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Rapporter et oversættelsesproblem
Awesome, but maybe the weapon skills should be tied to a spear? Or at least the jump ones. Just a thought. Magnificent nonetheless.
No, the palette used is just a Warrior resprite for one of the NPCs in the game which is unfortunately exclusive to male. It's just less of a headache this way, unfortunately. Sorry.
Thank you for your feedback! After playing around with the class more and taking your comments into account, I decided to shuffle some things around.
The damage on Sweep has been lowered and usage of the skill has been consolidated into a single 4 PP passive, while Fleet-footed has been kept at 2 PP as it's lost the counter-attack property.
Other small tweaks such as damage scaling to certain attacks have been made as well! Thank you!
Dragon Sight: Cool ability, maybe nerf the turn count. I think, even just with the 20% buff, it runs a bit too long.
Fleet-footed: Way too strong of a passive for that the PP cost is. I would change it to a stance that grants slow/para immunity, minus counter-on-dodge.
Sweeping Strikes: Similarly to the previous, I would make this a stance, but add the counter-on-dodge from Fleet-footed. Should also be right under Fleet-footed in skill tree, imo.
I also think that the defense piercing should be nerfed or non-existant on the default ability.
I like adding speed as a scaling for the attacks. Makes sense, since half the attacks include falling from the sky. So besides what I mentioned above, the rest seems fine to me. Would definitely use it if I started a new game.
(Hopefully) fixed! Thank you for your feedback