Cities: Skylines

Cities: Skylines

Line Tool 0.7.1
252 kommentarer
algernon  [ophavsmand] 19. aug. kl. 16:43 
@ommahead Yes, that would do it; fence mode, by definition, means props are all rotated the same way (otherwise it wouldn't be a fence).
ommahead 18. aug. kl. 23:17 
sorry, maybe I should have turned off the fence mode
algernon  [ophavsmand] 18. aug. kl. 15:52 
@ommahead Then same question.
ommahead 18. aug. kl. 7:43 
I have the same problem like @Jeremygames2006. Rotation is not working, no matter which prop I try. According to skyve there are no incompatibilities
algernon  [ophavsmand] 29. juli kl. 16:36 
@GEC829 No, due to game limitations.
GEC829 29. juli kl. 11:40 
Can I move where it is on my hud?
algernon  [ophavsmand] 18. juli kl. 0:19 
@ommahead That functionality is in separate mods: Prop Control, Tree Control, and Network Anarchy.
ommahead 17. juli kl. 23:10 
is there an option like "PLT Anarchy" in Prop Line Tool or how is it possible to place props/trees on roads?
algernon  [ophavsmand] 21. juni kl. 21:00 
@Jeremygames2006 Very odd, and I can't see how that's even possible. Maybe a mod conflict? Have you tried on a new test map with just this mod, Harmony, and Loading Screen Mod?
Jeremygames2006 21. juni kl. 7:47 
It seems so
algernon  [ophavsmand] 19. juni kl. 15:18 
@Jeremygames2006 But rotation works with other props? It's just the lights?
Jeremygames2006 19. juni kl. 8:35 
Any, it does not matter which.
algernon  [ophavsmand] 18. juni kl. 15:27 
@Jeremygames2006 I've just tested and rotating streetlight props works fine. Which prop are you trying with?
Jeremygames2006 18. juni kl. 8:34 
I am trying to place street lights in a line, but it seems this mod cannot rotate the props, no matter what I set the rotation to.
algernon  [ophavsmand] 12. juni kl. 6:02 
@DreamGrid Unfortunately, no, the size variation is an inherent property of the way trees are rendered in-game. I might take a look at a future date when I have time, but it won't be anything soon.
DreamGrid 12. juni kl. 3:27 
This is a great mod and works fine for me. I'm trying to put trees in a line, but the trees come in different sizes. Is it possible to have the trees with to be the same size but with the random rotation reserved?
algernon  [ophavsmand] 28. maj kl. 6:27 
@BrunoSupremo For the game, yes. The mod is slightly different, and that is intended due to user requests. However, I can take a look at what you're suggesting.
BrunoSupremo 28. maj kl. 5:35 
That is not the intended difference for the tools and they should work different even on the first curve.
But here they are working the same. Both are doing curve tool.
It works for roads, but not with the trees.

Here the expected behaviour and how they should differ (based on the road tool):
If you do a L-shape, with the curve tool, it is expected that the curve will be draw within that L-shape guide, similar to a spiral and not perfectly round.
The free form will actually modify the L shape, the two 'segments" of the L will change sizes to keep the same proportion and just the initial angle will be kept, this makes a curve that is perfectly round instead of spiral.

Basically the freeform only do perfect circles, while the curve tool make ellipses.
And here a simple image with a killer explanation showing side by side their main diference: https://imgur.com/a/rqhjVV8
algernon  [ophavsmand] 28. maj kl. 0:15 
@BrunoSupremo Not a bug. For the first curve they are identical, but the freeform tool enables continuous building using the previous curve as a reference.
BrunoSupremo 27. maj kl. 19:59 
There is a bug in the freeform tool. It is the same as curve tool.
NEW FOUND GLORY 6. feb. kl. 8:27 
Understood, I'll try that out
algernon  [ophavsmand] 6. feb. kl. 0:30 
@NEW FOUND GLORY That might be an issue with the specific fence; you may need to enable Prop Anarchy to enable overlaps if the prop's bounding box is slighly out of alignment (which is common).
NEW FOUND GLORY 5. feb. kl. 20:09 
I'm trying to create connected fence, but for some reason it overlaps, I tried 2 and 3 and 4 steps and even toggled "auto fence tool" or whatever that is... nothing helps
algernon  [ophavsmand] 13. okt. 2024 kl. 0:28 
@amabuhasira How what?
amabuhasira 12. okt. 2024 kl. 12:02 
@alegrnon how?
algernon  [ophavsmand] 9. okt. 2024 kl. 15:51 
@popilla4 Yes it does.
popilla4 9. okt. 2024 kl. 7:46 
doesnt work with trees
algernon  [ophavsmand] 13. sep. 2024 kl. 7:37 
@Nuke24 Can you share a screenshot of what you mean?
Nuke24 12. sep. 2024 kl. 23:46 
i have added this mod and the ui is also showing but when i select a tree and select the line one its just place like point plz help
algernon  [ophavsmand] 9. juni 2024 kl. 2:58 
@t_helgeson06 If it's not showing up in your mod options, then it's not loaded, so won't show up in the game either. Have you tried unsubscribing and resubscribing to force a download?
t_helgeson06 8. juni 2024 kl. 21:07 
For some reason this isn't showing up in my game. I'm trying to plant a row of trees and the only thing that comes up is the brush tools. It shows that it is activated in skyve, but it also doesn't show up in my in game mod options page. does anyone know what my issue is?
Enterprofilenamehere 27. apr. 2024 kl. 14:43 
Very useful and works great.
notDONEyet 15. apr. 2024 kl. 10:04 
happy to see you still working on cs1 :)
Lordwarblade 9. apr. 2024 kl. 16:01 
Excellent little mod. I like the new update. Thankyou.
oliwierus 7. apr. 2024 kl. 4:50 
Oh it works, thanks!
algernon  [ophavsmand] 6. apr. 2024 kl. 21:30 
Updated to version 0.7.1:
- Change slider text entry field to accept two decimal places by default
algernon  [ophavsmand] 6. apr. 2024 kl. 19:12 
@oliwierus Hold down the control key to set increments of 0.1.
algernon  [ophavsmand] 6. apr. 2024 kl. 19:11 
@KoXz No, if you're using EML then you can only use the EML tools.
oliwierus 6. apr. 2024 kl. 5:03 
Hi, I cannot set for example 2.5 as the distance between objects :( - must be 2 or 3. Is it possible to change it? I remember that in old BloodyPinguin's prop line tool values with x.5 etc. were avaible.
KoXz 1. apr. 2024 kl. 10:32 
Hi. After some time, i play again and i cat use this tool, becouse i have extended library manager conflict which i cant unscribe. Is there working alternative for this mode with extended library?
逗逼的小邪 20. mar. 2024 kl. 6:00 
我以前该多读书,特别是英语,我现在好痛苦啊!
PhazezGova 3. mar. 2024 kl. 9:17 
The mod can't consume FPS unless you use it, as the author said. Do not panic
algernon  [ophavsmand] 2. mar. 2024 kl. 16:10 
@knight mannn I put a lot of time and effort into ensuring that my mods have no performance impact in normal operation.

It does not consume any FPS at all, except when you're using it, when the FPS it consumes will be up to how you use it. If you're using it to place 10 000 buildings in a row, then yes, there will be an FPS hit equivalent to rendering 10 000 manually-placed buildings.

"I heard" is not exactly a reliable source of information, and bear in mind that there are some people out there who enjoy spreading lies about mods for whatever reason.
󠁳 2. mar. 2024 kl. 5:22 
hi guys, I heard this mod consumes a lot of fps, is it true or an original plt? I chose this one because I don’t have any problems with it, I hope it doesn’t waste FPS
urarakiroshi 15. feb. 2024 kl. 8:51 
@algernon Sooo it was easy! Im going to try it now! thanks for the answer & your work here! keep safe!
algernon  [ophavsmand] 14. feb. 2024 kl. 17:39 
@urarakiroshi Oh, you can also hold down the control key when entering typed values to also recognize the decimal place.
algernon  [ophavsmand] 14. feb. 2024 kl. 17:22 
@urarakiroshi You can hold down the control key when scrolling with the mouse wheel to change increments by 0.1m.

I'm intending to update with some improvements that will include the ability to type in exact amounts.
urarakiroshi 13. feb. 2024 kl. 16:07 
Hello Alger! first of all, thanks a lot for your works here, man! second, I've been using this mod since the other one, prop line mod, started giving me problems. You see, I've tried to do it in many ways and I don't think it can (if is allowed can tell me how, I'd be super grateful lol) but the space of the line jumps meter by meter. As a detailing player, I'd love to make lines for example at 2.05 or 2.34 or whatever, but i can't. Do you plan to tweak the mod to allow to change that?
If it can really be done, tell me how, 'cause I have no idea
Some fences have posts, I like to line it up hehe thanksss! have a good week!
algernon  [ophavsmand] 5. feb. 2024 kl. 17:07 
@kthealtermaster Fence mode is a shortcut to automatically space and rotate items so they are continuous in a line (like a fence), and if required will overlap a final object to make sure that the line of objects EXACTLY matches the line you draw, even if it's not a clear multiple of the object size. I hope that makes sense.
kthealtermaster 2. feb. 2024 kl. 22:42 
I think I'm still missing something about fence mode... is there a difference between fence mode and line mode?