Hearts of Iron IV

Hearts of Iron IV

(No longer in development) Battle Royale Reloaded
143 Comments
Manender  [author] 21 Jun @ 8:20am 
Should be to the point of technically working, but there is nothing to account for something strange a mod can have (such as a country that represents a lack of country)
Also I don't think I want to return to HoI4 modding just to support some small mod others also do and I'm deprecating this
exnicsxdlol3 21 Jun @ 2:00am 
is this compatible with most major mods like rt56 and kaiserreich/redux?
Manender  [author] 1 Jun @ 6:28am 
oh damn I think I should probably do something for this since it's summer
gotta figure out hoi4 modding on linux now
Sharpe 26 May @ 9:28am 
This version works with Unification Wars mod in 1.5.4 - spot on mate, thank you.

FOR THE EMPEROR
BERSERK FREAKIEST MOMENTS 22 Mar @ 3:59am 
That sucks, thanks for having a look at least.
Manender  [author] 22 Mar @ 3:14am 
No I won't since other mods that have a WST tag will break
I might be able to exclude countries that you can't justify on, but given that Battle Royale's logic on choosing a country for a naval war is convoluted and completely not human-readable (no idea how or why did the creator do that, although I think HoI4 modding support had way less capability back tthen), it sounds like I'll need to rewrite the whole thing from scratch
Although now that I've rethought some priorities in my life and don't overdose on hoi4 modding anymore, me actually rewriting the rest of the remaining original mod is a possibility
BERSERK FREAKIEST MOMENTS 22 Mar @ 1:31am 
I don't think it'll tell you much, but here. [pastebin.com]
I know nothing about how any of this works, but I imagine you might need to code in the WST tag as an exception to the war declaration event.
Manender  [author] 20 Mar @ 11:52pm 
I mean, upload it to pastebin or something like this, please don't send the whole file in the comments XD
Manender  [author] 20 Mar @ 11:50pm 
Please send the contents of the file C:\Users\[insert your username here]\Documents\Paradox Interactive\Hearts of Iron IV\logs\error.log while this happens
BERSERK FREAKIEST MOMENTS 20 Mar @ 8:21pm 
Doesn't seem to be compatible with Every State Independent on the latest patch, it'll repeatedly start a war on the blank neutral country, force a white peace and then start the war again.
Manender  [author] 16 Mar @ 9:31am 
No problem, most don't even say sorry
But I do recommend testing a faulty mod without anything else enabled next time
Waste 16 Mar @ 9:19am 
Yes sorry I was mistaken, I just narrowed it down to an issue with Rt56
Manender  [author] 16 Mar @ 9:15am 
I also checked it with the new version and it doesn't crash
Manender  [author] 16 Mar @ 9:14am 
100% not the mod's fault, it doesn't even do anything with the game rules
Waste 16 Mar @ 9:03am 
The Custom Game Rules menu in the setup/country selection past the main menu is broken with this mod - game crashes upon trying to open it.
Manender  [author] 11 Mar @ 10:47am 
It should, but I generally can't guarantee it will work on an old version, nor does hoi4 modding support let me really (and it's not Minecraft, you normally play on the latest version)
If your version is older than 1.12.* you might also try the original one, since, I think, the only thing broken for it in 1.12+ is the peace conference AI, which was reworked in 1.12
iamfromisrael 10 Mar @ 7:09pm 
Than*
iamfromisrael 10 Mar @ 7:08pm 
Does this work with older versions that 1.14?
Manender  [author] 9 Mar @ 9:47pm 
It is not broken and the event is in fact appearing
Supremerc 9 Mar @ 6:41pm 
the mod is broken, the settings menu for the battle royale isnt appearing
Manender  [author] 21 Feb @ 12:16am 
The mod works, I just didn't update the supported version number
BlacksmithHero76 20 Feb @ 5:16pm 
chat the mod doesnt work?
Manender  [author] 13 Jan @ 9:47am 
What are you even talking about? It works
If you want something more than basic maintenance you will probably have to look for another mod though since I don't really want to invest much of my time making serious updates for it as I have other things in this life to do, including an actual hoi4 total conversion
zwoggel 12 Jan @ 6:43am 
you need to wait a few seconds until the mod works guys
Manender  [author] 11 Jan @ 11:03pm 
The last time I checked it worked exactly like the original one, meaning they all gain independence on start
iamfromisrael 11 Jan @ 8:30pm 
Does this mod make puppets stay and fight with their overlord?
Manender  [author] 11 Jan @ 5:43am 
I can't upgrade to a version the mod is already fully compatible with
TheLastPasha 9 Jan @ 10:10am 
Can you upgrade to 1.15.3 ?
|PAWS| XeLs1ng 9 Jan @ 1:10am 
Thank you :steamthumbsup:
Manender  [author] 3 Jan @ 4:31am 
Cannot reproduce, problem likely on your side
Manender  [author] 3 Jan @ 4:23am 
Okay I'll look into the mod's state
Justa 2 Jan @ 4:55pm 
My game crashes when the battle royale starts
Manender  [author] 3 Dec, 2024 @ 2:21am 
What should I update
It doesn't have anything that was changed in 1.15 and so can be broken AFAIK
Miedzian 17 Nov, 2024 @ 10:56am 
update?
Manender  [author] 30 Aug, 2024 @ 10:47am 
Works fine for me, problem on your side
Manender  [author] 27 Aug, 2024 @ 10:04am 
Dunno, I believe they were being cored for me but I'll take a look tomorrow
Grootmaster47 27 Aug, 2024 @ 9:51am 
For some reason, annexed states aren't cored. I believe they should? I am playing on 1.14.7 with La Resistance, BftB, BBA and NSB. Is there some kind of setting I have to turn on?
Manender  [author] 3 Aug, 2024 @ 11:06am 
Also check out Collapsing World which is multiple times more popular than this and considerably more known anyway
reubentubegaming 24 Jul, 2024 @ 5:09am 
the old mod finally stopped working for me, so time to try this one out
ricardoxariasv 16 Jul, 2024 @ 6:23pm 
god mod :)
Manender  [author] 15 Jul, 2024 @ 4:48am 
Okay so I felt like I'll never actually finish the big update so I made Monroe Doctrine not work in the finsihed version
Manender  [author] 6 Jul, 2024 @ 2:50am 
This does not reference or edit any country tags, so yes, it should be compatible with them

Also the update will be probably finished after Collapsing World which I'm the head coder of releases
dragos123 6 Jul, 2024 @ 1:36am 
does it work with mods that add completely new tags, like owb or eaw?
Manender  [author] 3 Jun, 2024 @ 10:05am 
That is a nice idea for the bigger update that will move the settings to the party setup
And does this mod have anything about randomised tech?
Fire Whisperer 1 Jun, 2024 @ 7:38am 
the one thing that could use updating is the randamised tech cause the planes/ships/tank dont work with the dlc`s
Fire Whisperer 1 Jun, 2024 @ 7:35am 
it would be nice to have some more options before the royal start such as time between winning a war and a new one beginning,how much manpower you have/get
Manender  [author] 28 May, 2024 @ 3:23am 
I guess I'll also finally complete the big update that will throw out the most of the original code
Manender  [author] 28 May, 2024 @ 3:17am 
Inselmann, WHAT should I update here
Manender  [author] 28 May, 2024 @ 3:17am 
Probably yeah
cadguy130 27 May, 2024 @ 4:31am 
Hi, would you mind removing the Monroe Doctrine stuff so if for example the UK attacks Venezuela they won't keep signing peace and then declaring war, and then white peacing, and the cycle continues.