Crystal Project

Crystal Project

Blood Zerker
3 Comments
Magma_666  [author] 31 May, 2023 @ 7:01pm 
this class isnt even remotely to where i'd like it to be, im still writing down and going through different concepts on what i'd like for him to do and be able to do.

i'd like to have a tank that doesnt rely on clerics to heal, rather on passive bleed-stacks or even a type of "berserk-regen" but more focused on completing the game as a party of one.

custom abilites and attacks are being worked on atm, but i do have work and other life-related problems to deal with atm, so if updates seem not regular be patient as i do love this game and community.

as he stands now, hes not "broken" but i do need to nerf down the amount of damage he does from his last physical ability, early game bosses become to easy and i want to make him viable through the entire time.

Abilites + stats + passives are all viable to changes and will probably not stay the same, but ill write down the ones ill keep in the Desc.
Moldy Towel 31 May, 2023 @ 1:30pm 
I'd love it if creators gave more details regarding stats, skills, and passives for classes and other changes in the description so we set a solid precedent before the workshop becomes more saturated.
Magma_666  [author] 30 May, 2023 @ 1:11pm 
if anyone has any feedback that would be great, first time creating a class, want to know what i could improve or adapt so its not "OP"