Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
i assume archipelago also somewhat overwrites shops which is causing the issue
Having a scaling reroll cost per mountain would be great, like perk reroll!
The Potions are also a little bit exposed, especially if Steve spawns. Maybe they could be relocated into the ceiling?
1. you get the same money either way
2. yeah thats ment to happen, but i might remove that feature given how it can be abused
3. im not sure, its possible its my mod but i wouldn't know why it happens
1. does selling a wand and its spells seperately give me more money than if i sell them all at once?
2. ive observed that rerolling the wands causes all wands present in the holy mountain to reroll, inculding wands dropped by me.
3. ive had a few isiues with lagg when i leave the holy mountains with this mod, could this be caused by my settings or is it from the mod?
i also did a run with it and found that wands were cheap
for the picking up the reroller, im not entirely sure how that happened but i'll look into it
i released it in this currently (fairly boring) state because someone on the noita discord wanted it