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Yes it is. It’s a nightmare ambush instead of a roamer like in the original mod, and is much less game breaking.
Peak Darkest Dungeon :D
Would be cool if maybe those same stacks in lucid can be used in dreaming to do extra stress heal with shifting slash and use them up, you know something to encourage more back and forth between the two.
On a long dungeon its really feeling ridiculous how much self damage inflicted get with the damage taken % stack so hard. Prob cause I'm on stygian too it ain't helping Ik.
Also stress on transfo but no real advantage on use like say abomination heal or anything,feel a bit heh. I get risk reward but here it doesn't feel that good to go Lucid.
I get its basically a "Don't use Lucid too much" cause it is strong,but I feel like it'd be better to balance that part a bit rather than straight up just make the player feel like not using it at all unless its like,the final 2 fights/boss room.
Just my 2 cents on it,but overall its a cool class,don't get that wrong,Also the hp steal stuff would've been cool to implement
Do you happen to have a list of the dreamer specific trinkets this mod adds?
As a suggestion, would it be possible to add some kind of mark synergy to her dreamer kit? I find the lucid form an excellent rank 1 damage/stun user for mark teams, but her dreamer kit doesn't benefit or contribute to marks at all. Even something small, like +5 accuracy vs marked with her Shifting Slash, and/or +Move chance vs. Marked with her Force of Will, would fix this.
Love the mod though.
Which if all 3 of the trinkets are as badass as thirsting blade Dreamer will become a very good combo with the rest of my modded characters
but kinda cool Does it completely replace the boss aswell or do you still need to fight the original boss