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Have you seen this?
Seems like they remade how code works in console.
Maybe relevant when you test with debug mode on.
I would have taken this in github, but last update there was 2024.
https://www.reddit.com/r/CrusaderKings/comments/1oik4o6/comment/nlwhjkq/
To solve this, you can take same .gui file from CK3 game folder, but you won’t be able to expand secondary spouses and see concubines in character window, OR download it from here:
https://drive.google.com/file/d/12HeycwTmSzBVbnHa3h8BXbcLwJrsNxfr/view?usp=sharing
Unarchive and paste it in gui folder of the mod, just delete whatever was in that folder before this, so it won't conflict.
I took this .gui file from mod “Harem – More Concubines (and spouses)”. If you don't trust me, you can download that mod and take .gui file from there.
This mod changes the Rite tenet so that it works correctly with this mod (otherwise the Polygamy vs Monogamy Rite restriction wouldn't work )
I would not expect it to, since AGOT alters some of the marriage functions to allow for the Blood of the Dragons exception to the normal marriage tenets.
coming back to what @Sneax said awhile ago, isn't there the possibility to make a game rule that automatically gives a certain number of concubines to all faiths that already have the polygamy doctrine. It would be very historically accurate since pretty much all faiths that historically sanctioned polygamy also allowed male slave owners to have intercourse with their female slaves, i.e concubinage.
You have a mod conflict.
You can a conflicting mod that restores the old opinion modifier check, probably Raja's of Asia (I think every report so far has been that mod). I have it down to make a comp patch for that when I have the time.