Total War: ROME REMASTERED

Total War: ROME REMASTERED

Unique Walls and Settlements
25 Comments
Rhonon  [author] 12 Oct @ 11:30am 
I'm not sure what's causing this, but I might have an idea:
There are two files in the mod with file paths (which I changed in order to save a few GB on storage space for the mod), on is data\descr_building_battle\dbb_barbarian_invasion.txt, the other is data\descr_items\di_barbarian_invasion.txt
The second one is related to LODs and the error message you posted looks like the linux version of the game has different file structure than the windows version.
Have a look at the file paths in both of those files and see if your game has those. If not, find out what's the correct file path and change them accordingly.
Veni Vidi Vici 12 Oct @ 5:10am 
Hello. I need some help. I'm getting this message if i try this mod on it's own or if i try to implement it on my own personal mod. Can someone help me? I can't paste it so i will simply write it: "c:\tools\cygwin\home\bob\bobbuild\rometw_hd_stable\companies\feral\development\products\rome\source\code\building_db.cpp(4058) :

lowest_lod_id Failed

Failed while trying to find lowest lod model for an item
Rhonon  [author] 8 Oct @ 9:38am 
There are many possible reasons for that crash, my recommendation: make sure you copy ALL the files of this mod in your own mod folder, then only add your own edb file and the ui stuff (building cards and descriptions). Do not change or modify the files of this mod, some of them are different in the remaster and online tutorials for the original rome on these files are mostly outdated
Blue-Eyes White Dragon 4 Oct @ 1:52pm 
Hello, I'm really sorry to bother again. So I followed the tutorial on the forums, based on this mod's files. Everything went smoothly, and the Barbarian stone walls worked on the battle map too. However, if I were in a Barbarian large/huge city, the game would just crash during the loading process. Is it okay if I ask what could go wrong?
Blue-Eyes White Dragon 14 Sep @ 12:22pm 
ok thanks a lot, I found it and it's all set
Rhonon  [author] 14 Sep @ 6:38am 
Assign the buildings to barbarian factions in export_descr_buildings, descriptions and building cards can be copied from the barbarian invasion folder.
There are lots of tutorials on how to do these things in detail online, a quick google search should give you step-by-step instructions if you want them.
Blue-Eyes White Dragon 13 Sep @ 7:21pm 
Thank you for your reply. Is it okay if I may ask how to enable them?
Rhonon  [author] 13 Sep @ 2:21pm 
This mod has all the necessary files for the additional buildings from the Barbarian Invasion expansion included, but these buildings are not enabled (to keep it in line with vanilla). This is only useful for other modders to quickly enable them if one wants to do that.
Blue-Eyes White Dragon 13 Sep @ 9:14am 
"this mod does not enable stone walls or large and huge cities for barbarian factions in campaign."
what does this mean?
Jungfaha 15 Apr @ 7:23pm 
Works great see link for proof. :)
https://youtube.com/live/AipOV_22gnA (for those interested in seeing what it looks like in 2025.)
Went in a visited Rome today. I am used to grey texture and this was a sort of orange or brown color wall. More details in the wall as well. very cool.

+Improvements
+rep
+Take my Points
Fuoco 28 Dec, 2023 @ 8:38am 
how to download?
Riekopo 28 Oct, 2023 @ 1:27pm 
Wonder why this wasn't in the vanilla game? Seems odd. Could it be a bug?
The Purple Menace 8 Sep, 2023 @ 4:51pm 
Thank you! I tried to figure this out but couldn't do it myself.
MRFlackAttack 1 Sep, 2023 @ 6:33pm 
@wladqis I would really like to see your Mods make a return. I really appreciated the approach you take.
Svetabily 26 Aug, 2023 @ 6:52am 
Hmm this actually is like fix for the game
Lanjane 22 Aug, 2023 @ 12:51am 
Hello Rhonon!
May I please integrate this mod into my mod, Barbarian Empires (Open Beta)?
Rhonon  [author] 31 Jul, 2023 @ 7:25am 
@wladqis Sure, send me a pm on discord (you can find me on the RTW Community discord under the same name) and I'll explain which files you have to change
wladqis 29 Jul, 2023 @ 12:54pm 
@Rhonon I am autor of RR LittleFixer mod. If I have a little bit more time I will incorporate this Unique Walls to my mod with your permition. But I have never change Walls textures or something like that I do not know which file must be modified to do such changes.
Rhonon  [author] 27 Jul, 2023 @ 1:10pm 
@MINOS, RR LittleFixer and my mod edit the same files, so they are definitely not compatible. As for the rest, the mod manager will check compatibility and should give you a warning if there is a problem in your load order.
MINOS 27 Jul, 2023 @ 12:37pm 
@ Rhonon:


Enhanced Sounds (Base Game)

Better Battle AI for 270BC Campaign

RTR:IS - Standalone Graphics

Enhanced Sounds (Barbarian Invasion)

Enhanced Sounds (Alexander)

Family Trees Enhanced

New Portraits for all

RR LittleFixer with Barbarian Invasion buildings, recruitable regional mercs & generals v1 REUPLOAD

Swagger's Blood Mod


<<< I think it could be either Standalone Graphics or RR LittleFixer
Rhonon  [author] 27 Jul, 2023 @ 6:30am 
@MINOS, sounds like a load order issue. Do you use other mods with this one?
MINOS 26 Jul, 2023 @ 3:11pm 
Tons of Error when starting the Game up with this...
_tartaros_ 19 Jul, 2023 @ 8:07am 
Great, looking very good!
Riekopo 14 Jul, 2023 @ 7:44pm 
Wow this is awesome.
Lusitanio 7 Jul, 2023 @ 4:23pm 
Wonderful idea! Could you join us at RIS and put this in the mod as well? :steamthis: