Mount & Blade: Warband

Mount & Blade: Warband

The Last Days of the Third Age
10,401 Comments
Rico 16 hours ago 
Guys, I put the mod on the mac. The font looks like an Elvish one. As a result, I installed other fonts, it helped. However, the font merges with the background. Who has encountered this?
jakubdykta 24 Aug @ 12:12pm 
Nevermind, I have already found him <3. Gondor is no more and Rohan is about to fall. I will join forces with elves and dwarfs to regain the human territory.
jakubdykta 21 Aug @ 7:54am 
Would you be so kind and guide me on where I can find Glorfindel? It is my favourite companion. Thank you Dev. for a great LOTR Mod <3.
Dmitrij 20 Aug @ 2:03pm 
Helloo
200447dmg 16 Aug @ 8:50am 
will this mod be worked on any further? what I mean is if this mod will get any major update. asking because Im curious
thundee 16 Aug @ 4:52am 
Hello, found two map oversights.
When battling outside Moria, in the terrain with the Mirrormere lake, some troops will try to flee towards the lake when retreating, but the invisible wall in it stops them from actually leaving the map.
Dunlander camp's main gate has a small spot to the right through which you can squeeze (and your troops also do occasionally).
Sargento Metralla 8 Aug @ 9:07am 
@InVain, thanks for the reply.
InVain  [author] 8 Aug @ 7:10am 
Hello, that's a base game limitation. Unfortunately, bonus skills don't count towards item requirements.
Sargento Metralla 7 Aug @ 12:38pm 
Hello. My character is an elf with STR 21 and POWER DRAW 7. When I get the "Archer's Gloves" or the "Elven Amulet" the POWER DRAW stat changes from 7 to 8 (green) but she can't handle bows with POWER DRAW 8. Is this a game bug or am I doing something wrong? Thanks.

Hola. Mi personaje es una elfa con STR 21 y POWER DRAW 7. Cuando consigo los "Guantes de Arquero" o el "Amuleto Élfico" la estadística de POWER DRAW cambia de 7 a 8 (en verde) pero no puede manejar los arcos con 8 de POWER DRAW. ¿Es un error del juego o soy yo el que está haciendo algo mal? Gracias.
Mystic 7 Aug @ 8:09am 
dostum tr dil desteği olduğuna sevindim 10/10:steamthumbsup:
Misterinvisible 6 Aug @ 1:17pm 
Can you add the Mumakils/Elephent riders in the game or is that not possible? I don't know if it is also possible to ride myself on a mumakil that is full with archers.
InVain  [author] 29 Jul @ 2:39am 
Hello, thanks for the report! If the problem is reproducible, please upload a save file for me to test. Also please test if dissolving formations (press "u") or changing to native formations or NewFormAI helps.
jonass166 28 Jul @ 8:08am 
Hi, i like this Mod so much but i have a Problem. can anybody pls help ?
At Fight´s only a few of my troops going to fight and listening to my commands. The rest of my troops staying at the Spawn, don´t move and don´t listening to my commands. No matter wich type of troops (soldiers, archers or cavalry) is mixed of all.
thx
撒萨萨 12 Jul @ 5:22am 
界面不知道怎么进游戏。。
mindhunter 12 Jul @ 12:16am 
una obra maestra
我来监督沙瑞金 11 Jul @ 7:09pm 
What factions can set up their advance camp? What prevents them from doing it?
Bit odd how a tower in Dol Guldur looks more like Orthanc than Orthanc itself. Good mod overral, I only think that orcs and goblins alike should have different textures, atleast for the face
Keskin 8 Jul @ 6:23pm 
perfect
SirReggie 8 Jul @ 8:31am 
@InVain Aha, I see. That's a shame, but it's hardly game-breaking. Thanks for the answer.
InVain  [author] 8 Jul @ 12:43am 
@ SirReggie There aren't any alternative weapon modes in this mod. That feature is not "build-in" in the way that you can easily enable/disable it, but you have to set up your items file in a specific way for it to work. Which would break savegame compatibility.
SirReggie 7 Jul @ 7:50am 
@Odoacer And His Barbarifriends It is mod-specific weapons, but it's actually just swapping from one-handed to two-handed. Affected weapons (I've personally noticed) include the long Rohirrim axe, the orcish bastard sword, and the orcish large cleavers too.
@SirReggie : I dunno if you're gonna see this, and I am not associated with the mod folks, but might I ask which weapon your trying to switch from ranged to melee? (If it is a mod-specific weapon, there is a likely chance they just never added the ability for the weapon to do that)
SirReggie 6 Jul @ 3:09pm 
I'm not sure if this is a bug, or user error, but I can't seem to swap weapon modes? Even after changing the input in settings?
Ah, I figured it out. Just replaced the vanilla game's Skeleton .xml file in the data folder for Mount and Blade Warband with the mod's skeleton .xml file. Then saved the original to a separate folder just in case the old vanilla skeletons appear in a separate mod that has similar issues.
Hey there, I have followed the MacOS guide, and the hitboxes of non-human creatures still don't function properly. Does anyone know of a further way to rectify this? (Sorry for bein a nuisance)
Vinny 5 Jul @ 4:44am 
@De3nnis-Apples No, but I have changed factions.
robertjoseph16 30 Jun @ 4:42am 
@ inVain Thank you so much
l__jh1201 28 Jun @ 9:19pm 
how to change the korean language?
InVain  [author] 28 Jun @ 12:34am 
@ cucurucho No, there's nothing else to do.

@ robertjoseph16 As a Mac user, you should follow the Mac Installation tutorial.
robertjoseph16 27 Jun @ 11:21pm 
How do you change the weird writing on the main menu? I've selected english but its still in weird writing
cucurucho 27 Jun @ 9:43pm 
Hello everyone, I wanted to know if once the campaign is finished, there is anything else to do, maybe it unlocks something else I do not know, otherwise I will start a new one. Thank you very much and it's the best mod I ever played. Congratulations!
InVain  [author] 26 Jun @ 11:37pm 
@ De3nnis-Apples Drop me a message on discord and I'll get you started.
De3nnis-Apples 26 Jun @ 11:32am 
@Vinny I found him, he's on top of the gate in minas tirith
De3nnis-Apples 26 Jun @ 10:43am 
@InVain Is there any info on how to get started making these maps in the discord? I might want to take a crack at it.
De3nnis-Apples 26 Jun @ 10:41am 
@Vinny he's still in Minas Tirith. I don't remember where exactly but you should check the top level if you can't find him in the town section. As a side note, I've also only just recently found out that there's an entire section of the top level that you can explore by going down the stairs.
Maragoth 26 Jun @ 1:33am 
Is there a way to get unique items given by faction leaders using cheat? I want to access some of the opposing faction's items during RP, but these unique items were removed from the cheat menu in the latest versions of the mod. Also seeing the mod getting updated and developed is a marvelous thing, keep up the good work <3
Vinny 25 Jun @ 6:59am 
Hello, I need help, I can't find anyone Cirdil
InVain  [author] 24 Jun @ 12:56pm 
There's dozens of ideas for secret locations, so we have to prioritize.
However, scene making in Warband is fun and relatively easy to learn. So everyone is welcome to give it a try and maybe contribute to the mod, after you've learned a bit. I'm also always happy to give tips and advise.
Merlkir  [author] 24 Jun @ 10:43am 
I think we did talk about it, yeah. Scenes take a while and lot of work to make though, so it's up to if InVain feels like making one.
De3nnis-Apples 24 Jun @ 6:33am 
Have you guys considered adding dunharrow to the map? Maybe as a secret location made available through dialogue with rohirrim npc's? It could be cool to explore the paths of the dead, discovering the remains of Baldor.
InVain  [author] 18 Jun @ 9:17am 
@FlyingCherry*:
It's generally advised to use manual saving and keep several backup saves. If crashes happen to you when factions are defeated, my suggestion is to create a backup shortly before the final siege.
You may also be able to retrieve your last save via the game's automatic backup. But this only works if you haven't overwritten it since then (it only every stores the last save.)
GROMOZEKA 17 Jun @ 10:55am 
Refugees_Escaped:_{reg10}_---_Refugees_Killed:_{reg11}

- this report at the quest description doubles.
FlyingCherry 15 Jun @ 8:21pm 
I defeated Moria and my game got crashed, its annoying because is the second time it happens, I had to delete my first game and now, I have near 2000 days and I will have to delete again? what can I do? I want to play!!!!!!
KringusKahn 14 Jun @ 7:36pm 
how come the dunedain starting leather armor change? can we get the old one back
InVain  [author] 11 Jun @ 3:55am 
@Sharty You can initiate sieges once you've gained a sufficient rank and speak to your faction marshall.
If you come across any bugs, please create a new topic in the discussion section, and provide as much detail as possible.
Sharty 10 Jun @ 9:07pm 
also curious why we cant initiate sieges
Sharty 10 Jun @ 9:05pm 
I've come across a few issues quest aren't being properly tracked and as dark faction special reward the armor wont stay on as it says it for humans only
InVain  [author] 10 Jun @ 3:01pm 
Cirdil was assigned to a different post. But he is still there to be found, doing the same thing he did before.
Wraith 9 Jun @ 10:26pm 
can you bring back cirdil???
Mike 8 Jun @ 1:36pm 
One more bug/oversight: I can get the butcher trait by slaughtering prisoners while a man of Gondor.