Darkest Dungeon®

Darkest Dungeon®

Templar Overhaul
24 Comments
Tantalum  [author] 29 Jan @ 3:40pm 
No.
K 29 Jan @ 2:59pm 
Are there any plans for standalone version?
FrolicsomeGaiety 7 Feb, 2024 @ 4:29pm 
trying now thanks looks awesome
Tantalum  [author] 9 Jun, 2023 @ 12:34pm 
Updated today, changed a few skills. Updated sounds, apparently they weren't going through. A few combat skills were altered. Hopefully this slight redirection makes this version a bit more interesting to play. If it's good, say so, if not say so. Not afraid of iterations until it's somewhere people sincerely like.
Tantalum  [author] 2 May, 2023 @ 6:58pm 
Expect an update soon to rebalance.
Tantalum  [author] 19 Apr, 2023 @ 6:41am 
At low levels it's not so good, and is useful only for healing blight
Scale is (1-2/2-3/3-4/3-6/3-7) It's a bit lower than the Vestal's AoE at the first levels, and by lvl4 or 5 it's quite respectable with trinkets.
Moll Dubh 18 Apr, 2023 @ 7:52pm 
How much he heals now? I love the original one, but he could heal better than an occultist crit, without the downsides and with the consistency of a vestal...
Sherin  [author] 13 Apr, 2023 @ 5:34pm 
@Kain Will be fixed soon.
Kain 13 Apr, 2023 @ 8:35am 
Martyr’s Blessing does not mark himself for me.
Tantalum  [author] 11 Apr, 2023 @ 9:23pm 
@TheAwkwardHeady actually I kept the 1 Templar per team rule because of fears of people spamming Reckoning, or some cheeky super lucky double retribution.

We might do some small tweaks in a bit after some debating/thinking.
TheAwkwardHeady 11 Apr, 2023 @ 6:34pm 
@igori
"why everyone does this restriction whit their classes mod ?"
Some code would break if there are multiple of the same class in party. In example, lifesteal effects will.
Tom The Marine 11 Apr, 2023 @ 3:48pm 
Never mind, it was a problem with Steam
Tom The Marine 11 Apr, 2023 @ 3:29pm 
Weird, it doesn't show up in my mod list at all.
NerdyWhiteCat 10 Apr, 2023 @ 4:39pm 
Very good.
Vitão SKINS 10 Apr, 2023 @ 9:03am 
Nice overhaul, made me love the class more because it has new fx and is balanced!
Igori 9 Apr, 2023 @ 8:46pm 
it works ty
Tantalum  [author] 9 Apr, 2023 @ 8:37pm 
I wouldn't consider 2 Lepers OP. Slow, takes time to setup, The lower accuracy isn't the biggest deal it's a meager thing. Leper's good and self reliant. Good, not OP.
Igori 9 Apr, 2023 @ 8:33pm 
@Donovan Like 2 leppers in the team ?
@Sherin ok i will try
Sherin  [author] 9 Apr, 2023 @ 8:30pm 
@Igori Locate the mod folder, delete modfiles.txt and goto tempar.info.darkest and remove this line: incompatible_party_member: .id templar_limit .hero_tag templar
Tantalum  [author] 9 Apr, 2023 @ 7:29pm 
Because of balance concerns. I'd be pretty bored out of my mind if I just made a class that's so good it trivializes the game. Hard pass.
Igori 9 Apr, 2023 @ 6:07pm 
there is a mod so i can have 2 templars in the team ? why everyone does this restriction whit their classes mod ?
hermit07 9 Apr, 2023 @ 6:21am 
Now he is no stronger than a crusader, and that's good. The original is too strong.
Mirakulas 8 Apr, 2023 @ 9:04am 
Going to try and test it out this weekend, this looks really cool!
Tantalum  [author] 7 Apr, 2023 @ 11:59am 
Any thoughts, opinions, and recommendations on balance is appreciated! So don't be shy!