Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[Perks System - Call of Duty Perks] lua/autorun/codperksengineerhacking.lua:249: bad argument #1 to 'upper' (string expected, got no value)
1. upper - [C]:-1
2. v - lua/autorun/codperksengineerhacking.lua:249
3. unknown - lua/includes/modules/hook.lua:102
Any addon that alters player movement speed might override the perk. However it's bugged and not properly resetting player speed right now.
I have an update in the works that includes a fix for the reset problem, but it's not finished yet.
lua/autorun/codperksgeneric.lua:96: attempt to index global 'Ply' (a nil value)
1. v - lua/autorun/codperksgeneric.lua:96
2. unknown - lua/includes/modules/hook.lua:102
This addon shouldn't have anything like that, so I have no idea what you're referring to.
Enable/Disable "Alternate Turret Position" in the CoD Settings menu.
Disable this mod cause it's causing that
So mod author I don't know what you have in here that's causing it
but better fix that issue cause I was doing a lot of disabling and it's this mod only causing it
1. SetCollisionGroup - [C]:-1
2. v - lua/autorun/codperksdamage.lua:172
3. unknown - lua/includes/modules/hook.lua:96
And Tactical Mask doesn't provide any damage resistance against JMod's gas-based weapons
(The radiation works just fine though!)
Up to you if you ever plan on fixing these things i guess
1. SetNWBool - [C]:-1
2. v - lua/autorun/codperksgeneric.lua:24
3. unknown - lua/includes/modules/hook.lua:96 (x7)
PS This mod is awesome.
Honestly I wouldn't know. This addon doesn't do anything to affect weapons, so it's possible you have some other addon causing conflicts.
Using the "Hide perk icons after spawning" option under settings will automatically hide the icons on the HUD.
Max HP/Armor would have to be the GitHub version, as I've not added in an option to change them in-game.
If you're referring to the Rollermine detonating in the second video, that's an addon called "Explosion Shake". However it's been removed from the workshop a long time ago, so unfortunately I can't give a link to it.
Here I gotchu bro I'll reward him for you
Do as you please.
@rycch
Go right ahead. You can find the source code on my GitHub page (comment below) if it'll make things any easier.
There's somewhat of a template for things like the icons, which perks the player has and how the halos are applied to entities.
If you're interested, you can look on my GitHub page [github.com] to see the code in its entirety.
I recommend looking at the Division version first. It's a lot cleaner than this one, so it might give a better idea as to how everything works.