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Second: Sadly, with this mod, you can´t play with the new biological shipsets. You don´t get a space station at game start, you can´t build any space station. It seems, it is still working for "common" (not biologic) shipsets (I startet a game with "common shipset" - had a space station - but haven´t played).
Yes, it is compatible
Starbase:
T1: 2 modules, 2 buildings
T2: 4 modules, 4 buildings
T3: 6 modules, 6 buildings
T4: 6 modules, 6 buildings
Orbital Rings:
T1: 2 modules, 2 buildings
T2: 3 modules, 3 buildings
T3: 4 modules, 4 buildings
Done, let me know if it has any issues.
Great, thanks for the info! So far, I haven't seen any issues either.
Go right ahead - honestly this mod is just a copy/paste of vanilla starbases and rings with a few number changes. The main reason I made this was because I wanted something bare-bones and not over the top with the slot count like other mods.
Just letting you know this mod does work with the latest version of Stellaris, haven't found any issues yet.
Was wondering if I could reupload this mod with some modified numbers (giving you credit of course). Looking to mirror the More Starbase Slots for Expanded Starbases mod, obviously without the Bastion/T4 Orbital Ring.
So far, it's working fine on my testing. It should work on existing saves assuming there isn't a mod conflict. I've loaded up some of my older saves to test it.