Space Engineers

Space Engineers

Realistic Rear Brake Lights [works with navigation lights on/off, reverse light also included]
6 Comments
Barrabaz220 17 Jul @ 4:07pm 
this is awesome, I would like to set the controller thou or at least know how to prioritize the one I want.
ilsa 13 Mar @ 3:42pm 
I'm having a related issue. I have multiple cockpits AND multiple remote controllers, and the script just crashes with an error.
Windows Vista  [author] 12 Sep, 2023 @ 8:37am 
It's been a while, I'll check it out when I have some free time.
It's "a known limitation" to not say "a bug" :steammocking:

Sergej:
Turn lights are a good idea, I remember procrastinating about adding them. For the L option I could not figure it out yet.
Warlocc 24 Aug, 2023 @ 11:15pm 
Why does it use the remote control and not the cockpit?
imojinn 23 Jul, 2023 @ 8:21am 
How I do change the controller? there's two cockpits on my rover and it's using the wrong one.
Sergej 27 May, 2023 @ 2:05pm 
It's really nice and convenient that the script sets up the lights.
Using the same light for reverse and breaking is awesome!
When using Interior Lights for the rear light could you please add an option to turn on the lights when toggling L?
Could you possibly add turn lights into the mix (Turn Lights - Left/Right perhaps)?
Maybe even go advanced and allow combined use of existing rear and front lights for the turn signals would be 11/10
Thanks for this little gem.