Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2986079116
this is much better tuned, thank you!
One problem (a problem I also had with the main MU mod): upgrading a reactor's efficiency to 100% makes it not consume any fuel. It'll go forever with just one rod. Worse still, this mod adds a maximum level of 8 for this. 5 levels is already enough to get full efficiency, but 6 is available for tier 3 ships. Cargo ships get a +2 so it brings them to max of 8.
As a side note, there is an engineer perk that also increases fuel efficiency by 20%. So if you have level 4 upgrade and this perk, you also get infinite fuel rods.
Any chance of this being nerfed? Kinda silly that you can make yourself not consume any rods ever again, and even waste some upgrades.
I guess you technically are still upgrading the meltdown time, but still...