Arma 3
XXXX - OUTDATED - Old Version - Project M
71 Comments
Brucey  [author] 21 Sep @ 1:02am 
Yep both fixed in my private build (Released when MCC goes 1.0).
baldtunE 20 Sep @ 4:04pm 
And black variants color doesn't change from fde :)
baldtunE 20 Sep @ 4:01pm 
Maybe this is fixed already, M4A1 Troy Alpha 14", rear sights are acting funny and not folding correctly when attaching scope? 10" is all good.
Brucey  [author] 18 Sep @ 1:10am 
There are some MCC assets in there that I'd consider up to standard, others are not however. Can be much better.

I've got my eyes out for both the new Sako ARs
baldtunE 17 Sep @ 11:07pm 
I've been testing these carbines and having a blast! Amazing as always. Stated as outdated, mcc is not? One for the future, Sako M23-series, looks like 7.62 variant of m4a1 urgi. It's Finland's and Sweden's new ar/dmr.
Brucey  [author] 8 Sep @ 4:33am 
That's the plan!
baldtunE 8 Sep @ 3:07am 
Are you planning to make mcc also modular? liking mss modularity alot already!
Apricot_ale 7 Sep @ 9:50pm 
Oh really? Thanks so much!!!
Brucey  [author] 7 Sep @ 9:50pm 
It's coming very soon!!!
Apricot_ale 7 Sep @ 9:48pm 
I know this won't be updated to avoid breaking mission (drastic change of require addons and class names), but I would be so grateful if there was an AIO version that had MPP, MHS, and MSS all in it for the poor souls like me who care about the number of addons in mod preset.

Anyway, congratulations and thank you for the release of MSS!
[S.C.] Raptoid 8 Aug @ 7:31am 
Thank you! I'll try in a couple days.
Brucey  [author] 7 Aug @ 10:28pm 
Hey @Raptoid, I'll check up on that. I thought I had fixed that issue.
[S.C.] Raptoid 6 Aug @ 10:08am 
I keep getting booted from the discord for some reason, just wanted to follow patch notes and upcoming stuff since the latest note makes me assume patch notes would be posted to there when the mod goes modular.
Slay No More 6 Aug @ 3:26am 
Thanks for the work you do on this stuff man.
[S.C.] Raptoid 9 Jul @ 8:56pm 
Thank you for bringing in some modern weapons that aren't RHS reliant. I'm eagerly awaiting the new rifles.
Brucey  [author] 21 Jun @ 10:44pm 
Hi Rogue,
Currently working on splitting into modular components now for rifles with a core mod.

First release should be out in the next month or so, then I'll polish and add full content onwards from there. Snipers first, then carbines.

Because of this drastic change in structure, this mod will receive no further updates to ensure I don't break any missions etc.
RogueVisual 20 Jun @ 6:31am 
Are you able to post a Mod for just the attachments? Thank you
Brucey  [author] 12 May @ 2:50am 
There should be 4-5 bipods. Harris, 3 types of Atlas, MDT, Rome etc
KillaAkuma 11 May @ 3:32pm 
Why are there no bipod options for the sniper rifles? Is this by choice or is my mod conflicting?
Brucey  [author] 26 Apr @ 4:37pm 
Fair call, plus a big download!

Much of the Sniper pack has started hitting 1.0 release standards so I should start putting in some screens of them plus some infographics.
LEE O C 25 Apr @ 8:13am 
cool i just wanted to know what is it ha. saw a comment somewhere so checked it out here
Brucey  [author] 24 Apr @ 8:42am 
Hi Lee O C,

I post Wip pics over in the discord. When ive completed the next pack (Modern Sniper Systems) it'll have its own workshop page with proper pics.
LEE O C 22 Apr @ 8:27am 
any more pics?
Brucey  [author] 1 Mar @ 11:24pm 
Q8F4G Certainly keen on the idea, though snowed under at the moment so not adding any new plans.
Brucey  [author] 26 Feb @ 10:32pm 
@Alerick
Certainly are! 100% ACE Ballistics ready.
Brucey  [author] 26 Feb @ 10:31pm 
@[Black_Hawk_BG]_->_<-_X-Ray Not til I get a model.
Alerick 26 Feb @ 7:52am 
Hi!

Great fan of your pistol pack!
The sniper rifles you're working on here - are they compatible/ configured to work with ACE Advanced Ballistics? Would be much appreciated if they were! :)
[Black_Hawk_BG]_->_<-_X-Ray 24 Jan @ 10:58pm 
When is the Lebedev coming out? :)
Brucey  [author] 16 Nov, 2024 @ 3:36pm 
@Neb
The AMZ sound mod has inbuilt sounds patched for most guns.
Neb 15 Nov, 2024 @ 6:15pm 
any sound compats for this ?
Brucey  [author] 2 Oct, 2024 @ 10:41pm 
@TypicalSergeant
Roger, I've seen it on my end too.

It'll be patched out completely in the next update, coming next week or so. Unfortunately it's required significant rebuilds of a few areas before I can update,
TypicalSergeant 2 Oct, 2024 @ 7:11am 
i get this error everytime i load the game with the mod:

Error Missing ;
16:57:36 File MSS\MSS_OPTICS\Scripts\fnc_loadScriptedOptic_MSS.sqf..., line 30
Brucey  [author] 25 Aug, 2024 @ 7:22pm 
@Naneek
I did that as a personal preference for sure. Generally when shooting while you maintain peripheral vision you absolutely focus in and I wanted to make it feel a bit like that. Obviously you can hold RMB to zoom in to the natural 'focus' zoom of the game.

Im pretty sure I allowed it that you can zoom out more than 'normal' but.
Naneek 21 Aug, 2024 @ 7:32pm 
I don't know if its a personal preference thing of mine, but is it possible to make the pistol red dot sights less "zoomed in". Maybe have it the same as when you're using straight iron's. Also a 10 round extended mag for the m45 would be sick too ;)
Apricot_ale 26 Jun, 2024 @ 4:07am 
it's works fine! thankyou so much.
Brucey  [author] 26 Jun, 2024 @ 1:55am 
All fixed!
Turns out I did pack and update correctly for the full release MPP pack, but forgot to copy the file across for this one! Ooops!
Apricot_ale 25 Jun, 2024 @ 3:30am 
It's ok, We'll wait. Cherish your life!
Brucey  [author] 24 Jun, 2024 @ 1:34pm 
Hi Apricot, that's odd! I did include a quick code change to ace ext, I'm stuck away for a couple days, as soon as I'm back I'll make sure it's fixed properly
Apricot_ale 24 Jun, 2024 @ 9:42am 
Hey, I just checked the update and did a repair (verify) in Arma3 Launcher, but it still doesn't seem to fix the AMZ problem.
On the contrary, it looks like the file hasn't been updated.
The only file that has been updated is MPP_ACE_EXT_ARS.pbo, and the contents of MPP_AA_MZ_Compat.pbo seems to be unchanged since the last update.
I deleted and re-downloaded the mod to try it out, but it didn't change.
Did you forget to include an update? Either way, lots of guns make me happy. Thank you.
Apricot_ale 24 Jun, 2024 @ 3:59am 
Thankyou!! :steamhappy:
Brucey  [author] 24 Jun, 2024 @ 1:58am 
@Apricot_ale
That's a great pickup! I completely forgot I had reload sounds in that patch, I've just done the config fix. I'll pump an hotfix out tonight!
Apricot_ale 23 Jun, 2024 @ 10:27am 
I found that caused by MPP_AMZ_SOUNDS compat (MPP_AA_MZ_Compat.pbo)
May you remove reloadsound config from those compat?
Apricot_ale 23 Jun, 2024 @ 8:58am 
The new pistol animations are pretty cool but the reload sounds seem weird, I'm using AMZ and Sigsound so would it be better to remove them or is this a bug?
Brucey  [author] 22 Jun, 2024 @ 2:12pm 
@PePe!
Hey mate, I'm actually chasing feedback on that right now to try work out how to stop that happening. Could you send a couple screenshots in discord and let me know resolution?
PePe 22 Jun, 2024 @ 8:37am 
Hi, I'm playing on a FullHD and when using optics, gray areas appear around the edges of the monitor, can you check this?
Brucey  [author] 21 Jun, 2024 @ 9:04pm 
@[Black_Hawk_BG]_->_<-_X-Ray
Hey mate, Certianly have been. This is the beta for the 3 mods (2 Not yet up to full release). So I deploy future works for all 3 here before they go to the main packs, that way bugs, issues, general quality control can all get sorted before I push it out to the main branch. I have a good 8 hours worth of free time I'm about to sink into the mod this afternoon, so expect a pistol pack update out today plus some fresh stuff here!
[Black_Hawk_BG]_->_<-_X-Ray 19 Jun, 2024 @ 11:45am 
That's all good news though! But I saw you haven't updated your other mod - Modern Pistol Pack, since 18 april. I can see that you keep updating the pistols in this mod as well, mate, so that could possibly mean, that you could soon update the other one, too, or am I wrong here? Keep up the perfect work!
Brucey  [author] 27 Apr, 2024 @ 4:09am 
@ANGEL_OF_OSIRIS
Great news, got a Rec7 model, it'll be ready for your enjoyment very soon.
Brucey  [author] 20 Apr, 2024 @ 7:33pm 
Thanks @Basil!

Long road of good content still to come.
Basil 20 Apr, 2024 @ 2:39pm 
This is dope. Massively underrated mod man.