RimWorld

RimWorld

EBSG - Carry Capacity Genes
10 Comments
Alite  [author] 2 Sep @ 5:49pm 
Ask CE. I don't use it, nor did my playthroughs with it last long enough for me to know what would be considered balanced by their standards.
MistahStealYoGril 2 Sep @ 5:05pm 
Could you make a patch for CE that covers bulk pls?
Alite  [author] 31 Jul @ 3:19pm 
Not really. With how carry capacity is handled in the game there wouldn't really be much point in making larger variants. If you find some other mods that add carry capacity genes, these would stack with those, but I'm not planning on adding more to this mod
CrazyOatmeal 31 Jul @ 3:02pm 
Any odds of making some higher-capacity genes? I'm trying to make a custom giant that should be able to carry about a ton and a half, but even with bodysize x4 and this mod I can get a maximum of 600kg
Qillin 12 Jan @ 5:50am 
Pog
Alite  [author] 12 Apr, 2024 @ 7:08pm 
And this mod was made for 1.4, and that mod will likely be updated to 1.5 just as this one was.
Freeasabird🕊 12 Apr, 2024 @ 6:21pm 
@alite

erm, that's for 1.4, its 1.5 now.
Alite  [author] 12 Apr, 2024 @ 6:10pm 
Freeasabird🕊 12 Apr, 2024 @ 5:23pm 
Doesn't matter the carry cap, it could be set to 9999 and they'll still only pick up one or two slag or rock chunks.
Alite  [author] 15 Aug, 2023 @ 3:14pm 
An All in One has been made . It will be updated in the future, but most of my planned easy genes have been made.