rFactor 2

rFactor 2

Barcelona 2023
57 Comments
pch 1 Jun @ 4:17am 
AI has this habit of driving like they're using the chicane before the final turn, which is also not good if you're going for the pit entrance and an AI car just darts straight in front of you.
dino 1 Mar, 2024 @ 6:27am 
AIW update 2.1a - copy to rfactor2/Packages and install, I did my best, hope you like it :)
https://drive.google.com/file/d/1QLQ07iNPA5aoQ6G6_Eh7hJNxGGFy0yUX/view?usp=sharing
LuisB  [author] 13 Feb, 2024 @ 6:19am 
no longer working in rF2 but there will be some fellows that can help you with that
快点登陆 1 Jan, 2024 @ 5:42pm 
this also happened when you use the arx05 dpi at road Atlanta in workshop,so I think maybe it's a core issue of the game instead of the problem of mod
Marketcrash16 21 Dec, 2023 @ 9:27pm 
I was using the S397 Formula ISI when I hit this invisible wall in case you wanted to know which car.
Marketcrash16 21 Dec, 2023 @ 9:26pm 
I have an issue with the red and white curbs on the left just before the last turn. Several times my car hits an invisible wall and gets destroyed. Otherwise great track.
LuisB  [author] 8 Dec, 2023 @ 2:58am 
@Michael Woller no it isn't.
Michael Woller 29 Nov, 2023 @ 10:00am 
@luisB is this track from Simracinghub?
LuisB  [author] 24 Jul, 2023 @ 6:15am 
zzigg The AIW remains the same for the reasons I stated before (check my coments bellow). Nevertheless can you be more specific what kind of problems the AI have and if that is only one car or with all the cars?
zzigg 24 Jul, 2023 @ 12:27am 
i still have problems with AI before last corner (pit entry)
LuisB  [author] 22 Jul, 2023 @ 7:39am 
version 2.1 with a lot of graphic updates, stands, garage extensions, buildings, screens, etc, to match the 2023 F1 Barcelona.
LuisB  [author] 27 Jun, 2023 @ 4:29am 
I am making a revision of the track for 2023 visuals. Meanwhile for the ones in Windows7 that have problem loading the track go to
https://forum.studio-397.com/index.php?threads/windows-7-versions-of-luis-barata-tracks.74477/
LuisB  [author] 17 Jun, 2023 @ 3:02am 
That was exactly what I said I guess people have great expectations thinking that the cars have the correct physics than the real cars, that is impossible, sometimes they aloud you to make better times than in real life other times don't. Then there is the problem of replicating the correct weather and track conditions, and last we don't need to compare ourselves to the world champion (at least I don't have that problem). It's only a shame the rFactor2 doesn't have a time trial where the times would be registred in a web page, that would take some doubts for sure)
Michael Woller 15 Jun, 2023 @ 11:45am 
I meant the laptime not the version! :D :D :D I tried with the Formula Hybrid 22 Mod from Advanced Simulation but 1:12.xxx laptimes Max Verstappen did last weekend is just impossible. :D
LuisB  [author] 15 Jun, 2023 @ 6:51am 
Continuation from bellow)
There are really other factors but none is to serve private interests of some players that can be at a higher level, in that cases that players should play at maxium level of 120% if they still continue to win they should play online against other players.
The main thing is that changing the AIW for some people will depromote the interest of the majority so the AI is set to 90% to 95% which makes some people believe the AI are running too slow when indeed they are setting the AI too low for them (maybe they should think also if the car their driving have the AI performance well adjusted).
LuisB  [author] 15 Jun, 2023 @ 6:48am 
About the AI I have no problem that it will be changed, I really don't care, nevertheless it seems that some people only looks for their interests since they only play one kind of cars, I did a lot of AIW for games and the first thing to remember is that the AIW should be suitable for several car types (not only for F1 or GT3 or whatever) which is extremely difficult and we know that some of the cars will have less performance (specially MOD cars which physics and AI performances are set not to well). A second thing is that the AIW should be suitable that the AI at 90 to 100 % will not win all the races, since the majority of people is not at the 120% level, so the people at 100% can win some races to not loose their motivation of playing it. (continue above)
G.Heath 14 Jun, 2023 @ 11:21am 
Ai?
LuisB  [author] 13 Jun, 2023 @ 3:34am 
I'm improving the visuals to the last 2023 settings doing something meanwhile is meanless wait until I finish and we will talk afterwards.
"Michael Woller" the last version is 1.16 not 1.12.
dino 7 Jun, 2023 @ 8:26am 
Is this the track that's being used for GPVWC and SRHF1 leagues but with improved visuals? If so, I could make a new aiw for those and it will work for this version. You can also send me your aiw so I can see where it needs improving. You can pm me at isR, name is dino_
Michael Woller 5 Jun, 2023 @ 12:48pm 
tried with the Formula Hybrid Mod from Advanced Simulation but 1:12.xxx times F1 did last weekend is just impossible. :D
dino 1 Jun, 2023 @ 12:23pm 
I wanted to take a shot at improving AIW as some people have suggested but I keep getting an error when loading. (It's not a version conflict). At 10% loaded I get "invalid filename for texture STRUCTURES-ALPHA.DDS, for mesh GARAGE_STRUCT...
There might be more issues but this is where it crashes for me.
LuisB  [author] 3 May, 2023 @ 3:13am 
Cybertake do you have more Barcelona tracks installed? they may be in conflict between them. If so try to uninstall any others and let me know.
LuisB  [author] 2 May, 2023 @ 5:02am 
CyberTake I'll check.
CyberTake 1 May, 2023 @ 11:44am 
Hola Luis,

Enhorabuena por tu gran trabajo y por aportar este estupendo circuito a la comunidad que seguro hará pasar muy buenos momentos a todos los aficionados.

Tal y como te comentaba el usuario anterior yo también he detectado un fallo al intentar crear un paquete de varios circuitos para multijugador, el error que da al ir a empaquetar es "Barcelona 2023 No layouts selected".

Sería fantástico si se pudiese arreglar.

Gracias de nuevo y un saludo ;)
tomgander 30 Apr, 2023 @ 11:04am 
Nice work, the AI seem to struggle a bit with the new corner though
Nitrox 29 Apr, 2023 @ 9:45am 
Hi Luis, track currently produces an error when you try to package it into a modpack for a multiplayer server.
Xa4132 24 Apr, 2023 @ 6:10am 
Hey Luis!
I've got an issue with it : in my game (I'm using last year's Indycar DLC), cars are going very slow into T13. Sometimes, they're even wiggling/weaving into the short straigth between T13 and T14.
l_apothicaire 23 Apr, 2023 @ 4:35am 
Great, thank you !
borororo 11 Apr, 2023 @ 12:17pm 
Yes, all ok. Thanks Luis! :)
acciarri59 11 Apr, 2023 @ 8:26am 
Hello Luis
Now, the track is alone, and is the last version.
Thank You
LuisB  [author] 11 Apr, 2023 @ 5:09am 
Have uploaded a version 1.16 (which is the same than the 1.15). In the game it will appear as 1.15 because when the rfcmp was made the info have 1.15 but I hope the problem of several versions in the Barcelona 2023 has been solved. Just let me know after.
LuisB  [author] 11 Apr, 2023 @ 4:50am 
Doberk muy bien pero es bizarro desde que la unica que esta subscrita em metadata.vdf eres la version 1.15 algo no esta bien pero tienes razon tenia las 3 versiones en la carpeta Content. La carpeta esta ahora con la version 1.15 y en lo proximo update voy a corrigir esa situacion despues de la corrida.
Doberk you are correct nevertheless that is a strange behavior since the line in metadata.vdf points to a only version 1.15 I already cleaned my Content and in the next update (after the race to update what is new) that will become correct.
doberk 10 Apr, 2023 @ 9:12am 
El problema del espacio Luis es que en la carpeta "content" (o como la hayas llamado) que tienes referenciada en tu fichero metadata.vdf has incluido los 3 rfcmp de las 3 versiones. Cuando steamcmd lee el fichero vdf y abre la carpeta indicada coge todos los rfcmp que haya ahi dentro. Y por mucho que los usuarios borren las versiones innecesarias, al volver a entrar al juego se vuelven a instalar al estar suscrito. Lo que deberias hacer para resolverlo es borrar de la carpeta "content" todos los rfcmp menos el de la version 1.15, y luego volver a publicar con steamcmd.
Steve Magal 10 Apr, 2023 @ 6:09am 
LuisB  [author] 9 Apr, 2023 @ 8:53am 
I have no clue why it´s happening I have only 1.15 in the installation folder with 633 Mb and I've subscribed from here. I can't find an option in steam to delete the other versions, the only option is to delete the track and reupload it with different name but it means everyone will have to download it again. will see what to do.
acciarri59 9 Apr, 2023 @ 12:32am 
Hi Luis
The problem that I found, like other people, is that Steam is updating in RFactor 2 all the previous versions ( in this case…1.05, 1.1…), and not only the last one.
If you delete old versions, they will be downloaded again. At the end….in the folder of your track we have 3 versions…and a lot of useless mb.
There is something in option on Steam that you should select or activate.
Thank you
LuisB  [author] 7 Apr, 2023 @ 6:58am 
Sorry I said 1.5 but I meant 1.15.
borororo 7 Apr, 2023 @ 4:13am 
Thanks, but in installed folder only 1.15 version presents :)
LuisB  [author] 7 Apr, 2023 @ 3:57am 
I have no idea but you can go to your .......\Steam\Steamapps\common\rFactor 2\Installed\Locations\2023_Barcelona and delete all except 1.5.
borororo 6 Apr, 2023 @ 12:55pm 
in workshop folder I have _three_ rcfpm - 1.15, 1.1 and first by ~ 600 mb (1900 total). I try to unsubscribe, then subscribe, but download all three files. What is wrong?
LuisB  [author] 6 Apr, 2023 @ 9:58am 
There is a way to tell the AI to break at a distance to the corner, but that is relative, the AI (depending of the car) breaks where it has to break to make that corner safely. I tried some tricks but it doesn't seems to solve that case. The AI is looking in the waypoints ahead to determine what speed it should be at any moment on the path or outside it. Anyone have seen an effort from the AI overtaking and aborting the overtaking because of the corner. That deppends mostly of the agressivity setting, so maybe you have that setting too low. Try to put it in maximum and see if it helps. Anyway if one of the AIW masters is available I have no problem in uploading a new AIW giving the credits to him/her.
macbtz 6 Apr, 2023 @ 5:23am 
Great job!
Do you plan to update the AIW?
in the new stages the AI brakes too much and makes strange movements.
szelljr 4 Apr, 2023 @ 10:21am 
If i looking there then the size is -1.21 GB (1,305,534,594 bytes)
:steamhappy:
LuisB  [author] 4 Apr, 2023 @ 9:23am 
I see but something should be wrong with that if you look in the file in the rfactor2 .......\Steam\Steamapps\common\rFactor 2\Installed\Locations\2023_Barcelona the file is 633 Mb. I wonder if that is the sum of the files I upload since it needs to keep the backup of older files in case I want to reverse, 3 files means 1878 Mb
szelljr 4 Apr, 2023 @ 8:37am 
Right from the pictures...






File Size
Posted
Updated
1,878.804 MB
1 Apr @ 1:22pm
3 Apr @ 5:01pm
4 Change Notes ( view )
LuisB  [author] 4 Apr, 2023 @ 7:17am 
szelljr how? my installed track is 633 Mb (since all are compressed by MAS2 in MAS format). In MODDEV uncrompressed it has 1.24 Gb. Where do you see that?
szelljr 4 Apr, 2023 @ 6:44am 
File Size

1,878.804 MB
LuisB  [author] 4 Apr, 2023 @ 4:41am 
Heisenberg, Barcelona 2021 is 582 Mb and Barcelona 2023 is 633 Mb. Not sure what you mean and there are some differences that justify the 51 Mb that would be exaustiv to mention here. The file was based on 2021 with some improvments.
ᵍᶰᶥᵉᵚᵏᵒ 4 Apr, 2023 @ 12:42am 
just a question, why does it weigh 4x barcelona 2021?
Luprox 3 Apr, 2023 @ 12:57pm 
I'm excited!
Very well done. Above all, I find the curve radii very good on the original.
The track is great fun.
Thanks for that.