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i assume archipelago also somewhat overwrites shops which is causing the issue
Having a scaling reroll cost per mountain would be great, like perk reroll!
The Potions are also a little bit exposed, especially if Steve spawns. Maybe they could be relocated into the ceiling?
1. you get the same money either way
2. yeah thats ment to happen, but i might remove that feature given how it can be abused
3. im not sure, its possible its my mod but i wouldn't know why it happens
1. does selling a wand and its spells seperately give me more money than if i sell them all at once?
2. ive observed that rerolling the wands causes all wands present in the holy mountain to reroll, inculding wands dropped by me.
3. ive had a few isiues with lagg when i leave the holy mountains with this mod, could this be caused by my settings or is it from the mod?
i also did a run with it and found that wands were cheap
for the picking up the reroller, im not entirely sure how that happened but i'll look into it
i released it in this currently (fairly boring) state because someone on the noita discord wanted it