Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

RA Graphics Fixes
13 Comments
Nyerguds  [author] 25 Mar, 2024 @ 12:06am 
If it's not about my mod, just ask in the actual forum? I never messed around with the build icons in the game.
Karl 24 Mar, 2024 @ 5:18pm 
I don't know a better place for this question:
In the buildmenue i don't have antialiasing. Is just at me or is this normal?
This makes quality checks for my mods harder (witch change the pictures).
Nyerguds  [author] 6 Aug, 2023 @ 10:00am 
I'm on the C&C Discord; that's the main hub of the whole C&C community nowadays. It's linked on the r/commandandconquer reddit.
zerobyte666 6 Aug, 2023 @ 8:59am 
Yes, I know, sorry - but I don't know any direct ways to find you other than commenting on one of your mods? Is there a better way?
Nyerguds  [author] 6 Aug, 2023 @ 7:48am 
@zerobyte666: Note that these height values are applied on the corners of the map cells, hence why the images are 65x65.
btw, not sure why you asked this on the RA mod, lol, these height maps have nothing to do with RA.
zerobyte666 6 Aug, 2023 @ 3:23am 
Thanks a lot!
Nyerguds  [author] 6 Aug, 2023 @ 2:54am 
@zerobyte666
I added them to my map images archive:
http://nyerguds.arsaneus-design.com/cncstuff/mappics/
zerobyte666 5 Aug, 2023 @ 2:12pm 
@Nyerguds,
I have a question re: C&C64 height maps... is there an availabile archive of all extracted IMG files anywhere?

I'm thinking about trying to implement height maps in TD, with high positions giving a bit more vision or weapon range, something like that.
IcySon55 23 Jul, 2023 @ 7:35am 
Excellent!
Predabot 19 Jul, 2023 @ 9:26am 
AWESOMELY done mate! ^^
Nyerguds  [author] 26 May, 2023 @ 12:39am 
Yea, no problem. Just credit me ;)
zerobyte666 25 May, 2023 @ 3:01pm 
Really good work, Nyerguds.
Can I borrow this and add to my RA mod, when I have time?
N3tRunn3r 21 May, 2023 @ 12:40pm 
:Tiberium: :KaneLives: :Tiberium:
Kane is proud!