Rain World

Rain World

Artificer Scar Fix
29 Comments
zevdragon 21 Jun, 2024 @ 1:53pm 
IndexOutOfRangeException: Index was outside the bounds of the array.

(wrapper dynamic-method) PlayerGraphics.DMD<PlayerGraphics::DrawSprites>(PlayerGraphics,RoomCamera/SpriteLeaser,RoomCamera,single,UnityEngine.Vector2)

(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<PlayerGraphics::DrawSprites>?1039706112(PlayerGraphics,RoomCamera/SpriteLeaseMonoMod.Utils.DynamicMethodDefinition.Trampoline<PlayerGraphics::DrawSprites>?-76
zevdragon 5 Jun, 2024 @ 9:02pm 
this mod seems to affect every scug with artificer's worldstate (slugbase), not just artificer herself. it causes the affected scug to gradually break into pieces as the entire game lags, until it permanently freezes and becomes unplayable.
tonta weona muerta de hambre 26 Apr, 2024 @ 7:17pm 
so, the remix option that is most certainly the april's fools joke has binary code and morse code, so i decided to translate it.

Binary code: atisCB (idk what it means, i think i got it wrong)

Morse code: Nothing to worry about
Moon615  [author] 18 Mar, 2024 @ 7:49pm 
I shall try to fix it :SOONtm:
Moon615  [author] 18 Mar, 2024 @ 7:49pm 
:steamsad:
zevdragon 18 Mar, 2024 @ 4:19pm 
this breaks with the new update
Moon615  [author] 29 Jul, 2023 @ 5:22pm 
It was for showcasing how the positioning was fixed, since if you flip upside-down normally the incorrectness of the position is the most noticeable I believe.
StockSounds 27 Jul, 2023 @ 4:23pm 
Both of the images have her upside-down and it makes me angry
Uhhh 13 Jul, 2023 @ 2:29pm 
Nothing to worry about :)
fearofghosts 30 Jun, 2023 @ 11:08am 
What does the April Fool's option do?
YinYin 3 May, 2023 @ 10:24am 
please tag this as comsetics
teethfoolery gun coolatta 5 Apr, 2023 @ 11:48am 
cool, thanks dude :steamthumbsup:
Moon615  [author] 5 Apr, 2023 @ 9:39am 
At the very least it shouldn't cause any incompatibilities, just keep in mind that the scar can be compressed in the horizontal direction occasionally when making sprites for it if you wanted to make anything big or grandiose.
teethfoolery gun coolatta 5 Apr, 2023 @ 8:34am 
does this work with Dress My Slugcat?
Temporary Solutions 4 Apr, 2023 @ 1:50pm 
yeah i tried to do to the same thing, i got the face to work most of the time and then promptly gave up when dms came out
Moon615  [author] 4 Apr, 2023 @ 10:02am 
Just changed the position, though it did start out as an attempt to changes sprites before I realized that was both more work, and incompatible with DMS
Although it does also change the scale of the sprite if the way the face is demands it, iirc when crouched to the right the dead eye is partially on the side of the face we can’t see, so I modified the scale of the sprite in that position a bit just in case it would stick out awkwardly.
Temporary Solutions 4 Apr, 2023 @ 8:57am 
did you edit the sprite or did you make it so its just in the right position
shit99 3 Apr, 2023 @ 3:33pm 
OHH okay I see! I thought I got trolled hardcore ngl
Moon615  [author] 3 Apr, 2023 @ 3:09pm 
Yay formatting errors, didn't mean for the whole message to be italicized, whoops
Moon615  [author] 3 Apr, 2023 @ 3:07pm 
@9V0T Oh, no, it does[/] actually work. It's just I spent way too much time on actually fixing Artificer's sprite compared to making the tiny joke in it
shit99 3 Apr, 2023 @ 2:49pm 
Oh I feel silly, this was an April Fool's mod... literally face palm'd
Moon615  [author] 3 Apr, 2023 @ 2:30pm 
By 'options menu' I mean the mod's own remix menu
Moon615  [author] 3 Apr, 2023 @ 2:29pm 
Yes, it can be turned off in the options menu, and should be off by default now
mariomakerguy 3 Apr, 2023 @ 10:03am 
Now that April Fool's Day is over, what was the joke part, and can it be turned off?
shit99 2 Apr, 2023 @ 2:34pm 
Very small mod but it's a nice change, thanks bro
Lur 1 Apr, 2023 @ 10:09pm 
if you're getting mods before beating the base game there's something wrong
Sleepless™ 1 Apr, 2023 @ 9:21pm 
Bruh whats with the Giant spoiler for a thumbnail???
multiplivision 1 Apr, 2023 @ 8:08pm 
cool i first to comment something about this