Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
28 Bullets and 5(?) deaths
Why is there a flip phone? Did you just think it'd be cool? I wish there was more to ground this level in the 2000s setting that you obviously went for but the level just doesn't feel like the 2000s outside of that singular sprite, and it sorta takes me out of the level aesthetically. I guess the Gopniki are sorta 2000s-y but it just doesn't feel like enough.
I just think the 2000s setting is completely irrelevant to the level itself, and that's a huge bummer because it's the most interesting part of the level.
Missed potential is all I'm saying.