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Multiplayer work not for whole map, only in player radius will upgrade.
Updating to Riftbreaker 2.0.
Now "Upgrade All Picked Buildings Tool", "Upgrade All Buildings of Category Tool", "Upgrade All Buildings Tool" ignore depleted mining buildings.
Updating LastSelectedBlueprintsListUtils script.
Using PlayerInitializedEvent and PlayerCreatedEvent events.
Adding Chinese localization (Great thanks STAR-KY-XH @ discord).
Adding Chinese description from Steam comments.
Update mod to DLC3 and WE3.
Fixing script typos.
Use mouse wheel to select the previous selected building.
Use mouse wheel to select the previous selected category.
The game crashed when using tools? When loading? It would be nice to get logs to understand what the problem might be.
"Upgrade All Picked Buildings Tool" now can upgrade all towers.
To change the operating mode of the tool, use mouse wheel.
第一套工具由两个工具组成:
-生成以升级选取器工具
-升级所有挑选的建筑工具
“建筑升级选取器工具”允许玩家选择要升级的建筑类型。
“升级所有选定的建筑工具”允许玩家升级地图上选定类型的所有建筑。
第二套工具由两个工具组成:
-构建类别以升级选取器工具
-升级升级类别工具的所有建筑
“建筑类别升级选取器工具”允许玩家选择要升级的建筑类别。
“升级所有类别建筑工具”允许玩家升级地图上所选类别的所有建筑。
第五个工具是升级所有建筑工具。
“升级所有建筑工具”允许玩家升级地图上的所有建筑。
使用选取器工具时,可以升级的建筑将以黄色突出显示。
警告这三种工具都不会使总部升级。
The ability/tool to repair every building on the map and to rebuild every ruin on the map would be a great addition to the QoLife mods you have made.
If you find the time please consider implementing it in some way.