the 2nd map after completing the first map. i did not have this issue on the original.

edit : i loaded the 2nd map directly and some of the textures are very shiny, perhaps that could be the cause of the crash.
大大大大大大大大哥别杀我 18 Jul, 2023 @ 7:49pm 
nice
WarGames 18 Jul, 2023 @ 7:36pm 
some of them turn toooo bright
WarGames 18 Jul, 2023 @ 7:36pm 
fix the textures
Slytherin58.AlnPH 18 Jul, 2023 @ 6:40pm 
oh dear! Thanks! on fixing so so so happy