Stellaris

Stellaris

Galaxy collection
33 Comments
Decoymaster 11 Mar @ 3:27pm 
Have you ever thought about doing a global map? Star systems in the shape of a flat globe map
Casino 22 Oct, 2024 @ 10:28pm 
I send you a friend request, could I ask you some questions on how to replicate on of your maps?
Zapp Brannigan 18 Aug, 2024 @ 7:13pm 
Any chance this still works? I can't seem to choose any of the other system types...
gizmoturtulez  [author] 9 May, 2024 @ 9:53pm 
I have finally posted an update after getting back into Stellaris!
Sylxeria 23 Apr, 2024 @ 1:38pm 
Wanted to give the Grid a try after seeing someone play it on YouTube, but it just crashes the game on startup in the latest version.
kirb 3 Jan, 2024 @ 3:34pm 
this mod is peak, an update would be awesome
Figaround 2 Jan, 2024 @ 1:15pm 
Update, please.
n0bl3 22 Nov, 2023 @ 2:24pm 
cant seem to load into anything just crashes and sends a log
mhariz1993 17 Nov, 2023 @ 4:58am 
I only got Populated & Fogged in my game.
Memeboi18 6 Oct, 2023 @ 2:59pm 
is this compatible with the latest version?
Azure Night Owl 26 Sep, 2023 @ 8:57pm 
question does Crisis's work for this mod? Because I had the mid Crisis spawn on the Grid map. and It kept crashing me a month after it spawned.
ItsChugg 20 Sep, 2023 @ 2:34pm 
This might be a lot to ask, but would it be possible for you to add a hexagonal grid option? I love the regular grid, but I am fascinated by the possibility of a hexagonal variant too.
Rykerth 29 Aug, 2023 @ 3:37pm 
Is the mod broke with 3.8.3? nothings changed
Griff Griff, Destroyer of Worlds 12 Aug, 2023 @ 6:58am 
Phenomenal mod, singlehandely my favorite mod for multiplayer.
Ring Choke Point creates this amazing, CONSTANT battle throughout the entire game instead of hours of micro-managing just for one battle. There's this constant fight for superiority, and then what's essentially a random chance guess at expansion to what random galaxy you choose to expand to next.

The line and DNA galaxies are 2 extremely interesting ones as well, forcing the game to rely on massive defenses, making the game into what's essentially trench warfare.

Then of course, we have the grid, which essentially turns the game into a standard, land based RTS game like civilization. Really interesting stuff. LOVE this mod for multiplayer. Game changing more then any other mod could be.
Vlady99 26 Jul, 2023 @ 4:27pm 
Hi, amazing job, is it ironman compatible??
gizmoturtulez  [author] 19 Apr, 2023 @ 2:55pm 
With static galaxies that create shapes, a few bugs that i have always encountered are empires spawning in systems with hostiles, fallen empires not spawning in with exception to scion empires, and empire planets being smaller due to replacing a planet in a non empire start system. Until I drastically change how I create these galaxies, I will be unable to fix those problems. I apologize if any of these problems occur in your game but I do not know how to fix them yet.
Figaround 19 Apr, 2023 @ 9:04am 
Even the "cluster" AI distribution option doesn't help, 0 fallen empires, even though I chose 5 (and 20 regular countries)! The distribution of countries in the galaxy for random and cluster is equally bad. I want to play with Fallen Empires so I don't use your mod until you fix the bug.
Figaround 19 Apr, 2023 @ 5:35am 
Another problem, one AI country appeared right in the marauder system. Her outpost was quickly destroyed. And the marauders themselves have only 1 system instead of 3. Yes, I used a random distribution of empires, I'll try a "cluster" (although I don't want to, I like it when everyone has approximately equal opportunities for space exploration). :wftosad: It would be great if you fix such problems (especially with the lack of Fallen Empires in the galaxy!) with random distribution. :steamthumbsup:
Figaround 18 Apr, 2023 @ 10:57pm 
Generate Grid galaxy, in the settings specified 5 fallen empires. There was not one! I looked at year 4 and they should be alive, but no fallen empires, please fix. Another question about mod Gigastructural, there are things in the core of the galaxy (appear in the center, in vanilla empty, for example, a strong and at first dormant empire Aeternum, or quasar) . This will appear in the galaxy "Grid"?
Taiwanese長崎素世 14 Apr, 2023 @ 8:14am 
謝謝你 讓星空變得更明亮了
Go! Go! Go! 13 Apr, 2023 @ 9:14pm 
lag
authentic_tincan 13 Apr, 2023 @ 7:17pm 
ayo do ya boi a favor and add stars to the core of the "semi" normal galaxies
The Big Man 12 Apr, 2023 @ 6:33pm 
The random star placement one is actually really interesting, because it changes the scale of your games from an entire galaxy to a section of a galaxy.
Cheesemongle 10 Apr, 2023 @ 9:46pm 
hilarious, probably going to use this mod exclusively for the Random Star Placement option
LegoStarAlpha 10 Apr, 2023 @ 8:27pm 
11/10 can’t count anymore
UltimateVictory 10 Apr, 2023 @ 6:17pm 
truly stellaris how it was meant to be played
LIT 10 Apr, 2023 @ 6:00pm 
Really well made mod overall, easy to understand, and very creative. Loved the premise, and the game played really well.
Zane87 10 Apr, 2023 @ 3:21pm 
This is fine.
I never liked my CPU anyway....
Sindowne 10 Apr, 2023 @ 2:37pm 
The big one.
Undefined 10 Apr, 2023 @ 2:34pm 
Amazing mod
Sel Und Irae 10 Apr, 2023 @ 10:17am 
Tell me you want your computer to explode without saying it
sparrow660 9 Apr, 2023 @ 9:57pm 
Too good, In fact I would recommend you dont play it because your eyes will be glued to the screen for ever and you will die of malnutrition 10/10 would not recommend.
Fallout4ever121 9 Apr, 2023 @ 2:05pm 
Interesting system!