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I think the Martial bonus of counter efficiency is backwards though, it seems to be a nerf.
you can open the attributes_modifiers with just your notepad. and you will need to change the value of "siege_morale_loss" from -0.005 to 0.005. this is i asumme bcuz the creator of the mod wanted to make it so prowess affects how fast you siege. but since the value was negative you ended up getting less siege power the higher your prowess. and as you would asume, it should be backwards (more siege power the higher your prowess)
should be = 0.01
to be consistent with your other values.
knight_effectiveness_mult = 0.015
dread_baseline_add = 0.005
mercenary_hire_cost_mult = -0.005
men_at_arms_maintenance = -0.01
men_at_arms_limit = 0.05
siege_morale_loss = -0.005
raid_speed = 0.005
enemy_hard_casualty_modifier = 0.005
monthly_martial_lifestyle_xp_gain_mult = 0.005
negate_health_penalty_add = -0.01