Space Engineers

Space Engineers

White Star Creations Neon
45 Comments
Mojo 10 Jan, 2016 @ 11:56am 
Fish Fhing  [author] 21 Jun, 2015 @ 1:11pm 
No, I can't get any of keen's tool to work anymore.
PumpkinKing72 21 Jun, 2015 @ 7:46am 
Has this been updated to work with DX11 yet?
マルセル カラ 11 Oct, 2014 @ 3:51am 
STAND FORM PERFECT BUT LIGHT FORM LOL
Iridium Black 3 Oct, 2014 @ 11:09am 
In the XML file what part is where the light comes from? im confused lol
Fish Fhing  [author] 16 Sep, 2014 @ 4:16pm 
Yea, this is totally possible ;)
Helratz 16 Sep, 2014 @ 1:07pm 
I love this mod use it regularly, I have to ask, any chance of two lights opposite from each other in a single block space? Examples of use would be around airlocks/doors. Thanks
Sergeant Toast 29 Aug, 2014 @ 10:09am 
Along with the letter blocks, it is my most commonly used mod.
Fish Fhing  [author] 29 Aug, 2014 @ 8:31am 
Thanks ^^
Geko L*76G 29 Aug, 2014 @ 8:10am 
this is the best mod i ever downloaded and i got it adges ago, its still the best.
Sergeant Toast 22 Aug, 2014 @ 10:39am 
The bug is fixed, i checked it myself, (and i should know my ship has about 300 on it) there is nothing wrong with the mod, if you are having troubles now it is with the game itself.
Fish Fhing  [author] 22 Aug, 2014 @ 5:30am 
update the mod. It IS fixed, i could reproduce the bug and fix it, the last version is fixed, i tested it.
GomuA 22 Aug, 2014 @ 3:07am 
Sorry but the bug is not fixed. I can't see my ship and do anything.
Sergeant Toast 21 Aug, 2014 @ 4:23pm 
If it is indeed fixed, thank you :) I love your lighting mod, i use it almost exclusively over the interior lighting. I dont think I said this originally, but great mod. Nice work.
Fish Fhing  [author] 21 Aug, 2014 @ 1:33pm 
Update the mod, it is fixed.
Siraxious 21 Aug, 2014 @ 1:00pm 
with the new SE update when the lights are on a big pink block surounds the light im not sure if its only me or its acually everyone now.
Fish Fhing  [author] 21 Aug, 2014 @ 12:05pm 
Bug fixed!
Fish Fhing  [author] 21 Aug, 2014 @ 12:00pm 
#1 i can reproduce the bug, will search how to fix
#2 Using the added content in a ship is just writing a reference to the mod's content, not using them.
Yoshida 21 Aug, 2014 @ 11:36am 
#1 this mod is broken due to most recent update causing purple graphical anomolys with light glares conflicting with new update.
#2 clarify "It is forbidden to make a mod using stuffs from this mod without asking me first." So your saying u cant use this in ship creations? As in you cant use it in any ship builds that are publishable from creative mode? This statement doesnt make any sense.
Fish Fhing  [author] 21 Aug, 2014 @ 11:30am 
What do you mean? can you do a screenshot?
Sergeant Toast 21 Aug, 2014 @ 10:59am 
Since the new update i dont get the light flare, instead I get a huge single colour block, needs fixing..
Fish Fhing  [author] 15 Aug, 2014 @ 12:45pm 
If you're talking about "It is forbidden to make a mod using stuffs from this mod without asking me first.", that's my license, because all of the contents in the file you're downloading were created by me, and you agree to this by using it. Yes, I created a license especially for this.
Now, what with the fuss about this? if I don't want my contents to be under other rules (except steam's agreement, which authorize me to share this content here) than the one I wrote down and show you, I can. And most important, I could not write this down, and still apply this rule.
Anoniempje 15 Aug, 2014 @ 12:06pm 
forbidden even, what license tells so?
Fish Fhing  [author] 15 Aug, 2014 @ 6:35am 
Bug probably fixed (again), thank to Kiithnaras
Fish Fhing  [author] 15 Aug, 2014 @ 2:45am 
Oh, then i can fix that, thanks ^^
Kiithnaras 14 Aug, 2014 @ 10:05pm 
The issue with no initial light is an issue related to build models. Your final (bottom-most) build model -must- have a threshold of 1.0, otherwise the block doesn't "activate" when it is done building. This is also is the case if you don't have any buildprogressmodels defined.
Tinker 14 Aug, 2014 @ 7:01pm 
I just ran a check for mod conflicts by creating an easy start 1, 4 asteroids, survival world, with 10x inventory, 10x refinery/assembler speed, and 5x grinder/welder speed in online mode with friends able to join and no other mods.

Unfortunatly the mod is not having a conflict as far as I can tell, it just is not displaying light when initially built.
doctorkickass 12 Aug, 2014 @ 9:47am 
Weird, it worked when I first installed it, but now I'm getting dark lights. Perhaps its another mod installed since I've added a bunch since then.
Tinker 11 Aug, 2014 @ 10:18pm 
I have just tested your fix and I am still not getting light from it when it is initially built.

I encourage others to test this out just in case it is specific to my computer.
Fish Fhing  [author] 11 Aug, 2014 @ 11:44am 
It should be fixed now. Tell me.
Anti-Personic Bullet 10 Aug, 2014 @ 4:29pm 
I have had the same problem as Tinker, no light for myself as survival host but light for clients. I'll let you know if it is fixed next time I host.
Tinker 10 Aug, 2014 @ 11:54am 
Thx for trying to fix it. It may be a bug with with somthing on the SE side. My friends and I have a little chant we do for whenever somthing goes wrong or does not work as expected...

"Alpha is Alpha"

And since mods have just been added in I'm thinking that like everything else there are a few bugs and kinks to be worked out before we start getting a seemless experience.

Again Thx for the great mod, not having light initially for the host is a minor issue compared to some things I have had happen.
Fish Fhing  [author] 10 Aug, 2014 @ 10:51am 
I see where it could come from, but have no way to verify, i'll just upload a fix for this, but it may not fix anything.
Tinker 10 Aug, 2014 @ 10:48am 
No, normal interior lights are working as expected.
Fish Fhing  [author] 10 Aug, 2014 @ 10:44am 
It shouldn't do that, does it happen with the normal interior light as well?
Tinker 10 Aug, 2014 @ 10:39am 
Ok, thanks for the explanation of the icon and I am looking forward to your finished product.

I am also having a similar issue as Jaf...
I am hosting a survival world. When initially built there is no light for me the host, but anyone who is in my game can see light as normal. The light only shows up for me if I cycle the lights OFF then ON.
Fish Fhing  [author] 10 Aug, 2014 @ 3:52am 
@Jaf What do you mean? Not giving any light when built is quite a problem, were you in survival or in creative? try placing it in creative, if it doesn't work, well, tell me.
@Tinker and Jaf: It's not the default white cube , that's the WSC default white cube(tm), i'll add an icon soon.
Daeborn 9 Aug, 2014 @ 9:47pm 
these lights are incredable one of my favorate mods currently on the workshop
Tinker 9 Aug, 2014 @ 8:37pm 
Update fixed the colors contorl... still has the default white cube for menu icons though.
Feral 9 Aug, 2014 @ 5:21pm 
Seemingly broken, the icon shows up a untextured block in the menu and doesn't give off any light when build.
Fish Fhing  [author] 9 Aug, 2014 @ 9:54am 
No idea what you were talking about, but it probably got fixed/added with the last update.
Tinker 8 Aug, 2014 @ 11:37pm 
Not sure if your aware of this but you can't change the color of the lights despite it having color contorls...
Xexcel 7 Aug, 2014 @ 6:26pm 
finaly neons thanks a lot man!
Cytrix Drakani 7 Aug, 2014 @ 3:40pm 
look cool, now i can make white thing highlight in a room cuz that look like a blacklight :) and awesomest profile pic eva
<---