Age of Wonders 4

Age of Wonders 4

Necromancer Rebalanced
25 Comments
TurtleMaster 6 Sep @ 2:50pm 
DO NOT DOWNLOAD, IS BROKEN

The mod sounds great in concept, however it completely breaks necromancers. When this mod is active, you can only resurrect friendly undead corpses. Not really especially in line with the "your army is my army now" idea people typically have.
Also, sorry if that first line sounded aggressive, I just figured no one would read this whole paragraph.
Kingpanther7 2 Apr @ 9:36am 
update?
Farsight  [author] 6 Nov, 2024 @ 6:20am 
- Updated for Ways of War!
Farsight  [author] 7 Sep, 2024 @ 11:23pm 
- Updated for Eldritch Realms!
Kingpanther7 2 May, 2024 @ 8:13am 
dope :steamthumbsup:
Farsight  [author] 19 Mar, 2024 @ 12:51am 
@Kingpanther7, - Updated for Primal Fury!
Farsight  [author] 19 Mar, 2024 @ 12:51am 
@Lennybolt7, Enemy corpse targeting is now enabled!
Kingpanther7 28 Feb, 2024 @ 7:37am 
needs update
Farsight  [author] 14 Nov, 2023 @ 1:38am 
- Updated for Empires & Ashes!
Farsight  [author] 12 Jul, 2023 @ 11:04pm 
- Updated for Dragon Dawn!
Shadowhunter 4 Jun, 2023 @ 1:11pm 
ich kann mit dem mod keine leichen wiederbeleben
Lennybolt7 26 May, 2023 @ 3:32am 
Agreed. Enemy corpse targeting should be re-enabled imo
Mystic 23 May, 2023 @ 7:24am 
Yeah, disabling casting it on enemy corpses both reduces strategic depth by removing an option, and hurts the fantasy at the same time.
evgeny.vlasenko2017 20 May, 2023 @ 1:12am 
Hmm, thanks, but that doesn't negate the tactical value of the necromancer's capabilities. On some maps, zombies raised in time from the enemy's lost vanguard squad help temporarily block Rank 5 units.AI is bad with priorities.
Farsight  [author] 19 May, 2023 @ 7:37pm 
@evgeny.vlasenko2017, Check out my Buffed Soulwell Mod.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2977604178
evgeny.vlasenko2017 19 May, 2023 @ 11:03am 
There aren't enough extra souls to waste on spells.The necromancer is valuable in that it is possible to raise zombies right in front of the enemy, forcing him to distract from more valuable troops.
In fact, it's not even necessary for zombies to stay alive after a fight.Their task is to take the damage and complicate the life of the enemy, the skeletons do much better with the rest.
Farsight  [author] 18 May, 2023 @ 6:39pm 
In my opinion, It's cheaper to use Raise Zombies spell. Raise Undead should be used on high value units that costs a lot of Soul to get. Not to mention it has 4 turns cooldown (It was once per battle in vanilla).
Hierophantom 18 May, 2023 @ 5:57pm 
This would be the perfect mod if you could target enemy corpses.
Farsight  [author] 18 May, 2023 @ 5:19pm 
@GuntherFruit, I changed it to friendly non-undead corpses now so the AI doesn't waste the cooldown and use it on friendly units only, especially Undead units.
evgeny.vlasenko2017 18 May, 2023 @ 12:50pm 
Is it possible to make a version without restriction on enemy corpses?
GuntherFruit 18 May, 2023 @ 12:03pm 
I thought that Raise Undead was able to be casted on enemy corpses to spawn a Zombie too? Did you disable it in this mod, or did I hallucinate being able to raise enemies?
Farsight  [author] 18 May, 2023 @ 1:58am 
I fixed the bug guys, you can't recruit zombies at the start of the game now.
Thank you for informing me!
MaCC165 18 May, 2023 @ 12:02am 
but not on a new game without havng a necromancer, like i said, I can recruit them for gold in a new game
Farsight  [author] 17 May, 2023 @ 9:21pm 
@Antronix, when friendly non-undead units died, Necromancer can raise them as zombies. Anyone can use Necromancer, even Barbarian.
MaCC165 17 May, 2023 @ 1:21pm 
with this mod i can build zombies from start, as barbarian