Barotrauma

Barotrauma

Dugong Ultimate
162 Comments
SweetPotato  [author] 11 Aug @ 9:12am 
That's an old known issue that could not be fixed in any ways untill devs do something with hull logic, to fix it in game just use plasma cutter and slightly damage the wall between upper an mid decks, water will release itself, then just weld it and you are good to go
yaacoolzaa 10 Aug @ 10:41pm 
some placement of hull or pumps wiring some room causes to the room to be unable to drain fully causing ascend speed to be super slow or outright none, the room I've experienced these on are the bottom airlock and top room, the locked wiring on the pumps also adds to this (and because of an unfortunate timing i have happened to not have the portable pump talent unlocked)
SweetPotato  [author] 22 Jul @ 2:21am 
Oh wow, didn't know it can produce so much :p
Thx, working on a new one ringht now, then will make some minor balancing changes for this one
Don't forget to check my other ships ;)
A u r o r a 22 Jul @ 2:11am 
Hey thanks for the reply! We have a few extra mods so had to disconnect the reactor and figure out the max reactor output that way, ended up with 14900Kw Lol but finally got it figured out how to automate it :) love the ship hope you make more awsome ships!
SweetPotato  [author] 22 Jul @ 1:52am 
@A u r o r a
Nah, engineering room has been reworked so now it has 1 fabricator and 1 deconstructor with two large storage cabinets linked to them
The reactor itself produces 10 000 kw by default, if you upgrade it to max level ( additional 9%), total output will be 10 900 kw

@Phat
Control room has to two buttons and two levers, left button forces reactor emergency shutdown, the right one enables/disables backup power circut (also can be enabled/disabled from captain's sonar)
levers are responcible for turning on/off engine one and engine two
btw all buttons/levers are marked with context hints and light indication, so you can just point your coursor on it and read what it does
A u r o r a 22 Jul @ 1:18am 
Are there still 3 deconstructers?
A u r o r a 15 Jul @ 12:05am 
Do you know what the max output is when reactor is fully upgraded? Trying to make an auto reactor circuit
Phat 8 Jul @ 11:50pm 
Could anyone explain how the control room near the engine room works? I'm confused by all of the buttons and the levers lol.
Kaaxu 7 Jul @ 5:55am 
i made a version for me and my friends with only basic supplies no nuclear warheads or best guns in game starting out in this sub so yeah i recommend you just go into editor and delete most of the stuff as its just overpowered
[RG] SmasheR 9 Jun @ 1:35pm 
Гей
Cpt.Nemo 30 May @ 12:52pm 
Привет! Очень классная подлодка. Вариант подлодки с оформлением подписей на русском не планировался никогда?
SweetPotato  [author] 26 May @ 12:50am 
The sub is up to date, make sure that other mods are also up to date and can work together
Matthew 25 May @ 3:32am 
Is this updated for the latest version?
I am getting some connection panel error upon loading in with this sub.
SoggySoup 24 May @ 10:46pm 
@Silliest Man

Same it comes pre-loaded with far too many things. Would be nice to have an option without.
Argonite 24 Apr @ 4:39am 
NEVERMIND, found some in the docking port, question dismissed.
Argonite 24 Apr @ 4:37am 
Is there a place to recharge battery cells anywhere in the sub? Can't find it if there is one.
Sharky 21 Apr @ 5:32am 
The only problem I find with this is that there is a SHIT load of pre-packed item within the ship. I don't mind it but it is a pain to sort it out with my old items from the previous sub.
TheLegendaryEtan 8 Apr @ 11:36am 
but my game is heavily modded so it could just be me
TheLegendaryEtan 8 Apr @ 11:35am 
i just bought the sub and switched to it with items and my friends and I cant interact with the armory storage at all, only problem i have found
SweetPotato  [author] 26 Mar @ 1:56pm 
It is up to date and always has been, just played an other campaign on it without any issues, i have no idea what is wrog with it :barotrauma:
it would be nice if you can give me a list of things that i can have a look on and fix
Altogolik 26 Mar @ 1:03pm 
Update ?
1Esly1n1 15 Mar @ 11:42am 
The coolest boat that carry me through the Iron Man difficulty.
Lak 23 Jan @ 1:50am 
Is there a radiation source on board? My crew has been sick all along:steamfacepalm:
Altogolik 3 Jan @ 12:31am 
Update pls this best ship
Aksiq 29 Nov, 2024 @ 12:50pm 
Please update
budgetcommander 18 Nov, 2024 @ 5:12pm 
You've seen the Dudugong, you've seen the Dugongong, you've seen the Gong, now get ready for the D U G O N G
󠁳 17 Nov, 2024 @ 5:13am 
Please connect all fabricators (including medical) and reenactors to all cargo compartment boxes.
󠁳 17 Nov, 2024 @ 2:25am 
up?
Altogolik 14 Nov, 2024 @ 7:27pm 
update pls
Marken 11 Aug, 2024 @ 4:56am 
Didn't had problems with running out of oxygen or water accumulating in armory like others.
It's realy good sub, but found out yesterday that some weapons are binded to others (what I mean is that for example you can't change double coilgun because it's bound to [number]category of another weapon when you are at upgrades.
I will probably edit it for my own use to include some free space because I am playing with hungryeuropa, and everything I place stays behind stuff the author put in a sub.
[FR_UHq] 14 Jul, 2024 @ 2:02am 
Water keeps accumulating in the armory because of the door gap issue, it's situated high above the ground.
Dubhe 24 Apr, 2024 @ 4:39am 
Love this sub so much. Very easy to edit depth charges and other rooms as well. Absolutely amazing design-choices!
Twix o_0 31 Mar, 2024 @ 3:27am 
пuздaтaя
pf01 29 Mar, 2024 @ 4:31pm 
update pls
Tiananmen Square-Dance 15 Feb, 2024 @ 11:13pm 
This sub keeps running out of oxygen. I've used the editor to max out the oxygen production rate on the generator but this sub still runs out anyway, with a small crew.
Personman 5 Feb, 2024 @ 6:53am 
@wizz Its actually really easy to do, just get the launchers and racks, link them, and wire it.
Prinio 31 Jan, 2024 @ 6:56am 
1) Could you please add a brig or a room that has a door that can only be toggled from outside that room? Also, add to this room a feature where you can eject people locked in there. Additionaly you can add a safety/lockdown room that you can toggle a lockdown and the doors will close until you turn it off. (Just like the "The Iron" sub safety room)...

2) Secondly, you can add a docking port for drones and/or suttles. What about depth charges too?

Youre sub is amazing btw :steamthumbsup:
Maximiliengamer87 13 Jan, 2024 @ 7:01am 
compact , black , full storage , lot of guns . Just put imperial march song on this vessel
𝓦𝓲𝔃𝔃 28 Dec, 2023 @ 8:40pm 
Would you please add one deep charge launcher and a rack for deep charges? Me and my friends really love to dive bomb pirates!
SweetPotato  [author] 27 Dec, 2023 @ 7:21pm 
There is a power switch for O2 generator on the captain's bridge, check it out, probably you've accidently pressed the wrong button :barotrauma:
AmazonPrimeTime 27 Dec, 2023 @ 5:17pm 
Our O2 generator got shut off somehow and it won't turn back on, anyone know how to fix this lol?
All the wiring is right since we haven't touched any of it.
SweetPotato  [author] 10 Dec, 2023 @ 4:20am 
Yep, i am aware of it, i've tried changing the hulls placement, it did not work
anyway you can just use the plasma cutter to let the water out :fishammo:
Zenthian 9 Dec, 2023 @ 8:19pm 
The floors on the upper part of the ships, most notably the airlock, armory, and diving compartment can flood with water that can not be pumped out.
The simple fix for this is to change the hull in the floor, but I know personally that can be difficult.
SweetPotato  [author] 28 Nov, 2023 @ 11:56am 
you must use captain's or officer's keycard to access them
pipe 28 Nov, 2023 @ 10:29am 
How do I open the lockers in the armoury? They're all greyed out
SweetPotato  [author] 17 Nov, 2023 @ 3:34pm 
The hull shape will not allow you to use bottom airlock for docking, that's why i did not place a docking port there. I though about placing airlock somewhere else, but the current location seemed to be the best option :fishammo:

Maybe in future it will have a docking port for drone if it's gonna be a high requested thing
Same goes to a depth charges, not a first priority thing, but it's in to do list :securityofficer:
Grin_Greid 17 Nov, 2023 @ 9:05am 
Turret light button does not work in Nav term
The button on the side works fine
The lower airlock does not have a docking port, which raises questions, and flooding makes it very difficult to insert the bot yourself
And the location of the hatch is not convenient for docking with anything
Well, the lack of depth charges is confusing
But even with minor shortcomings this sub is great
SweetPotato  [author] 13 Nov, 2023 @ 10:09pm 
Yeah it's possible on low end systems, you can try to install performance fix :fishammo:
sebastian yarrik 13 Nov, 2023 @ 9:41pm 
your sub have a lot of elements. it's do game more slowly
SweetPotato  [author] 7 Nov, 2023 @ 11:32pm 
Maybe somewhere in future :p
Now the plans are to rework engineering room and maybe do some changes in armory :barotrauma: