Garry's Mod

Garry's Mod

ULTRAKILL ARMS
716 則留言
dexpro100 10 月 10 日 下午 8:26 
how do i use whiplash?
Ectoplazm 10 月 7 日 上午 3:36 
bind "(any key)" "feedbacker_swap"
Rachel the Gamer Girl 10 月 3 日 下午 1:51 
how to i bind feedbacker swap?
dexpro100 9 月 30 日 上午 1:48 
to hard ):
Uncle Jiggles 9 月 27 日 上午 8:20 
i got it to work:D for some reason if you make the parry "f" key it doesnt work but use a diff. key like g and it will work
(Adrian Shepard) Davidramirezmdq 9 月 21 日 下午 2:02 
It would be awesome that you could grab objects with the punch
Cordeliuscorn 9 月 13 日 上午 7:05 
hella good
mrlurpak 8 月 27 日 上午 6:38 
if you are having problems download vmanip base and to unbind type "unbind f" replace f with the key you are using for it
RedgeLord 8 月 20 日 下午 5:38 
does this work now?
I remember trying to use it a while ago, and it didnt work, and now im using it again, and its still not working.

bind F +feedbacker

am I doing it right?
Vᴏsᴇᴍ 8 月 19 日 下午 10:03 
Hi Temy, I have a custom prop_physics with model "models/Combine_Helicopter/helicopter_bomb01.mdl", initial velocity 400 units/s (SetVelocity(ply:GetAimVector() * 400)), COLLISION_GROUP_PROJECTILE, no owner (SetOwner(nil)), and m_takedamage = 2. I'm trying to make it parriable with Feedbacker so it accelerates like frag grenades after parrying. Is there a specific class, flag, or minimum velocity needed for prop_physics to be recognized as a projectile by Feedbacker? Thanks for your awesome addon!

P.s - I’m not very familiar with Lua and can’t say for sure, so thanks in advance for your reply! I’ll pass your instructions to GPT to help me figure it out. Thanks for your awesome addon!
󠁳 8 月 18 日 下午 4:18 
how to unbind?
Temy  [作者] 8 月 14 日 上午 10:54 
The timescale (slow motion / timestop) affects the speed of sounds sometimes, i have no idea what decides when it does this
TiredGuy 8 月 14 日 上午 8:06 
why does the sound after the parry sound so creepy? there is like a lingering sound of some kind of... horror game or demonic creepy sounds? it doesnt stop until i clean up everything with vj base
FentSnifferBigShitter 8 月 12 日 下午 4:53 
How do i punch?
silverbladester 8 月 2 日 上午 4:18 
da parry doesnt work for me tho
Ectoplazm 7 月 29 日 上午 6:42 
Are there any recommended keybinds for this, I can't think of a good setup
Winston77 7 月 28 日 上午 8:23 
i uninstalled the mod after binding the arms and was able to unbind the two normal arms but no matter how hard i try i even reinstalled the mod i cant unbind whiplash
Хог 7 月 25 日 上午 6:34 
How tro bind whiplash?
Comedy Time 7 月 10 日 上午 8:20 
I wish I could parry projectiles of various vj base SNPCs
The 7 月 7 日 下午 11:30 
is it possible to port this to half life 2 with the steam workshop?
Filenoname 7 月 7 日 上午 10:11 
IDK Why but i tried bind feedbacker but if i press key nothing happens BUT feedbacker swap works
tom7165 7 月 2 日 下午 1:23 
i put the comand "feedbacker_arm" [FEEDBACKER | KNUCKLEBLASTER] and now nothing works
Destruction 6 月 30 日 下午 12:57 
unbind [key]

note that if the key originally had something bound to it, this does NOT restore those binds, and you must manually rebind.
if the key was bound to a base Garry's Mod bind, you should be able to find it in Options / Keyboard.
Kode_Glitch 6 月 30 日 下午 12:21 
How do I unbind something
BlackGhostTR 6 月 29 日 上午 8:53 
yo andy use unbind command
andyrahadian 6 月 27 日 上午 2:26 
How do I unbind it please someone respond
CHEESY 6 月 23 日 上午 1:23 
u bind whiplash by doing bind (a button that u want to press for whiplash)whiplash
arffff 6 月 21 日 上午 3:24 
how do you use the whiplash?
Niko 6 月 19 日 下午 10:37 
Wait where is harpoon i think this mod has it before.
or not?
Employed Cat 6 月 19 日 下午 2:29 
alright so. how do i remove it? i want to redo the key thing but i dont know how
:steamsad:
Previous-Printing 6 月 15 日 上午 5:10 
found out how to make it heal
Previous-Printing 6 月 15 日 上午 5:04 
Parry wont heal for some reason
ninja 6 月 14 日 下午 2:30 
Plz Talking flower check if everything is ok with this addon, because it's not working for me no matter what i do. :(
rochas313_brasileiro 6 月 13 日 下午 2:31 
how remove
hello 6 月 10 日 上午 11:05 
do i just flat out type bind key or type g or smthing?
Destruction 6 月 8 日 上午 11:44 
@Markolokoy
only use one message at a time. complete your thought.
bind r +reload
bind e +use

I cannot remember what x was bound to by default. don't bind to keys that are already bound next time, and this won't happen again.
Markolokoy 6 月 8 日 上午 2:13 
i cannot replace it
Markolokoy 6 月 8 日 上午 2:13 
i just binded e and r and x
Markolokoy 6 月 8 日 上午 2:10 
i just binded e and i cannot interact the buttons or doors
Markolokoy 6 月 8 日 上午 2:06 
how do i reset my key binds
V2.ultrakill 6 月 7 日 下午 6:25 
are you able to make the gravity gun or crowbar parry?
alessandrorex 6 月 6 日 下午 3:15 
[ULTRAKILL ARMS] lua/autorun/cl_vmanipfeedbacker.lua:57: attempt to index global 'VManip' (a nil value)
1. unknown - lua/autorun/cl_vmanipfeedbacker.lua:57
2. unknown - lua/includes/modules/concommand.lua:54 (x2)

ANY SOLUTION?
thundron 6 月 4 日 上午 8:35 
theres a bug where u whiplash a door the whip gets stuck
exred 6 月 3 日 上午 3:46 
likely spaghetti code since i was using the weapons shown in the images
Temy  [作者] 6 月 2 日 下午 4:37 
some weapons dont work with it, either that or its the spaghetti code coming back to haunt me
exred 6 月 2 日 上午 8:57 
feedbacker is broken
shotguns engineer 5 月 29 日 下午 4:00 
or whatever is your ultrakill punch bind is
shotguns engineer 5 月 29 日 下午 3:56 
F?
i forgot what to put there 5 月 25 日 下午 9:13 
I know
ZorHo 5 月 25 日 下午 6:34 
any good hotkey for it?