Barotrauma

Barotrauma

Alien Asset for Submarines
23 Comments
Jimm800  [author] 28 Nov, 2024 @ 5:53am 
:captainclown::steamthumbsup:
LEkSAR 27 Nov, 2024 @ 3:58pm 
Благадарю за пиздатый рескин теперь я могу стироть гибридные корабли))) с технологиями ксеносов):steamthis:
Jimm800  [author] 29 Oct, 2024 @ 11:51pm 
Engine as a current generator! That would be so sick
Jimm800  [author] 29 Oct, 2024 @ 11:41pm 
hmm i'll look what i can do with that
Ribbons0121R121 29 Oct, 2024 @ 7:17pm 
to be honest the only things its missing are engines, maybe something like the gravity sphere sprite?
oh and terminals(sonar, status, etc.)
Jimm800  [author] 28 Oct, 2024 @ 7:53am 
your ideas are welcome in the same time and if someone really needs some of the new ruins things I have no problem to add a reworked version of them
Jimm800  [author] 28 Oct, 2024 @ 7:51am 
Current generator looks cool tbh
I may add it in the next update (if i have plenty of ideas I will make it sooner, but for now i have a desire to work on my two new mods which are private and WIP for now)
Jimm800  [author] 28 Oct, 2024 @ 7:43am 
I am currently busy with my other mods, but maybe I will at some point!
I can add some small items if you suggest them there (currently i don't have ideas)
Ribbons0121R121 27 Oct, 2024 @ 7:24pm 
will you update for new parts since the update recently added even more ruin stuff?
Jimm800  [author] 21 Jul, 2023 @ 6:50am 
Yes, all you need is power. The bullets of this turret have a short-term stun effect, and also pulls targets to the place of the explosion.
Mr E 21 Jul, 2023 @ 6:01am 
Some kind of explanation on how the Alien Turret works would be wonderful. I'm wanting to make my own alien sub but there was no visible loader for the alien turret. Does it just require power? There is very little information about this mod's components available
Sushima-Carmine 17 May, 2023 @ 10:25am 
Honestly, if any semblance of balance is required, slowing and dot on monsters to simulate either gravity crush or forcing their body to shutdown like how we get organ damaged due to the Watcher's effects, would be cool!
Jimm800  [author] 17 May, 2023 @ 10:07am 
Or maybe we can use vanilla affliction if you have idea
Jimm800  [author] 17 May, 2023 @ 10:07am 
Well, i need concept of affliction (affliction is like bleeding, poison, types of damages and ect) that eye will inflict on nearby characters (and there i can make only specific characters).
You can suggest almost anything for affliction, maybe it will damage over time or slow monsters
Sushima-Carmine 17 May, 2023 @ 9:53am 
That's a shame, thanks for trying though! And that sounds cool of a way to do that, I'm still new to sub editing myself, so if you can do that, that'll make this concept easier to make. XD
Jimm800  [author] 17 May, 2023 @ 9:37am 
I think it will be cool XDD

Well, I did my best, but couldn't find how to do it. I tried all the options, but except for humans/items, it refuses to work, and does not accept other values (Such as Monster, Character ect.)
But, maybe i can do something other for that "laser eye". For example i can make affliction area, and custom affliction for it
Sushima-Carmine 17 May, 2023 @ 8:52am 
Makes sense. This is for a silly sub idea of a Watcher-shaped sub, whose only defense is a laser 'eye', and probably this!

And also for a planned Camel MK3 with a Husk Cult theme. XD
Jimm800  [author] 17 May, 2023 @ 8:27am 
energy min limit*
Jimm800  [author] 17 May, 2023 @ 8:27am 
Although i think the energy limit can be set by some components and wiring stuff in sub editor
Jimm800  [author] 17 May, 2023 @ 8:25am 
Actually not a problem, but i'm not sure about energy consumption... but I'll try. If it's okay if gravity trap will work without consuming energy, then it's pretty easy.
Sushima-Carmine 17 May, 2023 @ 7:59am 
This is a big ask, but do you also know a way to make the Gravity Ball Trap, work against enemy monsters, and possibly ignore the player?
Jimm800  [author] 17 May, 2023 @ 6:44am 
You are welcome!
Sushima-Carmine 13 May, 2023 @ 9:02am 
Was trying to figure out how to make the vanilla alien reactor to work with normal fuel cells, but since I can't figure it out, I'll use these assets. Thank you very much!