RimWorld

RimWorld

Faster Resource Acquirement
50 Comments
SyperHyper 22 Jul @ 2:00pm 
Maybe you can add same system like in c&c.
Ores and harvesters for ore like i want to mine thousands steel in late game
D9sinc 21 Jul @ 2:52pm 
Nice. Thank you so much. I've missed the ability to have things mine faster and without the power to make things a lot smoother. Appreciate it.
NuTrynity  [author] 21 Jul @ 2:37pm 
@D9sinc took long enough haha, updated to 1.6 now, I lost my source code from this mod so I had to start from scratch again, at least its much cleaner than it was before.
D9sinc 18 Jun @ 4:01am 
Okay, I want to fix what I said though. They can be researched after researching electricity. I just noticed my pawns aren't mining as fast nor pulling up as much material as they were before. Sorry about that and no rush.
NuTrynity  [author] 18 Jun @ 1:41am 
I haven't tested it in 1.6 yet, might look into that
D9sinc 17 Jun @ 7:25pm 
Hello, it seems that this mod is partially (at least from what I saw) broken in 1.6. They still operate without power and can be researched without power, but it seems that they still drill at the same speed as vanilla and the yield is the same despite me doubling both when I was using it in 1.5.
NuTrynity  [author] 27 Feb @ 8:32pm 
Oh sure
Fikus 27 Feb @ 11:18am 
priv - message thou steam ;) private message
I will go to github in free time , if i iwll start oding it i will inform u :) Have a nice night
NuTrynity  [author] 27 Feb @ 10:35am 
@Fikus Sorry for late reply, what is priv? also I made a translation mod folder where you can just copy the xml, and put the translated text there. no need to change the tags though
Fikus 26 Feb @ 1:06am 
Okey but can u write to me on priv what to do exactly then i will make it work ;) lot of translations irl so why not here from time to time. Nice photo of Alliance harvester :D "Kirov Reporting"
NuTrynity  [author] 25 Feb @ 11:11am 
Sure thing, there's so little text used in the mod so it wont be heavy, you can make a pull request on the Github source code
Fikus 25 Feb @ 3:00am 
Hello, I can make polish translation if u are interested....but also i will tell u that most RW from poland speak english so if u just need it howler me ;)
good mod
D9sinc 25 Feb @ 12:52am 
Okay, I managed to check and yeah, I can confirm that it's there. Thank you for the mod options.
D9sinc 25 Feb @ 12:30am 
@NuTrynity. Thank you. I will get the update and check it out. Thank you very much.
NuTrynity  [author] 24 Feb @ 11:48pm 
@D9sinc I fixed it
it should show up on the mod settings now
NuTrynity  [author] 24 Feb @ 9:02am 
Found out why, Rimworld 1.5 has errors for my mod setttings, I was playing 1.4 hehe
D9sinc 24 Feb @ 3:54am 
Only the English translation. I guess I'm missing something and will have to check the mod itself to see if maybe a mod I'm using is breaking the mod options.
NuTrynity  [author] 24 Feb @ 3:52am 
Hmm mine shows up, do you use other translations?
D9sinc 24 Feb @ 3:51am 
Yeah, I figured, I tried searching it up and manually scrolling down to F but all I had that was named as "faster biosculpter" and "Faster Gene Regrowth" but nothing about faster resources.
NuTrynity  [author] 24 Feb @ 2:43am 
You don't necessarily need anything, its named "Faster Resources", and I don't know if its only me but I always had problems with the Mod Setting's search function not being accurate
D9sinc 24 Feb @ 1:33am 
Hello, is there anything needed to get the mod options? I subbed to this mod earlier (about an hour after the latest update went out) and I am not able to find the mod options at all. I tried searching for the mod name and wasn't able to locate it.
NuTrynity  [author] 23 Feb @ 12:37pm 
Added Mod Settings! Wow
NuTrynity  [author] 18 May, 2024 @ 10:40am 
Sure thing, I'm still not used to modding Rimworld, just the normal xml stuff, but I'll try and learn how to add mod settings
Axelfox 17 May, 2024 @ 9:08am 
Would it be possible to add setting for the mining speed and maybe yield?
I would be happy with normal speed, but more yield (to deplete the deposit faster, not extra yield)
i know making it slower but give more could mean the same in the end, but if one can fine-tune it in the settings, its a win-win for everybody :D
NuTrynity  [author] 25 Apr, 2024 @ 9:44pm 
Updated it to 1.5
NuTrynity  [author] 23 Apr, 2024 @ 12:20am 
Unless Rimworld changes some variables names, it should work.
01000101 22 Apr, 2024 @ 11:33pm 
This still works in 1.5 even if not updated
hovershift 17 Apr, 2024 @ 3:10pm 
hey man can you updae to 1.5?
Quadraxis 7 Apr, 2024 @ 9:54am 
Awesome mod.
NuTrynity  [author] 31 Aug, 2023 @ 10:20am 
Well not much, but it does remove the tediousness of getting resources
Immense Pain 31 Aug, 2023 @ 6:57am 
This mod changes everything
winsport43 2 Aug, 2023 @ 1:53am 
KIROV REPORTING :KaneLives:
NuTrynity  [author] 28 Jun, 2023 @ 11:30am 
@Mage of Void I've made a separate mod just for the research only version :)
NuTrynity  [author] 28 Jun, 2023 @ 10:21am 
I'm still learning Rimworld modding, but I can make a separate mod only with that feature
Mage of Void 17 Jun, 2023 @ 8:31am 
are these improvements toggleable? id love to only have the earlier research and no power on the drills if possible.
Sanic 17 Jun, 2023 @ 2:01am 
You'll get the cash in a flash
Risk 16 Jun, 2023 @ 4:52pm 
I just noticed yesterday lol
NuTrynity  [author] 16 Jun, 2023 @ 7:02am 
@Risk you're in luck because its already there from the start!
Risk 15 Jun, 2023 @ 2:17pm 
would it be possible to change the ground penetration scanner and long range scanner to no longuer require advance components to make it easier to access
Vladyslav 15 Jun, 2023 @ 1:06pm 
Red Alert picture just love
NuTrynity  [author] 15 Jun, 2023 @ 7:14am 
Nerfed the scanners that it still needs research, but moved the requirements to need electricity researched.
Visari 13 Jun, 2023 @ 9:58pm 
oh gosh the chrono miner is giving me intense nostalgia lol:Volkov:
NuTrynity  [author] 13 Jun, 2023 @ 9:15am 
@Risk would do that, thanks for the feedback
Risk 13 Jun, 2023 @ 8:13am 
A fix that could work is changing these researches to something really low in tech point cost so that way they wont start unlocked or unlock tech behind them well still being very easy to aquire like what you intended for this mod
Risk 13 Jun, 2023 @ 8:10am 
🤣
NuTrynity  [author] 13 Jun, 2023 @ 6:06am 
@Risk Ah shit...

Good point, I didn't thought that one through....
Risk 12 Jun, 2023 @ 7:23pm 
when you say that ground penetration scanner is already researched from the start how does this effect tribal play thru?
Slow100 12 Jun, 2023 @ 11:21am 
Chrono Miner reporting for duty!
[Apply_Meme] 12 Jun, 2023 @ 6:10am 
Love that mod picture as well
Johnny Silverhand 12 Jun, 2023 @ 4:12am 
nice mod picture!