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http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=597993742
Indeed, the bug is fixed, update.the.mod
#2 Using the added content in a ship is just writing a reference to the mod's content, not using them.
#2 clarify "It is forbidden to make a mod using stuffs from this mod without asking me first." So your saying u cant use this in ship creations? As in you cant use it in any ship builds that are publishable from creative mode? This statement doesnt make any sense.
Now, what with the fuss about this? if I don't want my contents to be under other rules (except steam's agreement, which authorize me to share this content here) than the one I wrote down and show you, I can. And most important, I could not write this down, and still apply this rule.
Unfortunatly the mod is not having a conflict as far as I can tell, it just is not displaying light when initially built.
I encourage others to test this out just in case it is specific to my computer.
"Alpha is Alpha"
And since mods have just been added in I'm thinking that like everything else there are a few bugs and kinks to be worked out before we start getting a seemless experience.
Again Thx for the great mod, not having light initially for the host is a minor issue compared to some things I have had happen.
I am also having a similar issue as Jaf...
I am hosting a survival world. When initially built there is no light for me the host, but anyone who is in my game can see light as normal. The light only shows up for me if I cycle the lights OFF then ON.
@Tinker and Jaf: It's not the default white cube , that's the WSC default white cube(tm), i'll add an icon soon.
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