RimWorld

RimWorld

Bronzify VFE Classical
8 Comments
Zaljerem  [author] 29 Jul @ 11:06am 
Should still work.

If you run both, Expanded Materials loads last and overwrites, unless you change the order in loadFolders.xml
TurtleShroom 29 Jul @ 10:56am 
Also, what happens if you run BOTH the Expanded Material Metal Mod AND the Ancient Rim Mod? Which takes precedence?
TurtleShroom 29 Jul @ 10:56am 
The Ancient Rim Mod has been updated and continued independent of Mlie, by yours truly. It uses the same Package Identifier.

https://www.gtm.steamproxy.vip/sharedfiles/filedetails/?id=3507862392

Does this Mod still work with it?
Zaljerem  [author] 5 Oct, 2023 @ 6:42am 
Updated: If you run Expanded Materials - Metals, its bronze will be used instead.
Scryie 5 Oct, 2023 @ 2:20am 
Option for Expanded Materials - Metals bronze to be used instead?
Zaljerem  [author] 23 May, 2023 @ 7:13pm 
Updated: If you run Ancient Rim - Core (Continued), its Bronze will be used instead. (No longer incompatible)
TurtleShroom 23 May, 2023 @ 6:22pm 
Could you please consider making a version that works with the Ancient Rim Mod, which replaces Steel with its "AR_Bronze" Def?

https://www.gtm.steamproxy.vip/sharedfiles/filedetails/?id=2458180650

Also, I need to issue a warning: the Ancient Rim Mod series REMOVES the VFE Classical Mod's "False Bronze" from the game. That would make it incompatible with that Mod.

Specifically, the following Mod Package ID's need to be added to an incompatibility table in your About file:

1. " mlie.ancientrimcore "
2. " mlie.ancientrimspqrim "
3. " mlie.ancientrimmediterranfactions "
Hydromancerx 19 May, 2023 @ 12:08am 
Thank you!