Left 4 Dead 2

Left 4 Dead 2

Improved Weapon Accuracy
94 kommentarer
Mike Oxlong  [ophavsmand] 8. okt. kl. 1:38 
Sorry for the delay. Give this a try, it should combine both these mods. You'll have to disable or unsubscribe from my other mod and Alex's first.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3582867809
Mike Oxlong  [ophavsmand] 30. sep. kl. 3:26 
Both of those mods edit the same files. It wouldn't be possible to use both at the same time but I could edit this other mod so that it will provide the accuracy and ammo boosts at the same time. If you link me to it, I'll see what I can do.
Bob avec Cheveux 29. sep. kl. 19:44 
For some reason this mod conflicts with scripts that change the amount of rounds of a weapon. Could this be fixed?
Mike Oxlong  [ophavsmand] 22. feb. kl. 5:33 
Unfortunately, I'm not sure how, sorry.
Stark 18. feb. kl. 7:43 
break MP5 model, please fix it
Mike Oxlong  [ophavsmand] 17. jan. kl. 6:33 
There is nothing wrong with my mod, it gets tested every time I update it. I use it on my own game and it works just fine. If you're incapable of configuring your game properly, that's a you problem.
S.T.A.L.K.E.R 15. jan. kl. 11:07 
yeah this mod just doesnt work, at all
Mike Oxlong  [ophavsmand] 3. dec. 2024 kl. 1:11 
It might help you to learn how the engine actually functions before confidently talking about something you evidently don't actually have a clue about.

The 'spread' in L4D2 is not shot spread at all, the aiming reticule simply adjusts to movement. All my mod does is removes aim reticule movement so that it functions similarly to how crosshairs function in most other games. Shot spread in L4D2 is dictated solely by player aiming and by weapon recoil, and is not processed server side. If a shot fails to register when you're playing online, that is because of a lag spike or connectivity issue and has nothing whatsoever to do with how the game engine processes gunshot traces.
ᗜˬᗜ Kira_sas ᗜˬᗜ 2. dec. 2024 kl. 9:56 
for everyone who thinks that installing this mod you will get super accuracy in Mp NO YOU WILL NOT GET IT everything that you will see will be on the client side but the spread will be registered on the server side, so it’s not surprising why it won’t register damage to zombies when you hit because FROM THE SERVER SIDE YOU DIDN’T GET IT, this is just self-deception, please pay attention to this
Xeyth 15. nov. 2024 kl. 20:54 
For anyone curious, looks like it makes all weapons perfectly accurate
Mike Oxlong  [ophavsmand] 22. sep. 2024 kl. 2:08 
That's a tough one, I don't like the fact that it's bugged but if I exclude the CSS weapons from it, they won't be worth using at all. Probably best to leave the script as is for now and hope the bug gets fixed. Thanks for the info.
o_-KILLJOY-_o 21. sep. 2024 kl. 13:19 
the reason why the mp5 is in the left hand is because its a bug in the source engine, if you alter anything with damage to accuracy it switches hands. if update the script to exclude the mp5 it should work.
sinwithagrin 5. juni 2024 kl. 20:58 
okay yeah im actually having the same thing as sinister. i thought it was the actual mod made by the guy that mad ethe visual mod i had for that gun and contacted him about it.
Mike Oxlong  [ophavsmand] 20. feb. 2024 kl. 3:55 
I'm not so sure why that might be happening, as I'm not sure which any of the CVARS in the file are responsible for which hand the weapon is shown in. But if someone more in the know could help I'm happy to fix that issue as well.
Sinister 18. feb. 2024 kl. 12:03 
Thanks for the quick update! I also noticed that this add on causes the mp5 to be left handed. Could you also take a look at this?
Mike Oxlong  [ophavsmand] 17. feb. 2024 kl. 2:53 
Thank you for the report, I've issued an update to correct the SG552 clip size.
Sinister 16. feb. 2024 kl. 16:37 
Been using this for a while but realized that it reduces the SG552 magazine from 50-30 for some reason. Only that gun seems to be affected.
Mafilovy ♡ 26. okt. 2023 kl. 4:26 
I love this addon, honestly I understand the idea behind the worst precision when moving, but literally standing infront of a zombie, completlly still, crosshair on head with my mangum, and seeing literally the bullet go right past them is brain-juice material
⇝ SN0UG1 ⇜ 26. nov. 2022 kl. 2:30 
No probem dude :steamthis: This is community for
Mike Oxlong  [ophavsmand] 22. nov. 2022 kl. 7:54 
Thanks to SNOUG1, I have been able to fix the issues with the arm and gun meshes, i've tested it on a campaign with the old survivors and should be working as intended again.
⇝ SN0UG1 ⇜ 13. nov. 2022 kl. 1:33 
Fixed hands and R8 handed guns from CSS
⇝ SN0UG1 ⇜ 13. nov. 2022 kl. 1:33 
i revork this addon + weapon changes mod named Accuracy and Damage
star 21. okt. 2022 kl. 3:45 
please add l4d1 hands
ANIKI 2. okt. 2022 kl. 15:09 
bro . I dont have Hands anymore
Mike Oxlong  [ophavsmand] 26. sep. 2022 kl. 4:16 
The camera shake and the dilation of the crosshair are linked to the same weapon stats, I'm afraid it isn't possible to mod one without the other.
GIFT 25. aug. 2022 kl. 6:27 
bro the camera shake is gone
Smug_Teasip 7. mar. 2022 kl. 4:03 
Alright, no biggie about the transparent weapons.

Thanks for looking into the launcher though, cheers.
Mike Oxlong  [ophavsmand] 7. mar. 2022 kl. 3:05 
I've re-worked the addon using the script files pulled from the latest update to the game as a precaution, but I looked them over and there's nothing wrong on my end. The last stand update did screw up a lot of the game's scripting with regards to addons, and if the issue with transparent weapon models persists then it is, unfortunately something I have no ability to fix, so apologies to anyone who has that issue.

The grenade launcher was something I use locally for a specific campaign and I hadn't intended to upload it with this mod, the grenade launcher should now function as intended.
Smug_Teasip 6. mar. 2022 kl. 5:43 
Noticed the Grenade Launcher suddenly replaced the secondary slot, with 200 ammo and no reload. Disabled one add-on after another and noticed it was this one. Is this intended?
Also like SapphyrKhaos mentioned it still makes the CSS weapons transparent even for me, still love this for non-local server lobbies though.
Hahamlml 29. dec. 2021 kl. 17:13 
amazing mod, been using it for months, but recently i came back to the game and i realized it makes the shotgun spread non existent, it became a sniper rifle :(
SapphyrKhaos 28. dec. 2021 kl. 21:56 
Still makes the csgo guns transparent for some reason. It might just be my weapon mods, but I digress.Good mod nontheless
Mike Oxlong  [ophavsmand] 15. okt. 2021 kl. 11:16 
Pleased to hear that it fixed the issue.

As it turns out, all of the scripts for the new weapons post content update are in a /melee subfolder, and even though I didn't alter any of them, for some reason not putting the folder in with my addon seemed to cause the game to freak out.

Weird issue, but as I say just happy that it works properly again.
Nasty Sewage Boy 15. okt. 2021 kl. 10:55 
Issue is gone now. Appreciated!
Mike Oxlong  [ophavsmand] 15. okt. 2021 kl. 9:07 
Hopefully this should now work properly with the latest content update.
Nasty Sewage Boy 12. sep. 2021 kl. 12:39 
There is a bug with this addon. It bugs out CS;S weapons and inverts their viewmodel so they appear transparent.
Dr Nefarious Meth-machine 9. sep. 2021 kl. 7:27 
alright thanks
Mike Oxlong  [ophavsmand] 9. sep. 2021 kl. 3:34 
Use something like GCFscape to extract the weapon scripts from the game files, and edit them. They're just text files, it's fairly easy.
Dr Nefarious Meth-machine 8. sep. 2021 kl. 18:08 
how did you make this?
Macha[BR] 15. aug. 2021 kl. 16:49 
smg bug
SapphyrKhaos 18. maj 2021 kl. 17:45 
@Shane Phillips That's fine, I just wanted to run it by you and yeah, the TLS update causing that would make sense. This is a great mod and i'm still using it, so no worries there. If you do look into it and solve it, then that's great, but there's no rush.
Mike Oxlong  [ophavsmand] 16. maj 2021 kl. 12:14 
This shouldn't break the meshes of any of the weapons, it doesn't interfere with anything visual, it's merely edited weapon scripts. It is more likely to be related to the content update, it broke a lot of mods. At the moment my graphics card is broken and I'm stuck on a really old one that won't be powerful enough to handle L4D2 so it's likely to be a long time before I can look into this, sorry.
SapphyrKhaos 13. maj 2021 kl. 3:47 
Not sure if you're aware, but this completely breaks the csgo guns, making them invisible and even messing with the mesh of the hands holding the guns. I think it's this mod, because I didn't have a problem with it until I downloaded this on top of it conflicting with the previous mods I had on the csgo guns.
Vanessa 19. sep. 2020 kl. 5:54 
Any possible version of this mod that does it in a half measure? This mod gives all non-shotgun hitscan weapons perfect accuracy at all times, making stopping, walking, crouching, and even the laser sight completely worthless. I still want to benefit from increased accuracy while not feeling like my headshots are entirely RNG for Lone Gunman runs.
Mike Oxlong  [ophavsmand] 8. juli 2020 kl. 12:24 
Unfortunately there is no way around those issues, i'd fix it if I could but it's a server side problem.
Nyah 29. juni 2020 kl. 5:51 
And to be fair if sm1 uses this mode in MP WO the other players acceptance the report would be reasonable. If you think about it aim and wallhackig is advantages, such as highly accurated weapons. I don't say you should delete this mode cas its rly nice to have, but I found rly strange that you can use this mode on casual MP
Nyah 29. juni 2020 kl. 5:41 
Ah I see. I only said rly accurated weapon makes a suspiceon of hacking, but if sm1 uses this mode in MP do unfairness sm1 could report him (I just pointed out I know it has nothing to do with hacking). After several testing it turned out the mode only changable if I restart the whole game. Its not a huge problem as I said, but still not the best.
Mike Oxlong  [ophavsmand] 29. juni 2020 kl. 4:22 
It is nothing to do with hacking, it depends on the settings of the server you're playing on. It works by altering the game's weapon scripts, and if the server has sv_consistency turned on it will play with the original game files and settings.