Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Tovtatis: Next Generation Campaign Maps (Final Version)
153 kommentarer
Keryyn 28. apr. kl. 6:03 
To prevent the aqueducts from disappearing remove the db/tables related to building chains within this mod and save it as a personal custom one instead of using the original. you can use the rpfm tool to do this and keep the original mod like that but a future upgrade might break things again. I have not seen any other bugs after removing those and thus assume it is safe to do this.
CENTURION 23. apr. kl. 7:57 
Is there a chance you could try and make this compatible with the DEI 229 BC: Paced campaign mod? thanks you anyway if you cant :) :steamhappy:
GREATNORTHERN 20. apr. kl. 11:39 
This definitely cancels out DEI's aqueducts which is a shame but the quality more than makes up for it. The only thing that wasn't to my preference was the lighting, and I was able to safely (so far) load the Lighting From Empire Divided mod above this one to revert the lighting closer to my personal tastes. The water also looks great once the lighting is changed. Great work!
CENTURION 3. apr. kl. 10:20 
Thanks, figured it out it isn't compatible with the DEI 229 BC: Paced campaign mod.
天使  [ophavsmand] 3. apr. kl. 9:46 
Change the order of mods.
CENTURION 3. apr. kl. 4:19 
Mate can you please respond as to why this mod cancels out aqueducts for DEI this is a great mod but its unusable without aqueducts, cheers.
AUTOKRATOR 10. nov. 2024 kl. 21:03 
It also cancels out Blank Borders and Double Trade Ships or whatever the title of the mod is as well.
CENTURION 8. nov. 2024 kl. 5:25 
For some reason this seems to cancel out the aqueducts with DEI
Ashaarz 1. nov. 2024 kl. 8:59 
Thanks for doing such a mod, its beautiful
☢GASSMAN☢ 26. okt. 2024 kl. 5:31 
Some Trees (especially green ones) look bugged indeed or are they low quality cause the Author has it zoomed out not to show? :VGRUMPY:
N7Spades 29. apr. 2024 kl. 17:58 
When I activate this trees have glitchy models and half turn to bright red. Anyone have any ideas?
Buzzerker 7. apr. 2024 kl. 14:11 
Absolutely beautiful work, thank you very much. This game has badly needed a campaign map graphical upgrade/overhaul and you did it justice with this mod. Good work.
coddynamyte 17. mar. 2024 kl. 17:12 
Can you fix the building disappearance with this mod, for instance aqueducts no longer appear in campaign map or building menu once mod is activated, but effects till there.
RekyaPolis 16. mar. 2024 kl. 13:33 
The idea about seasonal change is excellent, but I fear the saturation is too high, too colorful.
EthernalShadow 11. mar. 2024 kl. 19:34 
For all of you struggling to get the border lines in the map, just make sure to tick activate both "user scripts" and "release and movies" in the mod menu WITHIN the game, in the main menu, in the mods section in settings. That's all you need to do.
Sjchamor 29. feb. 2024 kl. 21:30 
Confirmo lo que dice Ismawell, las líneas fronterizas no aparecen con el archivo del Drive.
Rikoshet74 25. feb. 2024 kl. 5:28 
Unfortunately, this wonderful mod is not compatible with DEI. For some reason he cancels some buildings in cities, for example the Aqueduct in Rome.
AKA 8. feb. 2024 kl. 3:31 
HI, great mod, but why not include the extra file in the workshop download, so we can just place it inside the data folder?
Ismawell 29. jan. 2024 kl. 10:10 
No se ven las lineas fronterizas en el mapa, da igual en que orden se cargue el mod. (Si, he añadido en borders.pack en data

Border lines cannot be seen on the campaign map (yes, mod is in first place and i have placed borders.pack in data folder)

Solve it please! it is an important feature
天使  [ophavsmand] 19. jan. 2024 kl. 11:12 
Many people have other mods that modify the map but they think the problem is DEI, I prefer not to bother answering anymore. I know my mod works well with DEI and other mods, it's up to them.
Necromenta 6. dec. 2023 kl. 10:13 
Can confirm this mod completely crashes the game if not loaded first, I have a bunch of other mods (No overhauls) and is working fine, mountain trees look a little weird when zoomed but nothing too bad

The terrain looks very good! Specially in autum
I ❤ Hayley Williams 1. dec. 2023 kl. 1:08 
I tried using this with the border.pack file but borders still aren't showing up. I would love to try this mod out but I just can't play without the borders on the world map
RatKnight 29. nov. 2023 kl. 11:23 
Not working!
It simply crahses.
coddynamyte 22. nov. 2023 kl. 22:50 
Are there any blank border and trade lane sub mods for this? The border and trade-lane lines look too un immersive
天使  [ophavsmand] 9. nov. 2023 kl. 19:44 
Estas combinando mi mod con algún otro incompatible.
Demiurgo 9. nov. 2023 kl. 19:32 
Estoy encontrando que jugando con Egipto todas las batallas veo el suelo de color negro, en cualquier parte del mapa. Jugando con Roma me pasó lo mismo pero hay algunas zonas que se ve normal el suelo. Existe alguna solución o es algo general este problema?
天使  [ophavsmand] 13. okt. 2023 kl. 4:14 
@Iommospheric
I don't use DEL, so I can't support that mod, I work on the vanilla game only.
Iommonaut 12. okt. 2023 kl. 10:20 
Can confirm game just crashes with DEI. I don't understand why the mod author does not support such a popular mod.
光明sir 24. sep. 2023 kl. 6:21 
very nice mod,but i found that some trees on the mountain will be suspended in the air as they get closer.
Ümit Seyhan 10. sep. 2023 kl. 15:24 
Thanks.
天使  [ophavsmand] 10. sep. 2023 kl. 11:07 
@Ümit Seyhan
I'm just doing a campaign in that area and it works perfectly for me, so it's your problem.
Ümit Seyhan 10. sep. 2023 kl. 5:55 
The northern parts of the map becomes invisibly white when its winter. Can be seen by just starting a roxolani campaign. I know it writes the "final version" but this is clearly broken.
天使  [ophavsmand] 21. juli 2023 kl. 21:05 
I work on the vanilla game, not on the DEI, I really don't know what it could be. I'm not interested in finding out either, I don't use DEI
Saddam 21. juli 2023 kl. 12:25 
the game just crashes every time I load into campaign new or through a save no crash report or anything pops up the game is just terminated
天使  [ophavsmand] 20. juli 2023 kl. 20:56 
Which problem you have?
Saddam 20. juli 2023 kl. 12:08 
Hey Enkeli,

The work you've done is fantastic and the revamped look has reinvigorated my passion for the game. I'm having an issue where the game just crashes immediately after loading any campaign. All I have loaded is DEI with your mods above that in the load order, which is strange because a few days earlier, it would work even with DEI and DEI submods loaded.
The Hallow Jack 19. juli 2023 kl. 21:07 
Also this is the only mod of all of yours that dont work for me. I can use all of them but when I use this mod the game cant load up a save or make a new game it just fails. If I remove it everything works fine.
The Hallow Jack 19. juli 2023 kl. 20:53 
Im confused by your load order? What loard order shoudl i use for all 8 of your mods? The one I see in a previous comment is 5 mods bc one of them is listed 2 times? (Taranis, Vianna, Taranis)
天使  [ophavsmand] 13. juli 2023 kl. 17:59 
@Emperor_Koda the platonic friend
Is you order
Emperor_Koda Uzumaki 13. juli 2023 kl. 9:02 
works fine with dei but if i playe african nations the citys there are have no textures (the extra buildings from dei) etc it looks awefule anyway to fixe that ?. (testet it now with rome and there is all fine all works no texture erros nothing)
Commander 13. juli 2023 kl. 7:15 
fixed it :D i put its in order 1-6 then rest of mods and its works
天使  [ophavsmand] 12. juli 2023 kl. 21:31 
@MikeAlistar
This is the order that I recommend.

Catvrix
Epona
Tovtatis
Taranis
Vianna
Taranis
Commander 12. juli 2023 kl. 7:48 
Hi @Enkeli

this is the only mod that dont work even when i put the file in the game data

these are my mods i use and sub today LO stands for (load order)

Catvrix: Next Generation Effects (Final Version) LO 13

Tovtatis: Next Generation Campaign Maps (Final Version) LO 8

Lvgvs: Buildings and Cities LO 10

Taranis: Epic Interface LO 11

Town Growth Cheat LO 16

Gold Cheat LO 15

Epona: Next Generation Nature (Final versión) LO 9

Vianna: Next Generation Water LO 12

Rome Cloud Overhaul LO 14

Divide Et Impera - Roman Mosaic Map Font LO 7

Divide et Impera part 1-3 part 1 LO 2 part 2 LO 3 part 3 LO 4

Rome II HD: Sons of Mars LO 6

Rome II HD: Sol Invictus LO 5

HeWasaConsulOfRome: Rome HD overhaul for DEI LO 1

any thoughts on fix or why

Tovtatis: Next Generation Campaign Maps is making crash ?
PrezBigBig 9. juli 2023 kl. 8:56 
No worries! I love the work you do, keep it up :)
天使  [ophavsmand] 9. juli 2023 kl. 7:47 
It's fixed, sorry.
PrezBigBig 9. juli 2023 kl. 7:01 
@Enkeli, the optional file isnt public and requires a request sent up to access
天使  [ophavsmand] 9. juli 2023 kl. 2:22 
An optional file was uploaded to be able to activate the borders on the map. Just download the optional file mentioned in the description and put it in your DATA folder
Fight Knight 7. juli 2023 kl. 12:36 
Many thanks for this mod, it raises the game to another level and creates the impression of a certain value in me. It is also very pleasing that the performance does not suffer, at least not for me, as you said. I hope there will be more upgrades for Rome 2! :steamthumbsup:
skycrossercat 2. juli 2023 kl. 2:59 
@Devadas You may need to check the previous comment by Martynelius, I do encounter the same problem.
Devadas 1. juli 2023 kl. 12:55 
Maybe stupid question, but can i use with DEI?