Stranded: Alien Dawn

Stranded: Alien Dawn

Fixed Frame Window
77 Comments
Proxyer  [author] 15 Jan @ 8:56pm 
There is no problem, please don't worry. :lunar2019wavingpig:
SlayerIce09 15 Jan @ 6:21pm 
Please ignore my previous comments, I dont think the mod had loaded properly as I now more options available that do what I'm after
SlayerIce09 15 Jan @ 6:10pm 
I think you misunderstand me, I'm looking for a window that doesn't open or close (like your simple version) but insulates the room. Your simple version doesn't insulate.
Proxyer  [author] 12 Jan @ 6:13pm 
@SlayerIce09
Fixed windows are windows that do not have shutters.
I don't feel the need to make shuttered windows version because I think just use the wall.
SlayerIce09 12 Jan @ 5:44pm 
@Proxyer thank you for the feedback. Would you consider a fixed window (so no shutter functionality) that is both insulated and allows light? Right now my characters don't have windows as I don't care to constantly open and close windows - I have the entire house fitted with air cons so I don't have to worry about juggling temperatures.
Proxyer  [author] 10 Jan @ 5:59am 
P.S.
Incidentally, I had experience trying to implement a window with a similar idea, so I knew the problems with it. :lunar2019laughingpig:
Proxyer  [author] 10 Jan @ 5:55am 
Hello SlayerIce09. Thank you.

The window shutter function actually switches between two types of windows: glass window and window with shutters down.

So if make it the window you want (a window with shutters down that lets light through), that window will not be subject to the on/off shutter. It will be a permanently closed window.

That's probably not the window you want either. Sorry for the inconvenience... Thank you for your understanding.
SlayerIce09 10 Jan @ 3:04am 
Great mod, but any chance of updating the basic window (or even adding a new one) so it lets light in (and is insulated) when closed? This way it will mimic real life double glazed windows.
Cosmo 6 Mar, 2024 @ 12:33pm 
@Demitrious confirm
Im using it with sliding doors no problems
Proxyer  [author] 6 Mar, 2024 @ 12:26pm 
Hello Demitrious.
I have confirmed that it does not conflict with Sliding Doors that adds the same window in game.

The only possibility is that the update or download of this mod has failed. Often Steam downloads broken files when you subscribe. The solution to this problem is to unsubscribe the mod and then re-subscribe again. Then, on the game start screen, open the Mod Manager, turn off enable for this mod and return to the start screen. This will remove the Mod from the list. Try opening the Mod Manager from the start screen again and turning the mod on.

The old mod cache will be deleted and the new data will be cached. Please try doing those things and see if that solves the problem. Thank you.
Demitrious 6 Mar, 2024 @ 9:58am 
Great ideas, love it.

I tried to add this mod and couldn't get it to start a new game...

Any known mod conflicts?
Proxyer  [author] 5 Mar, 2024 @ 9:21pm 
@Cosmo
you're welcome! I would be grateful if it helped.
I miss Zomboid. That game was a starting point where I started making translation mods. :laughing_yeti:
Cosmo 5 Mar, 2024 @ 3:03pm 
@Proxyer I already translated mods for the game Zomboid, but I see that Stranded: Alien Dawn mods uses hpk packaging, so I need to figure it out. Thanks for the guide.
Proxyer  [author] 5 Mar, 2024 @ 2:45pm 
Hello Cosmo.
Translation Mod Making Guide
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2973758505
Check out this translation guide and read "Unpack the mod to translate." There is metadata.lua in the unpacked folder, so please refer to it.
I also recommend reading "About extract of HPK files". thank you.
Cosmo 5 Mar, 2024 @ 11:15am 
@Proxyer can u tell me mod id?
Cosmo 4 Mar, 2024 @ 8:48pm 
@Proxyer okey-dokey
Proxyer  [author] 4 Mar, 2024 @ 8:45pm 
@Cosmo
Oh Thank you! It would be great to be able to add Ukrainian translations.

If possible, I would appreciate it if you could share your translation files with us via GitHub, Google Drive, etc.:lunar2019smilingpig:
Cosmo 4 Mar, 2024 @ 8:12pm 
It's very annoying that you can't put anything next to the window in the game, it's such a waste of space.
It is worth adding a Ukrainian translation. I can help with that.
Proxyer  [author] 4 Mar, 2024 @ 7:52pm 
Hi Cosmo. Youre wellcome! :cupup:
Cosmo 4 Mar, 2024 @ 5:31pm 
Nice mod thx
Proxyer  [author] 14 Dec, 2023 @ 1:24pm 
15 Dec, 2023
I confirmed that this mod works with a new update version (Stranded: Alien Dawn - 1.21.231212).
Proxyer  [author] 9 Nov, 2023 @ 4:27pm 
10 Nov, 2023
- Added a note about window upgrades to the description.

Thank you Jaggid Edje, reported on this issue.
Proxyer  [author] 9 Nov, 2023 @ 4:18pm 
@Jaggid Edje
May need to re-load the save data and if the appearance has not yet returned. Windows may need to dismantle it and build again.

Vanilla windows and MOD windows have the same appearance texture, but as mentioned above, the contents are slightly different.

In the description, add the window closing before upgrading. Thank you for your concern.
Jaggid Edje 9 Nov, 2023 @ 10:15am 
I get that, but when the windows are upgraded to the fixed window when they are "closed", they have a shuttered appearance. If you upgrade when they are "open" they have a clear glass appearance.

It's the fact that my fixed frame windows don't all look the same is my concern. Not whether they are 'really" open or closed. It's just an issue when you "upgrade" other window types to that type. The appearance varies depending on the open/close state of the original window.
Proxyer  [author] 9 Nov, 2023 @ 9:19am 
Hello Jaggid Edje. Thank you for reporting.

The questions reported are intentionally set to solve the problem that shelves or beds cannot be installed around the window if the window is not closed by default.

If set the window to be can open, it will not be able to install furniture around the window because the opening space of the window is secured.

The concept of this MOD is that furniture and the like can be adjacent to the window. Therefore, it is specification that the window is always "closed". Please understand. Thank you. :cupup:
Jaggid Edje 9 Nov, 2023 @ 8:56am 
I found a problem with the mod.

The windows do not have the open/close button when selected, but they do have a "closed" state. If you upgrade another type of window to these window types when they are closed, then the new window is permanently closed.
Proxyer  [author] 7 Nov, 2023 @ 7:14am 
I have confirmed that this mod worked fine in the November 7 update.
Proxyer  [author] 25 Jul, 2023 @ 9:50am 
I have confirmed that it works with Patch v1.10.230712 (updated on Tuesday, July 25th).
Proxyer  [author] 6 Jul, 2023 @ 12:32am 
Hello scottnixon74.
Switching blinds open and closed by the electrical system, like electric lights, was not possible, at least at the time of writing that description. I have not checked if this is possible in the last update.

At least, the newly added carbon windows in the latest update did not support opening and closing of the blinds.

I couldn't reproduce them with my skills, so I'll leave the smart window dream to other mod authors. :lunar2019crylaughingpig:
MyTwoCents 5 Jul, 2023 @ 12:20pm 
"What I assumed was to control the opening and closing of the blinds with a thermostat installed indoors. I wanted to automatically close the blinds when it was below the set temperature and maintain the indoor temperature as much as possible."

Am I correct that this is NOT a current feature of these windows? Is this something you're working on, or is it of the "not possible" variety?
Proxyer  [author] 30 Jun, 2023 @ 4:16pm 
Yeah, I truly think so.
SamMAVRS 30 Jun, 2023 @ 4:07pm 
hey if its a window that lets me put a chair or coach infront of it, ill call that one a win.
Proxyer  [author] 30 Jun, 2023 @ 3:41pm 
Hello SamMAVRS.
Perhaps the developer's idea of glass windows is to let light into the room, so he does not envision placing furniture or other objects that would obstruct the light. This is a common interior design in model homes. However, I don't think there is enough space in the house (built by survivors with limited resources).

A new blind window (heat insulation) was added in the new game update the other day, but they could not install furniture. :lunar2019laughingpig:
SamMAVRS 30 Jun, 2023 @ 2:26pm 
the amount that i wish THIS was in the base game.....its UNFATHOMABLE....
Proxyer  [author] 29 Jun, 2023 @ 7:10am 
I confirmed that a MOD can be used without any problems even with a new update.
Proxyer  [author] 28 Jun, 2023 @ 2:07pm 
Hello dasweer123!
No, it will work if added to saved data in the middle of the game. However, the premise research must be completed. :lunar2019smilingpig:

I would suggest saving the game and reloading once the window research is complete. It may take some time in-game for the newly added windows to be added to the menu.
dasweer123 28 Jun, 2023 @ 11:44am 
do I need to start a new save for this mod?:steamhappy:
Proxyer  [author] 29 May, 2023 @ 6:38am 
Update :
- Added Spanish translation.

- Añadida traducción al español.
Proxyer  [author] 28 May, 2023 @ 8:31pm 
Hello CantPlayJack.
You're welcome! I hope you liked this. :lunar2019grinningpig:
CantPlayJack 28 May, 2023 @ 3:37pm 
Thank you so much for this mod. It has bothered me for so long that we have all this technology and no freakin' glass windows.
Proxyer  [author] 28 May, 2023 @ 8:14am 
Update :
- Added Russian and simple Chinese translation.
Spanish will be tomorrow. Please forgive me.

The Russian translation added this time was made with reference to vanilla translation, but there are some parts that are not confident. If you feel this is more natural, please comment and let me know.

Русский перевод, который я добавил в этот раз, был сделан со ссылкой на ванильный перевод, но я не уверен, что в некоторых местах он правильный. Если вы считаете, что этот перевод более естественный, пожалуйста, прокомментируйте и сообщите нам об этом.
Proxyer  [author] 27 May, 2023 @ 7:52am 
Update:
- The translation of Japanese, Korean, and Polish in metal insulated windows has been added.

Russian, simple Chinese, and Spanish will be finished by tomorrow.
Proxyer  [author] 27 May, 2023 @ 7:25am 
Fixed frame window mod test : In the final updated version, the new game test in Polish has confirmed that the window is correctly appearing on the menu.
Img : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2981315266
Proxyer  [author] 27 May, 2023 @ 7:21am 
If the data in the save data is lost due to my stupid mistake, it takes a little time to re-register the window from the technical research conditions after the MOD resubscripe (about 3-4 hours in the game). ).

If there is a transparent window, start Mod Editor and try "Delete" the window with the developer command. We apologize for the trouble.
Proxyer  [author] 27 May, 2023 @ 7:08am 
Hello Blue [ITA] .
Sorry, one previous update had a problem with loss of contents. This was fixed by last upadate.

Please, try Resubscrib this mod and then toggling the mod on and off in the mod list. The latest mod should be applied. Thank you.
Blue [ITA] 27 May, 2023 @ 6:38am 
i have always the bug, my windows disappeared
Proxyer  [author] 26 May, 2023 @ 4:20pm 
@Ricardorc86
Thanks so much!
Ricardorc86 26 May, 2023 @ 3:09pm 
Thanks, thanks a lot, fixed the bug, thanks a lot for your mod
Proxyer  [author] 26 May, 2023 @ 2:07pm 
Hotfix update:
- Fixed the problem that the data had disappeared.

Thank you Ricardorc86 for your report. :lunar2019crylaughingpig:
I apologize for the inconvenience. :lunar2019shockedpig:
Proxyer  [author] 26 May, 2023 @ 1:25pm 
Ok. I knew the problem. Items.lua confirmed that some data has disappeared. Fixed and update immediately.