Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Each hit 5+ health
No random Crits
Decapitations only boost speed (limit of 4 like eyelander. Any others gain health but doesnt overheal)
And the there should be a taunt kill where the sword turns into a snake a pierces the enemies chest.
Enjoy!
-10% damage
on hit:makes enemy bleed for 5 seconds
+10% firing speed
25 percent less damage and 5 percent critical damage
I wish i could get that weapon
Make it so that its the double of stronger than the eyeslander but that it drains health
it would be an interesting new concept
Hopefully Valve won't give it dull +% -% values that aren't fun to experiment with, because these models are certainly nice.
+50 health on wearer
-0.5 seconds in charge time
+50% Charge cooldown decrease
Serpent set (or whatever):
The Serpentine
The Twisted shield you made
the hat on the picture
Set Bonus: +10% damage