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Is this mod achievement-compatible?
This *minor* feature actually fixes they only gripe I have with this game, message logs are essential in roguelikes and I can't even fathom why it's not a feature of the base game.
00:38:48.61 [CRITICAL] lua::function_base::call : call failed - [string "cpiod_logger:on_enter_level"]:5: attempt to concatenate field 'name' (a nil value)
00:38:48.61 [CRITICAL] Abort called : lua::function_base::call : critical error!
00:38:48.61 [CRITICAL] in D:\a\1\s\nv\src\lua\lua_function.cc:74 (void __cdecl nv::lua::function_base::call(int,int))
00:38:48.61 [CRITICAL] Aborting...
BTW I love it!
Sadly, I cannot mod new keybinding. I’ll look for an alternative to avoid locking other skills.
- Give the PDA its own separate keybinding. (I would like this since I now have muscle memory of Smoke Screen on 5, Dismantle on 6, and Remote Hack/Broadcast on 7)
- Add a fifth keybind for active abilities. (I suspect this may be a slight pain)
Oh, one other thing:
I would suggest moving the lock icons to be on the path from a floor to its destination, so the X that marks you can still be seen when you're on a floor that has a locked door on it.
@Stargoat: I agree it would be better to wait for terminal interaction, but it’s technically more challlenging to implement. I’ll try
Interacting with the Europa Report recon option could load Europa's map ahead of time.