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Once you ran both commands type this in console:
lua_run_cl hook.Add("PostDrawOpaqueRenderables","seeentiremapatonce",function() for _,ent in ipairs(ents.FindByClass("prop_scalable")) do if IsValid(ent) then ent:SetNoDraw(false) ent:DrawModel() end end end)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3339509536
someone shoud port the entire fh3 map into gmod with infmap for funnies
Now we just need someone to do the same to the maps in the previous Burnout games.