Total War: WARHAMMER III

Total War: WARHAMMER III

Bad Legendary Characters - Legendary Lord / Legendary Hero
720 Comments
BLUEBOI 19 Aug @ 10:05am 
I got it to work you need DLC to use raise the dead and other summoning spells also will you be adding more lord and hero as well as letting other lords in the faction be able to use the legendary hero and lord like the changeling having Access to Bahr and Tchzen
Yami 19 Aug @ 9:25am 
it works thanks mate
jenosite  [author] 19 Aug @ 2:28am 
@BLUEBOI
I work fine but I have all DLC so I can't check. Maybe you need dlc, as you say.
BLUEBOI 18 Aug @ 10:43pm 
Hi for Bahr raise Dead spell do you need a vampire count DLC to use it cause it not working for me
高坚果 16 Aug @ 11:12pm 
ok.thx
jenosite  [author] 16 Aug @ 10:03pm 
@高坚果
It can't fly. It is a mount designed as a giant monster on the ground.
高坚果 16 Aug @ 9:07pm 
Ushoran's Ghoul Throne mount can no longer fly.
jenosite  [author] 11 Aug @ 12:31pm 
@Sr fred
Yes!
Sr fred 11 Aug @ 11:23am 
Is ai able to recruit them?
jenosite  [author] 2 Aug @ 8:18am 
@Yami
Delete my mod and re-sub it. Still doesn't work, try playing with only my mod.
Yami 2 Aug @ 3:34am 
Hey there, I cant see the 3D modell of the heros in the game and on the campaign map
jenosite  [author] 23 Jul @ 10:07pm 
@strazhari
I just tested it and it's working fine. What exactly situation are you saying it doesn't work?
strazhari 23 Jul @ 11:26am 
Tzchen doesn't seem to have the Immortality effect
Master Necro 20 Jul @ 7:42am 
Sadness, no pirate gobbo for the gobbo factions
jenosite  [author] 19 Jul @ 9:04pm 
@Master Necro
Probably not. Sorry.
Master Necro 19 Jul @ 9:59am 
Any chance making Skaband available for the Crooked Moon?
Óðinn Alföðr 4 Jul @ 9:24am 
Thanks for the advice. It really helped. Everything works like a Swiss watch:WH3_greasus_rofl::steamthumbsup:
jenosite  [author] 4 Jul @ 6:38am 
@Óðinn Alföðr
I just checked and there was nothing wrong with it. Try playing the game again with only my mod. If you still have a problem, delete my mod and re-sub it.
Óðinn Alföðr 4 Jul @ 4:19am 
Hello, creator of a great mod that provides a variety of lords and heroes. There is a problem. I decided to test the mod in a custom battle and check the lords. The green-skinned lords and heroes cause the game to crash when trying to start a custom battle. It crashes in the middle of loading the battle. Other lords and heroes from other factions seem to load normally (although I have not tested them all). Please update this great creation.
jenosite  [author] 29 Jun @ 12:23am 
@WilliamLaw
Try to test with only my mod. Still broken?

Still broken then, delete my mod and re-sub it.
WilliamLaw 28 Jun @ 10:58am 
game is broken when i choose Golengil Drongdorson
jenosite  [author] 24 Jun @ 5:24am 
@Simauk
Try testing with only my mod and console mod.
Simauk 24 Jun @ 2:58am 
I try to use my arrer boys and it simply doesnt have an explosive effect on the arrows
Walkabout 23 Jun @ 1:43am 
@jenosite thanks mate. I did a test on every mod and came out as the Customary Legendary Lords for Vampire Coast - WH3 - Distributed version was messing with it.
jenosite  [author] 22 Jun @ 9:52pm 
@Walkabout
Maybe it's a problem caused by changing the hero's gender in the other mod you use. If you know how to use Packfile Manager, go to 'campaign character art sets table' and change the gender of the characters that have the problem.

If you use the method I taught you, copy the modified mod file and put it in the C:\Program Files (x86)\Steam\steamapps\common\TotalWarWARHAMMER III\data folder. It will keep the modified file from going back even if I update my mod.
If you want to take the updates I made, delete the copied file, modify the new mod files I updated, and copy them to the data folder again.
jenosite  [author] 22 Jun @ 9:52pm 
@Simauk
I've seen that it works well for the units, but in what exactly situation is it not working?

@TimTheFlyingPug
Oh, talking about Ogg Halfheart. I see. But as far as I know, Nanu solved the compatibility issue. I heard that 'Gunfire of Abyssal' mod causes that kind of problem.
Simauk 22 Jun @ 2:16pm 
Radzog's explosive ammunition on lord doesnt work
TimTheFlyingPug 22 Jun @ 12:27pm 
@walkabout
Ogg Halfheart? are you using Nanus pirates of sartosa? If so it's a known problem, remember fixing it by changing the gender of ogg in the mod files but i do not remember how i did it or where the thread describing how to fix it was but pretty sure it was ether here or under Nanus mod. Hope it at least points you in the right direction
Walkabout 21 Jun @ 5:44am 
You wouldn't happen to know what other mod would conflict with the OGG character turning him into a skaven icon and figure on the map would you? Just trying to avoid a long ass process of elimination. :)
JUNU 3 Jun @ 7:59pm 
모드를 한 개씩만 켜서 확인해 본 결과 문제되는 레오노라는 Gunfire of Abyssal에 들어있었습니다.. 염려를 끼쳐 죄송합니다 ㅜㅜ 해당 모드를 일전에 추가해놓고 뱀코를 좀 나중에 해보게 되면서 혼동이 있었습니다.. 아래글들은 삭제하겠습니다!!
jenosite  [author] 3 Jun @ 8:38am 
@JUNU
유닛 리스킨 모드들만 빼고 게임에 들어가서 확인해 보실래요? 예전에는 nanu 모드가 제 모드랑 충돌을 일으켰지만, 결국 모드 제작자분께서 호환 업데이트를 해주셔서 더 이상 문제가 없는 걸로 알거든요.
jenosite  [author] 3 Jun @ 6:39am 
@JUNU
제 모드만 사용하는 상태에서도 여전히 레노라의 모델링이 변하는 일이 발생하나요?
jenosite  [author] 31 May @ 7:16pm 
@frednscott
Maybe one day, but I don't have any plans at the moment.
frednscott 31 May @ 7:02pm 
I've been using this mod for quite some time, and I greatly enjoy it! I hope it's not rude to ask, but are there plans to add anything for the Chaos Dwarfs?
NorscanWarlord 31 May @ 5:21am 
alright cheers for the info, sadly MCT doesn't play nice in coop, so i don't use that, it causes very many desync issues
jenosite  [author] 31 May @ 5:18am 
@NorscanWarlord
I think it's a balance that's enough to handle it, but if you're having a hard time dealing with them, you can use MCT to adjust it to spawn only those you can handle.
ᚹᛟᛞᚨᚾᚨᛉ 31 May @ 4:33am 
The mod in question was Max Level 70 (6.0 compatible). It was conflicting with all other mods, causing the game to not load or the campaign map to not load after battles. When I excluded it, it worked fine.
NorscanWarlord 31 May @ 2:39am 
oh alright :( how balanced is it? lets say i want to fight Grimgor as kholek early on, he's gotta kick my butt with 3 extra heroes no?
jenosite  [author] 30 May @ 9:39pm 
@NorscanWarlord
Heroes just spawn on turn 1 and lords can be recruited on turn 1.
NorscanWarlord 30 May @ 9:49am 
do the characters get recruited from quests or do they just spawn on turn 1?
jenosite  [author] 28 May @ 11:39pm 
@ᚹᛟᛞᚨᚾᚨᛉ
What was the mod that caused the problem?

@NonExistantFlower
This mod adds new legendary heroes and lords to the existing playable factions. If you don't like the main character of the game, you can play the game instead with the new legendary lord I made.
NonExistantFlower 28 May @ 9:46pm 
maybe stupid question but does this add playable like, main characters? idk the terminology im new to this game but i just don't like how any of the playable guys look and am looking for alternatives
ᚹᛟᛞᚨᚾᚨᛉ 22 May @ 7:24am 
I think I’ve found the mod that’s causing the problem.
ᚹᛟᛞᚨᚾᚨᛉ 22 May @ 7:24am 
It has been said quite often that when a legendary lord tries to do a weapon quest, and a hero added by the legendary hero mode is included in the legendary lord’s army, crashes happen frequently. I only use this hero addition mod and no other, so that’s why I mentioned it. Sorry about that.
jenosite  [author] 22 May @ 7:16am 
@ᚹᛟᛞᚨᚾᚨᛉ
What exactly is it that the community said? Is it about having problems with my mod? Or is it about having problems with the legendary hero add mods as a whole?
ᚹᛟᛞᚨᚾᚨᛉ 22 May @ 6:31am 
First of all, thank you. I'll have to look it up again. The community said that when a hero is added, that legion is the problem, but I keep having problems with the Grim Gore legion.
ᚹᛟᛞᚨᚾᚨᛉ 22 May @ 6:30am 
I just checked and the game ends if you just do manual combat.
jenosite  [author] 22 May @ 6:19am 
@ᚹᛟᛞᚨᚾᚨᛉ
It is still okey. Grimgor can get his axe.
ᚹᛟᛞᚨᚾᚨᛉ 22 May @ 5:25am 
Is it okay to return to the campaign map after the battle? The game ends for me when I do
jenosite  [author] 22 May @ 3:46am 
@ᚹᛟᛞᚨᚾᚨᛉ
That is not my mod's problem. I just tested it and when I only used my mod, I was able to do quest battle without any problems.