Garry's Mod

Garry's Mod

[ARC9] Smorgasbord
924 Comments
prother64 28 Aug @ 1:39am 
@Galunga Gaming its a bug, it does with everything but the normal hl2 rpg
prother64 28 Aug @ 1:39am 
@mapleleaf11 Don't "request" or "suggest" anything, i have a life too
please, i dont want to block people
Mapleleaf11 24 Aug @ 2:03pm 
for a future update can you make an Model 28/30 frame attachment on the mosin-nagant to look like Simo Häyhä's rifle?
Galunga Gaming 21 Aug @ 9:43am 
the grenade launcher doesn't have an explosion effect on multiplayer but in singleplayer it does
КОРОЛЬ ЯЩЕРИЦ 18 Aug @ 10:18am 
PLS add one handed SAA
meh 11 Aug @ 1:35am 
i found a rocketjump moment: if you equip claymore on a stick and look down and press rmb you will jump yeah cool funny (maybe)
seabazian 10 Aug @ 12:12am 
im having a smorgasm
Supermankid379 7 Aug @ 10:06am 
[[ARC9] Smorgasbord] ParticleEmitter: Couldn't make emitter! Too many emitters!
1. unknown - lua/entities/gekolt_fnv_flare/shared.lua:56

[[ARC9] Smorgasbord] lua/entities/gekolt_fnv_flare/shared.lua:61: attempt to index local 'emitter' (a nil value)
1. unknown - lua/entities/gekolt_fnv_flare/shared.lua:61

apparently it cant make a emitter there are to many emitters or something idk what happened paused the game and came back to all of these errors and they spamming it until i left the game back in to the main menu
Spite906 5 Aug @ 12:44am 
why on some weapons i cant use attachments from this mod?
Vidgamenut 31 Jul @ 10:52am 
Why is SWEP.MirrorVMWMHeldOnly turned off again?
Link 23 Jul @ 4:47pm 
I love every bit of this, classic firearms from csgo im guessing is just completely nostalgic and just awesome how theres attachments for them that fit the style too, love it and greatly encourage more content based on arc9 especially if its the csgo weapons and stuff for arc9
Koishi Komeiji with autism. 23 Jul @ 3:44pm 
@mytton for some reason hammer and sicker plays other noises insteed of music?
mytton  [author] 21 Jul @ 9:24pm 
additional remix is a separate mod
Noob_8158 21 Jul @ 3:24pm 
https://www.youtube.com/watch?v=1Kze7rThbME&t=1s How to get all these many weapons showed in video gameplay when in game i don't have weapons like: doublebarrel shotgun, deagle, UMP and many off them?
Bitz 18 Jul @ 12:51pm 
Meant to say m4a1 instead of m16
Bitz 18 Jul @ 12:34pm 
Okay is this just me or do rockets from weapons like the M72 LAW and M18 kits pass through flying enemies like gunships, without damaging them?
The only explosive weapons/attachments that don't have this problem of hitting gunships/choppers are the m79 and m16 ranger.
benni_spielt 2 Jul @ 3:17am 
My textures are still bugged on Construct
mytton  [author] 1 Jul @ 6:46pm 
it seems like css content will be included in gmod
retexture still works (probably) but now mounting css is not a requirement
射灯ταυ♿ 30 Jun @ 9:37pm 
CoD Vanguard Gunsmith System Be Like :
Barney Calhoun 12 Jun @ 8:23pm 
holy shit someone read the description
Ash 22 May @ 4:56am 
based
Strawjuice 18 May @ 4:50pm 
my bad, i just read the desc
Strawjuice 18 May @ 4:46pm 
uh so sometimes the weapons wont fire
shadydrdre 17 May @ 12:26am 
this mod is the goat
BeefyCheez 0_0 15 May @ 6:27pm 
:melon:
Monkeymangod 15 May @ 5:16am 
this is still my fav mod
.. 14 May @ 5:18pm 
i just made the adriti an akimbo with a broken desert eagle and i don't know how
Creedani 14 May @ 4:21pm 
потужнометр зашкаливает
kev 11 May @ 11:52am 
Question for ya'.

How can I make it so NPC's don't T-pose when they fire their gun using this mod? Perhaps even port player anims to NPC's? I know it kinda sounds dumb, but... yea.
gibus pyro 18 Apr @ 9:54am 
that's because it uses the low-res CSS textures, and, as it says in desc (in case you can read, which is really cool): "you can use ANY css retexture instead"
balo tepo 18 Apr @ 6:14am 
texture blur
mytton  [author] 18 Apr @ 2:06am 
blocking people brings me no joy please dont be mad at me
greegor130274 18 Apr @ 1:14am 
new weapon
mytton  [author] 18 Apr @ 1:14am 
heck off i have a life too
greegor130274 18 Apr @ 1:14am 
and a nambu with no sword and a normal pistol mag
greegor130274 18 Apr @ 1:13am 
can make the m1903 a1 springfield and hotchkiss 1909
mytton  [author] 18 Apr @ 12:26am 
no, it doesnt use a shotgun reload (one at a time) and when it does it load from the bottom
not animating a separate set
greegor130274 18 Apr @ 12:12am 
you can make mag sizes for the mosin extended
gibus pyro 14 Apr @ 5:15pm 
The Roteernte-95's MANDA. TPIK is broken (left arm stretches when running and is inside the player's torso)
heisenberg 11 Apr @ 6:01pm 
how did you make the sound effects? did you edit free sfx assets from the internet or did you make them? can i borrow some for the project im working on?
ℳ𝒾𝓁𝓏 11 Apr @ 12:03pm 
detta är vad jag brukar ha i min smörgås:steamthumbsup:
One Man Clan Noob 7 Apr @ 9:26pm 
I'm getting texture issues on some of the weapons and attachments. Any idea how I can fix it?
John Tech-Head 2 Apr @ 6:10pm 
I dont know if Im late but, did these get nerfed?
i have been swindled 30 Mar @ 5:21pm 
smorg
Jane Doe 30 Mar @ 2:50pm 
im going the thick of it and everybody knows
MR_XBURGUER28BR 25 Mar @ 5:16am 
man, i whould love if the reticles on the scopes where more accurate, i like to shoot things at a long distance like 500m to 700m on gm_fork, it really gets hard to aim since most part of the reticles don't have any reticle reference for the bullet drop.:steamhappy:
saoirse! 23 Mar @ 9:30pm 
i luv how u went through the effort of creating 10 different reload animations for the mosin!!!
its my favorite weapon out of this entire pack!! :luv:
greegor130274 23 Mar @ 4:48am 
nagant
Bkerboy 17 Mar @ 8:25am 
the
Suuchy 12 Mar @ 12:17am 
hotchkiss m1909 porative