Total War: WARHAMMER III

Total War: WARHAMMER III

[Not supported anymore] Old Court of Phoenix King use new mod
102 Comments
Derubain 31 Jan, 2024 @ 6:47am 
this is awesome! thank you
ElyonHU 2 Jan, 2024 @ 12:55pm 
Dear Rhox. Thank you this mod :) maybe you create Tower Of Zharr mod to wood elves(ruby) or kislev(devotion)? <3
Ralin 19 Nov, 2023 @ 10:20am 
The mod is great except for the bug I described below, elves definitely need this. Ideally if you could replace the tower UI with something elven (use midjorney for example). Right now it's the weakest part of the modification that takes the authenticity out of it
Ralin 19 Nov, 2023 @ 10:19am 
@Rhox
I think the AI's behavior is misdirected. I have bots endlessly taking away seats from each other on the 1st dash of the court, absolutely not wanting to take them on the 2nd or 3rd dash, which leads to the fact that I alone have to take all the seats there.

Take a look and fix this please
Merchant of menace 29 Oct, 2023 @ 5:05pm 
Rhox + Alshua = Dream Team!
=[NK]= Col. Jack O'Neil 29 Oct, 2023 @ 9:04am 
I love your stuff! Consider a donation for a coke or Pepsi on its way tomorrow!
Rhox  [author] 29 Oct, 2023 @ 8:09am 
Yeah, there was some path change in the 4.0 issue. Fixed it.


My stance towards my non-team projects is always the same.
Reece 29 Oct, 2023 @ 6:14am 
Hey. I was wondering if it would be fine if I publish the port to cathay that I did? I would obviously refer to you. I changed all of the variables, function names, guids etc.
Reece 20 Oct, 2023 @ 3:05pm 
One thing I noticed even with yours for the high elves is that the background of the tower is white/blank instead of having the orange/brown smoke
Reece 20 Oct, 2023 @ 2:47pm 
Okay it was a really simple mistake that I don't know how I didn't notice it for so many hours. Obviously I can't use "CE_cth" in the variables etc. because it has uppercase letters. After changing it to "ce_cth" everything is working now. It's insane how I managed to not think about this when I even knew this beforehand. Thanks for your help though
Rhox  [author] 20 Oct, 2023 @ 9:31am 
I would guess you unchanged the relevant string. Some of them refer to only part of the string and not in full.
Reece 20 Oct, 2023 @ 9:25am 
Hi. I really like your modding work and I was trying to understand everything you did in this mod. I therefore wanted to test to port it to another faction. Hopefully you can spare some time to help me with my issue. At first I tried only changing all of the stuff that was referencing to the base game and it worked as expected. I then tried to change all of the variable/function names etc. to my own and I got stuck with the ui. The first thing you notice when opening the tower ui is that the rewards for completing the districts aren't showing but the rest looks the way it should, however when you try to claim a seat it will play the effect but the seat remains unclaimed. I suppose I messed up when I tried to change stuff in one of the .lua/.twui.xml files but I can't seem to find where as I'm not very familiar with these. I would be truly grateful if you could help
Legend Slayer 13 Oct, 2023 @ 1:28pm 
Very nice mod. Thank you. Wild thought, what about a version for DELFs to either influence or take over the Phoenix Court?
Majora 3 Oct, 2023 @ 5:42am 
very nice mechanic. but isnt it a little op? i would make it half way strong.
Rhox  [author] 10 Sep, 2023 @ 1:00am 
I don't know. Depends on Alshua's mind I guess
Oderisson 10 Sep, 2023 @ 12:55am 
Did the new ui got scrapped?
Nicious 21 Aug, 2023 @ 10:23pm 
tyty
Rhox  [author] 16 Aug, 2023 @ 12:48am 
Actually, I appended it to the 10 Elven kingdoms. (Imrik replacing Caledor, and Teclis replacing Saphery)

Art and more feature are under work, but if it isn't finished until the 4.0 patch, I'll update the version with just 10 kingdoms.
kowalskiy 16 Aug, 2023 @ 12:30am 
@lolma make sure you are playing one of the 6 official factions. When you play any of the others (be it for mixu's lords, cataph high sea patrol, ovn citadel of dusk...) it does not appear. Best we can do is hope that @Rhox finds time to update the mod in that sense.

Hope my comment helped.
Fraska 24 Jul, 2023 @ 9:01pm 
Eltharion's special building chain is missing Grandeur
WELCOME TO ESTALIA GENTLEMAN 23 Jul, 2023 @ 3:25pm 
Is there one coming for the dark elves that anyone knows of by any chance :D?
Rhox  [author] 3 Jul, 2023 @ 6:03pm 
lolma// It works. Likely to be your mod list's fault.
Iolma 3 Jul, 2023 @ 5:42pm 
not working for now, it doesn't appear :(
SunRead 22 Jun, 2023 @ 11:01am 
hi! I want to suggest one idea, please take a look - maybe it will be interesting to you (I threw it into discussions since comments have a limit of 1000 characters) Thank you for your attention))
Guvenoren 16 Jun, 2023 @ 8:45am 
Ait! :zaggrin: cool!
Rhox  [author] 15 Jun, 2023 @ 5:13pm 
Still WIP
Guvenoren 15 Jun, 2023 @ 5:07pm 
Any news for the new UI?
Paradux 15 Jun, 2023 @ 3:58pm 
OK, thank you for answering to all of the questions.
Rhox  [author] 15 Jun, 2023 @ 3:53pm 
Paradux// I didn't use cm:get_local_faction except for showing UI things, and the base code is from CA so I think so. But I couldn't test them so I can't guarantee it.
Paradux 15 Jun, 2023 @ 12:18pm 
Does this work in multiplayer with multiple people playing High Elves?
Bruce Venture 31 May, 2023 @ 1:25pm 
nvm, i must have a conflicting mod somewhere
Bruce Venture 31 May, 2023 @ 1:25pm 
where is the button to get to the tower?
Kettle 25 May, 2023 @ 10:56am 
Great idea, however, once you Confederate it would be nice if you got that factions seats as well.
SunRead 22 May, 2023 @ 5:54pm 
Many players do not play long campaigns and abandon them before they finish playing (I am one of them). Therefore, I advise you to make the confederation available at earlier stages (80-100 moves). At the same time, it may be worth removing the confederation through diplomacy (for a human player). It took me 145 moves to reach the confederation (while I was spending a lot of influence on a new resource)
GoldenRobot 22 May, 2023 @ 5:48pm 
cool, can't wait to see the results :)
SunRead 22 May, 2023 @ 5:42pm 
Hi! I finished the campaign with your mod. I liked it)) I think it's worth reviewing the revenue volumes of the new resource - the first confederation through the Phoenix King tower occurred on move 145 (It's very late). And on the next move (move number 146), a complete victory was achieved (victory in a big campaign and the end of the crisis of the end of time) That is, there was no point in a confederation anymore (especially since almost all the elves had long wanted a confederation through diplomacy)
Rhox  [author] 22 May, 2023 @ 4:37pm 
GoldenRobot// That would happen. Just got an idea how to handle it though.
GoldenRobot 22 May, 2023 @ 12:15pm 
Not sure if this is covered somewhere else, but when I confederate a faction their seats are still present as separate from me-
Is this a bug?
Rhox  [author] 22 May, 2023 @ 4:42am 
Blackoutsider// Make sure to change the global variable and function names and the GUID of the twui.
Blackoutsider 22 May, 2023 @ 3:06am 
May i have your attention?Could I use your excellent mod as a base, like tables and scripts, to make a black tower system for dark elf?:steamhappy:
TheOldElf 21 May, 2023 @ 9:29am 
200% for making other factions profit from the Chaos Dwarf mechanic bloat :)
Many thanks!
bryanwhincup 21 May, 2023 @ 6:36am 
Perfect! The Grandeur is working as intended. Tier two just opened up and I have 4 seats while the other factions all have two, as I'm building more and faster. MUCH better than the standard gold version where AI just blobs and takes everything. With the Chorfs it was always fairly even until I started building the tier 5 Conclave Bonus buildings. With this Grandeur it feels like, as the Player, I have a slight advantage if I just keep building and expanding lol. Loving this version, very well done sir!
God of Urging 20 May, 2023 @ 12:16pm 
This sounds great. Normally I play High Elves as a merchant prince that trades with everyone but will never consent to anything more binding except when on the Donut itself, while spending influence exclusively for good traits, so this might just be what gets me to feel like I'm politicking in those campaigns where I'm away from the Donut.
Sad Frog 20 May, 2023 @ 3:09am 
this so cool. need that for skaven too with council seats
Rhox  [author] 19 May, 2023 @ 9:51am 
Utopiaone// That was what the initial version looked like. The problem is, unlike the player, AI isn't really affected by the gold and blobs the entire tower within the first 20 turns and you almost have no chance of holding your seat beside the confederating seat as AI doesn't have access to it.

If you change AI's per-turn income to 30~50 it would show how the AI acted before the patch.
Utopiaone 19 May, 2023 @ 9:31am 
Any chance you could make a version that's the regular gold version?
Rhox  [author] 19 May, 2023 @ 3:30am 
Androklos// My answer remains the same as a few pages before. I will expand the feature if this mod gets some popularity. I don't want to cover the workshop list with the same things without a good reason.
Rhox  [author] 19 May, 2023 @ 3:20am 
I try to get rid of the cm:get_local things. But haven't got a chance to test it.
Andro 19 May, 2023 @ 3:19am 
Can you make The Black Court / Dark Elf version too, please?