RimWorld

RimWorld

Bigger Sculptures (Continued)
14 Comments
Scionin 15 Jul @ 1:08pm 
1.6?
ChainmailPickaxe 28 Sep, 2024 @ 8:26pm 
Also, highly recommend running this mod with Retextured Vanilla Sculptures to reduce the "low-res" effect that comes from stretching an already low-res 2x2 grand sculpture texture to 5x5.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2045252395
ChainmailPickaxe 28 Sep, 2024 @ 8:24pm 
Any way we can get the larger sculptures to be capable of taking on Ideology styles like normal sculptures? Afaik it just applies different textures to the same object in vanilla, so the bigger sculptures should be able to do the same with some tweaking
d4t_b0i 17 May, 2024 @ 6:22pm 
I was the guy that had the original developer create this mod on my old account a few years ago ;) yay me.
ivanmrzv91 26 Oct, 2023 @ 12:42am 
Uhmmm... Question: are there any ideo-style-based grand/royal/enormous/gigantic sculptures, and how hard it would be for players to add some for modded styles?
ProfileName 13 Sep, 2023 @ 7:24am 
An entire pyramid is not enough. I must have a massive sculpture that dominates a normal person's room, makes them feel like they are an ant in a world that I control, where I give them no peace.

Except for the part where, dear god, the artist made a bunch of peas in extreme detail, and it's just a giant plate of them.
Flex ape 2 Apr, 2023 @ 4:35am 
Nice
Zaljerem  [author] 1 Apr, 2023 @ 8:01pm 
Updated: Royal, Gigantic, and Enormous Sculptures now support roofs.
Flex ape 1 Apr, 2023 @ 11:15am 
Thats will go just right in a modded Royalty playthrougth
Does bigger ones act as walls, or just as vanilla sculptures? Would be handy if they could support the roof in the throne or ballroom
Zaljerem  [author] 31 Mar, 2023 @ 11:06am 
Ok, 1.3 tag added. If you see issues let me know and I will attempt to address them ... I guess. :)
Zaljerem  [author] 31 Mar, 2023 @ 10:58am 
My general rule is to mod for the latest version only. Some mods I maintain do have 1.3 versions, as I created/updated them during 1.3, but they are provided as-is and I won't be making changes, updates, or fixes to older versions unless there's some serious problems.

Having said that, I don't believe there's anything in this mod that won't work in 1.3, and I suppose - because you've asked nicely - I could slap a 1.3 tag on it. :)
Thundercraft 31 Mar, 2023 @ 10:52am 
Very nice! :steamthumbsup:

BTW: Would it be too much to ask to add support for RimWorld 1.3? (The original mod was never updated past 1.2. And some of us want to play 1.3 a while longer....)
Zaljerem  [author] 31 Mar, 2023 @ 10:47am 
The defs are no longer overwritten, but patched. I also made other fixes found in the comments of the original mod. It should be ok now. Let me know if you see issues.
Thundercraft 31 Mar, 2023 @ 10:41am 
Q: Does this updated version still have the same issue as the old one: not working with the sculptures added by the Royalty DLC or Ideology DLC?

The original even has this in big bold letters, quote:
"NOT COMPATIBLE WITH IDEOLOGY OR ROYALTY SCULPTURES"