Total War: ATTILA

Total War: ATTILA

1212 morelevy 9.pack
19 Comments
悬月教教徒~大佬の似雪  [author] 7 Aug, 2024 @ 7:28pm 
想要正常版本请认准他的,这个是8个的
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2903322067&searchtext=puppet
If you want the normal version, please look for his. This one has 8
悬月教教徒~大佬の似雪  [author] 7 Aug, 2024 @ 7:27pm 
好了整好了变成50了。撑死大家。
悬月教教徒~大佬の似雪  [author] 7 Aug, 2024 @ 6:56pm 
欧?我康康
凯撒 7 Aug, 2024 @ 12:56pm 
好像不起作用了大佬
悬月教教徒~大佬の似雪  [author] 20 Jul, 2023 @ 5:28am 
I also know a little. You can try to put it on the top of Attila 1212
MİT 20 Jul, 2023 @ 4:28am 
hi bro i could not do that it 's not working for me ? can you help me ?
Navi的Aleksib本人 16 Jul, 2023 @ 8:23am 
大佬问一下 工坊有没有去除散阵的mod
悬月教教徒~大佬の似雪  [author] 15 Jul, 2023 @ 4:02am 
@@@_rsg_puppets&tributaries
悬月教教徒~大佬の似雪  [author] 15 Jul, 2023 @ 4:01am 
自治领是类似防御同盟那种的,有自主外交,还可以两个你自治领互相打,击败一个变为自治领他们也仍在战争。你得给好处才能加入你的主动宣战,傀儡国没有独立外交,会跟随参战。打我另一个mod他就有添加傀儡国的选项,征服后也会变为傀儡国。至于关系搜索
Navi的Aleksib本人 15 Jul, 2023 @ 3:46am 
大佬能不能整个傀儡国必定参战的mod 小弟老是背叛太难顶了
悬月教教徒~大佬の似雪  [author] 11 Jul, 2023 @ 9:53pm 
他具体每回合出几个兵种是看情况的。极少数情况是随机,大部分情况是看他本地能招募什么士兵。如果是城镇,而她的城镇本来就没什么兵那自然就这一种,还有的是占据了别的民族城镇,但是还没有转换回自己的。在别的民族城镇可以招募几个兵种。
Navi的Aleksib本人 11 Jul, 2023 @ 1:50pm 
我想知道为什么我的附庸国有的只出现一个兵种可以招募 有的却有好几个 我不是说这个mod 就原版1212
悬月教教徒~大佬の似雪  [author] 10 Jul, 2023 @ 6:28am 
东罗马原来的存档和拉丁帝国开局都能用的啊
SMOKE 10 Jul, 2023 @ 6:07am 
用不了啊大佬:steamhappy:
悬月教教徒~大佬の似雪  [author] 9 Jul, 2023 @ 2:52am 
没问题啊?拉丁帝国用没问题。之前的存档东罗马也没问题。排序这个往上面放,你最起码要比1212哪些本体高。对了还有可能50回合左右后,他会突然变成30个征兵
永远的Kifen 9 Jul, 2023 @ 12:13am 
老大 用不了啊
Yvriman Ultraeldar 8 Jul, 2023 @ 10:39pm 
不知道为啥用不了,招傀儡国兵种每回合一块地方只能招募一个兵种。求排序还有更新。
悬月教教徒~大佬の似雪  [author] 19 May, 2023 @ 12:30am 
But the original value should be necessary, because other mods like this have many values. The method I use is different from everyone else. I don't know the method used by others. I am directly adding corrections to the civilization I belong to.

It's using this

att_ effect_ force_ mercenary_ levy_ units_ per_ region_ mod

cha_ occupation_ everyone_ else
cha_ occupation_ asturias
bel_ occupation_ decisions_ roman_ expedition
bel_ occupation_ decisions_ everyone_ else
att_ occupation_ decisions_ tanukhids
att_ occupation_ decisions_ nomadic
att_ occupation_ decisions_ eastern_ and_ roman
att_ occupation_ decisions_ barbarian
att_ occupation_ decision_ suebi
These are civilizations
Timujin 18 May, 2023 @ 1:15pm 
This mod has so many values....looking at it in RPFM, what are the specific entries that effect the number of levies? Because I don't want this to overwrite other values it doesn't need to.