RimWorld

RimWorld

Ancot Library
98 Comments
GG BOY 12 hours ago 
这个mod不知道跟哪个mod冲突了,跟下面那位一样会导致地图没法生成使得新档和旧档都没法开。 https://gist.github.com/HugsLibRecordKeeper/77953730a1d91b9e1e6664b63ff817db
只知道GenerateStartingPolicies调用了Verse.GenTypes.SameOrSubclassOf导致空引用
小蛋糕 20 hours ago 
请问是这个mod导致的黑屏吗?开局就卡死找了好久。
點頭妹` 28 Aug @ 12:20am 
只开了前置与这个还有milira测试了一下,除了爆红字以外,会导致小人闲逛不工作,只能右键
Jeremie 27 Aug @ 3:10am 
这个mod好像会导致无法生成地图。使用主菜单的dev快速测试就能复现。感觉是和什么冲突了。
https://gist.github.com/HugsLibRecordKeeper/f0c86b01c53f75220b487bc789f5a8a4
Ancot  [author] 25 Aug @ 8:39pm 
@小连招 这个问题在两周以前就修复了,确认一下milira是否有正确更新
小连招 24 Aug @ 9:25am 
Attempt to use string DroneKind to refer to field droneKind in type AncotLibrary.ScenPart_StartDrones; xml tags are now case-sensitive.

AncotLibrary.ScenPart_StartDrones 类中,字段名称是 droneKind(小写开头),但在 XML 中使用了 DroneKind(大写开头)。

<li Class="AncotLibrary.ScenPart_StartDrones">
<def>Ancot_StartingDrone</def>
<DroneKind>Milira_DroneFreight</DroneKind> <!-- 错误的大小写 -->
<DroneAmount>2</DroneAmount> <!-- 可能也是错误的大小写 -->
</li>
Ancot  [author] 24 Aug @ 5:49am 
发报错信息。
N0rthern 24 Aug @ 2:27am 
还没修好...
一只忘八 21 Aug @ 9:19am 
这个mod会导致地图建筑生成异常,求修复
Guarwo 19 Aug @ 6:05pm 
:( issues with rimhud even though worked before had to temp remove this till it fixed. Think it's from update from this. Was working before though.
Misterdino Prime 17 Aug @ 8:22am 
new update have errors with rim hud
|$w$| 17 Aug @ 1:56am 
Verb_MeleeAttackDamage_AOE里的list没有将isprisoner排除掉,导致有时候宽刃剑有时候会把旁边的囚犯打伤,考虑加上被
寒昼冷雨 16 Aug @ 3:10am 
工作台也没法指定人员工作,同样报的是UI错误
寒昼冷雨 16 Aug @ 3:09am 
好家伙,原来是你啊:LUCY_ANGRY:我就说哪来这么那么多BUG,气得我删档
jikelove 16 Aug @ 12:17am 
今天更新后会和RunAndGun之类的MOD冲突导致人物征召后失去UI栏
xmkhewei 14 Aug @ 10:13pm 
更新后 穿梭机装载-物品ui报错,看不到任何物品。@许DEKO @ANCOT
吴树珊 14 Aug @ 12:24pm 
UI挂了一堆:steamsad:
一只忘八 14 Aug @ 7:32am 
更新之后会导致穿梭机和运输仓的物品UI里物品信息丢失
epq1176 14 Aug @ 4:08am 
疑似在对UnfinishedThingLabel做patch时没有判断空值,导致一堆相关UI会挂掉
TheLastSeeker 12 Aug @ 2:32am 
this lib caused items not to load when trying to add to pods it seems, throwing errors
Cinderella 9 Aug @ 11:27pm 
征召我的一个米莉安会导致征召后的菜单消失了:steamsad:
Blake Belladonna 9 Aug @ 5:24am 
重组远行队的时候物品栏没有物品
启明 5 Aug @ 5:05pm 
这好像和Adaptive Storage存储框架mod有BUG,会导致重组远行队的时候物品栏没有物品
elias 3 Aug @ 10:28am 
在real ruin里会触发物品表空引用错误
savePlane 3 Aug @ 6:01am 
汇报一个bug:尝试给米莉拉穿戴旅行兜帽的时候会爆红字并导致棋子变成光头/头部直接消失。

该bug在仅仅依次加载了 Harmony,全dlc,Humanoid Alien Races,Ancot Library,Milira Race 的情况下仍能稳定复现。

穿戴其它的米莉拉衣物似乎不会触发该bug,至少瓦尔基里头盔和和代达罗斯头盔是这样的。
报错信息为:
Exception setting up dynamic nodes for 阿加特: System.MissingMethodException: Constructor on type 'AncotLibrary.PawnRenderNode_ApparelAddition' not found.
[Ref A29F926A]

令人奇怪的是,AncotLibrary.PawnRenderNode_ApparelAddition.ctor() 这一符号在mod的 .dll 文件中是存在的,由于本人并不了解 rimworld 的 mod 加载机制,所以无从提供更多信息了。
cherryseed 3 Aug @ 5:09am 
Ancot_PhysicalShieldStaminaCostThershold → Ancot_PhysicalShieldStaminaCostThreshold

Would you mind fixing it :)
八云辉夜 1 Aug @ 10:03pm 
@Reteng 好嘛,是瓦莱丽的米莉拉扩展包没有匹配更新前置库的原因,刚才已经更新了
Reteng 1 Aug @ 9:36pm 
试了重新订阅mod,删了mod文件重下,打开游戏还是出现红字报错
Exception loading def from file Apparel_ConceptWeaponry.xml: System.ArgumentException: Could not find type named AncotLibrary.CompProperties_WeaponAbility from node <li Class="AncotLibrary.CompProperties_WeaponAbility"><abilityDef>Milira_LaunchRocketSwarmInAreaA</abilityDef></li>
Parameter name: node

Could not resolve cross-reference to Verse.ThingDef named Milira_ConceptWeaponry_Paris (wanter=apparelList)
UnityEngine.StackTraceUtility:ExtractStackTrace ()

Could not resolve cross-reference: No Verse.ThingDef named Milira_ConceptWeaponry_Paris found to give to AncotLibrary.CompProperties_AbilityCheckApparelReloadable AncotLibrary.CompProperties_AbilityCheckApparelReloadable
UnityEngine.StackTraceUtility:ExtractStackTrace ()
八云辉夜 1 Aug @ 3:34pm 
昨晚更新完后游戏打开有红字
青雨天 31 Jul @ 4:18am 
哎红温了,我就说怎么今天下午米一更新就不能玩了,原来是steam不给我更新安科图书馆(x)
江苏南京红大爷 31 Jul @ 2:47am 
没事了,是创意工坊不给我更新
江苏南京红大爷 31 Jul @ 2:36am 
Could not find a type named AncotLibrary.Verb_ChargeShootSustained
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper/Parsers`1/<>c__DisplayClass2_0<System.Type>:<Register>b__0 (string)
Verse.ParseHelper:FromString (string,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_System_Type (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method)
江苏南京红大爷 31 Jul @ 2:36am 
Could not find a type named AncotLibrary.CompChangeTarget
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper/Parsers`1/<>c__DisplayClass2_0<System.Type>:<Register>b__0 (string)
Verse.ParseHelper:FromString (string,System.Type)
(wrapper dynamic-method) V
江苏南京红大爷 31 Jul @ 2:34am 
(System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
江苏南京红大爷 31 Jul @ 2:33am 
Could not find a type named AncotLibrary.Beam
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper/Parsers`1/<>c__DisplayClass2_0<System.Type>:<Register>b__0 (string)
Verse.ParseHelper:FromString (string,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_System_Type (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_ThingDef (int,int,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch3 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch0
江苏南京红大爷 31 Jul @ 2:32am 
不能生成地图了
星云天角 30 Jul @ 4:15am 
今天Milira种族无法征召,一征召,下方按钮全部消失不见 System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3FC367F0]
at AncotLibrary.CompAbilityIntegrationWeaponSystem.get_ShouldHideGizmo () [0x00006] in <2f545bf9b8294daf82202d6b04573be0>:0
at RimWorld.Ability.GizmosVisible () [0x00022] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.Pawn_AbilityTracker+<GetGizmos>d__13.MoveNext () [0x0013c] in <ed371ab4349b419183d9be3af652e6dc>:0
at System.Collections.Generic.List`1[T].AddEnumerable (System.Collections.Generic.IEnumerable`1[T] enumerable) [0x00059] in (后面省略)
消失的光明-xgm 29 Jul @ 2:45am 
今天更新完后米莉拉旅行兜帽出现了问题,模型直接没了而且会让米莉拉的头模型消失,隐藏帽子也没用,开发者控制台显示的是此模组的问题
玄子Awuwa 25 Jul @ 9:14pm 
这个前置让小人进不去运输仓,我想要米莉拉绮罗啊啊呜呜
mohun 23 Jul @ 7:25am 
不清楚是否和别的小mod冲突,但没有大mod的情况下,这个mod现在会使小人无法进入运输舱
超级金蓝白黑粉毛控 18 Jun @ 10:15am 
或许是这个CompPhysicalShield.cs文件的问题,其中ShieldState、CurJob属性未检查PawnOwner是否为空,不清楚CompTick方法需不需要再加一层判断,希望大佬有空的时候看一眼,我这里缺少关键依赖,没法编译运行,只能纯看:neo_smile3:
超级金蓝白黑粉毛控 18 Jun @ 5:09am 
大佬,CompPhysicalShield引发空引用异常,友方装备盾牌的米莉拉倒地/死亡时,引发渲染模型缺失,循环报错(护盾组件在角色无工作状态时仍尝试访问工作属性),同时与人物编辑器冲突,敌方米莉拉不受影响
FlyIN_11 10 Jun @ 10:08pm 
我取消了一下这个前置重下了一次又好了:frog_worry:好怪
FlyIN_11 10 Jun @ 10:00pm 
Exception filling window for Milira.MainTabWindow_MilianConfig: System.MissingFieldException: Field 'AncotLibrary.AncotLibraryIcon.Hammer' not found.
[Ref B84142B]
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <630e2863bc9a4a3493f2eff01e3a9556>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
FlyIN_11 10 Jun @ 10:00pm 
今天更新后就开始暴红字了, 米莉安的配置界面打开之后不显示任何东西并且无限出这个报错:lunar2019crylaughingpig:大佬能看看是什么原因吗, 单开了米莉拉和米莉拉的前置, 米莉安简介, 农夫米莉安, 可种植日曜水晶, 近战动画, 面部动画和两个动画相应的补丁
Ancot  [author] 7 Jun @ 11:51pm 
@轮回之终末 检查是否有依赖这个前置库的mod没有更新
轮回之终末 6 Jun @ 1:43pm 
System.TypeLoadException: Could not resolve type with token 01000040
(from typeref, class/assembly AncotLibrary.CompMeleeWeaponCharge_Ability)
轮回之终末 6 Jun @ 1:42pm 
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetPseudoCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType) [0x0000a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x0001f] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetCustomAttributes
轮回之终末 6 Jun @ 1:42pm 
无法打开开发者菜单

Exception filling window for Verse.ImmediateWindow: System.TypeLoadException: Could not resolve type with token 01000040 (from typeref, class/assembly AncotLibrary.CompMeleeWeaponCharge_Ability, AncotLibrary, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
[Ref 4F41A615]
ChthonicKnight 27 May @ 9:09am 
This is a humble request to allow either Hex or RGB input for color selection.