DayZ
RemoteDoors
56 Comments
MisterMuppit  [author] 17 Sep, 2024 @ 9:11am 
@MastaHiggins
For all issues and or requests please join the discord and give more info on your server (maps/mods/etc). A single crash log without any further information is useless since others have not reported anything.
MastaHiggins 6 Sep, 2024 @ 3:11am 
Client massive crash logs

NULL pointer to instance
Class: 'CodeLockRemote'
Function: 'GetCurrentIndexName'
Stack trace: RemoteDoors\scripts\4_World/codelockremote.c:15
MisterMuppit  [author] 27 Jul, 2023 @ 2:07pm 
@Cpt tiddles you can rant all you want, but if you want the issue to be fixed you need to get your salty ass in the discord and give all details. I know you don't know anything so I won't explain.
Cpt tiddles 27 Jul, 2023 @ 11:24am 
? the issue is its closing the menu when you click the rename part.... as you know, worked fine till the dayZ update like has been said before, but i get its much easier just to blame another mod than find and fix the issue yourself like most modders I have delt with (shout out King Skyline + Gamerbro).
I assume most people will just uninstall the broken mod like me now, waited 20 days since I reported the issue just to see the same issue being reported still from more people.....derp.
Also your not serious when you say works 100% but only with CF + BBP + CodeLock + VPP/Zomberry like somehow thats it been tested properly with basically no mods on a server........double derp
MisterMuppit  [author] 26 Jul, 2023 @ 2:27pm 
@ubbegubben This could be due to mod conflicts. There are some others reporting issues, but if nobody follows up on what the issue could be the issue wont be solved. Please join the Discord so we can figure out why this is happening.

@me777 Not compatible with expansion codelock, it might be compatible with the bridge I dont know.
When testing it myself, it worked with multiple players control the same base. Another player did report issues with it not working for his team, but I was not able to recreate it so far.
ubbegubben 25 Jul, 2023 @ 2:26pm 
Works great with one door. But the procedure when i naming a door to enable to open/close more than one, kicks me out when i trying to name it!
me777 25 Jul, 2023 @ 6:22am 
does it work with the expansion codelock + CodeLock to ExpansionCodeLock Bridge ?
(instead of the normal codelock mod)

and does multiple player control the same door work?
MisterMuppit  [author] 19 Jul, 2023 @ 1:49pm 
@JimmieKaoss
I will investigate further on that. Thanks for reporting the issue!
JimmieKaoss 19 Jul, 2023 @ 3:39am 
Works well. But it appears to be very specific. My mate and I tried it out in our base camp, he was able to open the door/gate remotely but I was not. If I then connected mine up, he was no longer able to use his without reconnecting it. So only one person's remote can be connected to a door or gate at a time. We thought each person could have a remote for the same gate, so this mod won't work for us. But other than that, it works, was easy to use, nothing wrong with the mod. Just wasn't what we thought.
MisterMuppit  [author] 18 Jul, 2023 @ 4:23am 
@shaun_oloughlin_2013
I have just tested with BBP, CodeLock and Vanilla.
Here are some options for you:
1) Go on your test server and wipe it clean and start over with only the following mods: CF + BBP + CodeLock + RemoteDoors + VPP/Zomberry. It will work 100%.
2) Find your conflicting mod and delete it.
3) Enter the correct code when you click CHANGE NAME.
4) Enter my personal building server (MisterMuppit BBP) or any other server with RemoteDoors and see for yourself.
MISFITNO1 17 Jul, 2023 @ 1:16pm 
the conflict is with bbp or codelock its self
MISFITNO1 17 Jul, 2023 @ 1:16pm 
hi the mod is not working it does not let you change name in the codelock to set it up
MisterMuppit  [author] 9 Jul, 2023 @ 4:42pm 
@Edde
I think it could be another mod, I did testing on BBP and Vanilla.
Edde 9 Jul, 2023 @ 7:55am 
Could there be a mod conflict with BBP ?
Because since 1.21 we have also the same issue that renaming closes the menu.
Although now it opens all our gates simultaneously haha.
alynea 6 Jul, 2023 @ 12:12pm 
a
MisterMuppit  [author] 5 Jul, 2023 @ 1:22pm 
@Cpt tiddles
@MaGhor
Could be a mod conflict, I cant recreate this bug...
Cpt tiddles 2 Jul, 2023 @ 10:22am 
@MaGhor yeah we just realised this was happening today, choosing change name just closes the menu
MisterMuppit  [author] 2 Jul, 2023 @ 7:02am 
Insomniaq - Yes, it works with vanilla with CodeLocks

ostrikovr - All packing/repacking must request permission first through a Discord ticket. Normal adding to the serverlist is fine.
WhatMagicIsThis 2 Jul, 2023 @ 2:35am 
ostrikovr just add the mod to your serverlist if you dont want to repack
ostrikovr 1 Jul, 2023 @ 1:55pm 
hi is it possible to pack your mod into your server without repacking
Insomniaq 30 Jun, 2023 @ 12:06pm 
would this work with pure and true vanilla building w/ codelocks?
Swanson 19 Jun, 2023 @ 4:46am 
@MisterMuppit thx alot
MisterMuppit  [author] 19 Jun, 2023 @ 4:02am 
@Swanson Basebuildingplus 2.0 has the heli gates.
Swanson 18 Jun, 2023 @ 1:59pm 
Hello, which mod is the one with the big Heli gate?
MaGhor 31 May, 2023 @ 12:54pm 
Please, does anyone have a problem with clicking CHANGE NAME and nothing happens? I've been watching it since 1.21.
疾風迅雷のナイトハルト 25 May, 2023 @ 4:20am 
Could I use this without CodeLock?
MisterMuppit  [author] 17 May, 2023 @ 11:14am 
Thanks for reporting @Fadedjoker. I will add this to the fix list.
Fadedjoker 16 May, 2023 @ 5:48pm 
after a ton of searching thru the mods on my server it seems Base Fortification mod was what was stopping it from working. removed that mod and now my players are super stoked to be able to open their doors and land their helis in their bays =)
MisterMuppit  [author] 12 May, 2023 @ 2:22am 
Please let me know which mods conflict with RemoteDoors so we can look at it.

To use in vehicles just put the remote in your hands before getting in and make sure you drive at least 8km. The menu will pop up.
Fadedjoker 6 May, 2023 @ 5:03pm 
love this idea! i tried to put it on my server but i think its conflicting with breaching charge mod, this is something dayz has needed for a while great work the mod and ill for sure try it again on my test server down to the road and see if i can figure out which mod is conflicting
SonoSage 27 Apr, 2023 @ 2:15pm 
Cool beans
MisterMuppit  [author] 18 Apr, 2023 @ 11:48pm 
Anything is possible. But it will take up too much time to get it compatible. In the future I will contact Expansion to see if they want to collaborate. Right now we are focusing on bugs/fixes/functionality only.
Jonni 18 Apr, 2023 @ 10:27pm 
Is there anything can be done to make the extension codelock work too?
MisterMuppit  [author] 17 Apr, 2023 @ 10:43am 
The mod is compatible with expansion, if you use regular code locks. It does not work with expansion codelocks.
Jonni 14 Apr, 2023 @ 11:01pm 
?
Jonni 14 Apr, 2023 @ 11:01pm 
Hello! The mod is compatible with Expansion mod
MisterMuppit  [author] 14 Apr, 2023 @ 12:58am 
You can find the file here: RemoteDoors/Config/settings.json.
You place it in: Profiles/Codelockremote/settings.json
or in: config/Codelockremote/settings.json
Dependent on your hosting service.
MaGhor 14 Apr, 2023 @ 12:29am 
Where do they find the configuration file on the server (json)?
MisterMuppit  [author] 13 Apr, 2023 @ 12:23pm 
In the Discord you can post all found bugs so we can fix them. This mod is new and still a work in progress. That said I will look at the bugs you mentioned.

We might also add translations in the future.
Daxst3r 13 Apr, 2023 @ 10:28am 
Sorry i've to remove this for now as players are complaining about menus not working, tents asking for "take ownership" instead of open/unlock, traders not responding to F
Hopefully this will be an easy fix though, still like the concept
Varga 12 Apr, 2023 @ 8:31pm 
Great mod!
Stéphane 12 Apr, 2023 @ 3:17am 
Very good mod. May be sweet it translation is available :steamthumbsup:
MisterMuppit  [author] 9 Apr, 2023 @ 1:20pm 
Next update is coming soon. We are working on it. Join Discord for more info...
Daxst3r 9 Apr, 2023 @ 12:43pm 
I like the mod, just wondering how long before the descriptions are changed so that I don't get players asking why they can't sell the remote detonator
Genesis 9 Apr, 2023 @ 3:03am 
your discord name is not working?
BigBellyFreddy 8 Apr, 2023 @ 7:58am 
Wow this mod is amazing!! The amount of trap base ideas that can be made is crazy, Good work man!
MisterMuppit  [author] 8 Apr, 2023 @ 5:42am 
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Balu 8 Apr, 2023 @ 5:11am 
May I make the mod in my modpack?
Cap'N Cook 8 Apr, 2023 @ 5:09am 
@TheBanditManZ, You can see the walls on the screenshot right :p ?
That is BBP
Tony 8 Apr, 2023 @ 2:00am 
will it work with expansion code locks?