Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Blue (Da Ba Dee) by Frederico Mecozzi
It's been stuck in my head ever since it played once and seemingly never again months ago.
I still don't know how exactly you did it, but it was such an angelic experience for a Left 4 Dead 2 campaign. Even more so for a gauntlet like Blue Heaven.
Bravo.
There's something more to a rocket lifting off & speeding up into the heavens than the noise,smoke & flames. I think it's something to do with escaping.
Alright, I give in, I'll bring the radio back in the next update.
Thanks, I hope it's not crashing anymore.
I moved the song to a different room, I never liked it there. I put it in the safe room at the beggining of the "Lemons" map.
Yes, you can shoot the white sprites & take the alternative route.
Wait you can do that, even some white thing?
I thought it just bubble oriented
Did you know you can shoot the laser bots in map 7. You can shoot anything that moves in the generator room.
rated 9/10 on this campaign, probably the most easiest campaign to clear in expert, but due to AI behaviour, you will be annoyed for sure, map 1 (section run like hell when being chased by Tank and Witch) and Map 7 (where the bot it's actually stopped while getting hit by laser), oh also map 3 (where you get stalled by wall shooting target, you cannot use shot gun in this section cuz AI and forced you to friendly fire) need mod that actually prevent you to friendly fire so you can speedrun map 3
thank you very much, i guess i don't need anything after that, otherwise, good map
The sniper rifel is there, two of them, for shooting the moving targets. There are four new tanks behind you but they are harmless because I set them on fire, they are only there to make slow players get a move on. I have done something good for you in the next update, I have stopped the tanks in the lemon room from throwing rocks at you, so now they can only whack lemons at you, which don't hurt as much.
bring military sniper back into shooting target in the map bubble, so i can focus to bring grenade launcher from map 2
actually did you just put tank on the behind before shooting target? (when the music start)
so that's making 7 tank in this section
Expert realism is for people who want to commit suicide. The way to defeat the tanks is to burn them with a molotov & make sure you have a grenade launcher. I have made the launcher three times more powerful, which is why you wont find many of them in this map because it makes it too easy.
I need to reduce the number of entities in that map, which I will do one day. I would rather do that than put a limit on the common infected.
sheesh im sold
im build for this
Good work
No soy digno de tales elogios.
I hope that's a compliment, if it is, thank you.