Total War: WARHAMMER III

Total War: WARHAMMER III

Tzeentch Reskin by Storeslem
260 Comments
Axios2002 15 Sep @ 11:11am 
works well, reskins rarely need updates
n.pedrazalis 5 Sep @ 3:09am 
Hello the mod is outated in my mod manager uptate please
MrZiiz 19 Aug @ 6:32pm 
Beaky boy supremacy!
Antuan 12 Aug @ 4:52pm 
What should I do if the game lags, but only with the HUD, and when I turn it off, the FPS becomes normal?
HulpiNWarrior 8 Aug @ 8:03am 
It seems that the colour of the warriors has change to grey. Same with knights
kmn8687 20 Jun @ 10:03am 
best reskin mod
NorscanWarlord 5 Jun @ 2:34am 
if i would suggest something, i saw this in another mod somewhere, there was a lord with a cracked helmet and u could see the mouth of a forsaken under it, pretty sure it was a sorcerer lord, it looked insanely good
mitt rawmoney 24 May @ 9:08am 
fantastic work.
Jordowner 9 May @ 9:35am 
Honestly one of my favourite reskins for any faction. I especially love the Marauders, the ones with the mutated arms remind me of the Marauder from Age of Reckoning which is one of my favourites. Look forward to anything else you make in future.
Storeslem  [author] 28 Apr @ 4:24am 
@Autismus Maximus there is a mod that have variants for the exalted hero already, but i plan to make my own variants at a later point
Autismus Maximus 27 Apr @ 3:47pm 
INSANE, incredible. How do you even pull this off?

How about a little update for more Exalted Hero of tzeentch variants?
Dilemma 21 Apr @ 3:53pm 
Hmm I wonder about its compatibility with SFO? I know for a fact SFO changes appearance of the same units this does. IS it just whos ever gets loaded highest that gets the changes?
Storeslem  [author] 8 Apr @ 11:13pm 
@ExtACE there is no bug, you have a conflicting mod. You can remove unit cards using rpfm
ExtACE 8 Apr @ 4:00pm 
Thanks for the mods!!! a visual bug was found: Tzeentch Knights Horses armor is not displayed. there is a mod option but without adding your new unitcards for centigor,blue horror,pink horror,exalted pink horro???
The Baron 8 Apr @ 5:04am 
yeah given how birdlike the spawn were, the forsaken being a step bellow would make sense that some would have feathers and beaks too, not that the current ones lookbad, they look amazing, just suprised they dont have bird boi variations XD
Storeslem  [author] 3 Apr @ 12:23pm 
@The Baron i could add some beak/feathered variants in a future update
The Baron 3 Apr @ 9:09am 
im surprised the forsaken of tzeentch dont have feathers abd bird beaks
Storeslem  [author] 1 Apr @ 2:23pm 
@luthurram the halberd hero? Not yet, but i can
AFewSmallBeers 1 Apr @ 9:58am 
Do you have any plans to add variants to the melee heroes?
Storeslem  [author] 29 Mar @ 2:44am 
@Oak you can delete unitcards with rpfm, im not making any separate mods
Oak 29 Mar @ 1:43am 
I'm confused. Read that you changed default unitcards? I've been subscribed to this great mod for a while but don't want new unitcards at all, just the model changes. Any way for us subscribers to revert this or do u have a separate mod?
[NC] Will Francesco 25 Mar @ 9:59am 
such excellent work. This game belongs to the modders now
Fauxsteel 13 Mar @ 3:58pm 
Please, please. Standalone Tzaangors
Storeslem  [author] 1 Mar @ 2:04pm 
Update
added new unitcard/infocard/miniporthole for centigor, blue horror, pink horror & exalted pink horror
added randomized cloth armor for exalted pink horrors (to make them stand out more from normal pink horrors)
removed brown centigors (they are all blue now)
added 5 chosen heads
changed 2 warrior heads
daredevil83 20 Feb @ 10:45am 
Lord N2 looks sick :steamhappy:
Vaxar Kun 18 Feb @ 10:46am 
liking the new update - though i think you hit enter too early in your comment :)
Will miss the old warriors - they had some clean look, but the new ones are definitely more warhammery
Storeslem  [author] 18 Feb @ 9:42am 
added some beaked variants to exalted pink horrors
Storeslem  [author] 16 Feb @ 9:23am 
@Virtuous just like i said, some units and lords use same textures. example doom knights use villitch texture but so does some of the hero/lords also. if the texture is not using the same name as vanilla the model will appear blank white in game. many of the new textures are renamed in this mod
Virtuous 16 Feb @ 9:16am 
wdym "be carefull", how would i know which textures are shared
Storeslem  [author] 16 Feb @ 7:54am 
@Virtuous there is no version without but you can delete thing you dont want with rpfm (be careful with what textures you delete because many units or lords share texture bits here and there
Storeslem  [author] 16 Feb @ 7:52am 
@TheGrandSirPiggy the plan atm is small update for Nurgle reskin (change the plaguebearer textures and marauder textures), then i can maybe add a reskin for the Golgfag maneaters before continue working on WoC reskin. Norsca is planned but not yet (it will come also eventually)
Virtuous 16 Feb @ 2:39am 
is there a version that only skins the lord/heros? i honestly enjoy the og pink/blue horror textures
TheOpiumMan 16 Feb @ 2:33am 
Not only do you do the best reskin aesthetically (I love the Thousand Sons ref btw), but I love the fact that you brought the "grimdark" back into Warhammer. Your horrors go from cute to truly terrifying!
AwDiddums 15 Feb @ 5:06pm 
This fantastic reskin works absolutely fine.

Based on the previous comments, I thought perhaps it wasn't a mod conflict but it was.

I've done some testing and if you're having an issue with the Tzeentch Chaos Knight horses it's likely due to a mod conflict with 'Dismemberment Overhaul'. You'll need to ensure this reskin mod is loaded before.

Additionally, if the Lord of Change textures are glitching out it's likely due to another mod reskin of that particular model i.e. 'Immersive Exalted Lord of Change Animation'
TheGrandSirPiggy 15 Feb @ 3:15pm 
Any news on the Norscan reskin, Store?! Also, when is the Ogre update coming out? The new maneater units look so bland, compared to your reskins.

Yours are the best reskins on the nexus! I love them all so much! It's like you tailor made them to suit my tastes, especially the ogres one
Storeslem  [author] 15 Feb @ 1:54pm 
Update
added the new lords as extra variants (before they was replacing the vanilla ones)
+6 new Lord of tzeentch
+1 new Sorcerer Lord
changed alot of textures and added many 4k textures but not all for both lords and units
- new reskin for warriors
- added more variety for chosen
- minor changes and improvements on marauder models
- new loreful reskin for tzaangors (they are all beak now)
- new loreful reskin for blue horrors and changed their weapons
- added more heads for pink horror
- new loreful reskin for screamers (they are plain blue now instead of many colors)

updated pictures
Storeslem  [author] 10 Feb @ 8:12am 
@EL ILUMINADO 7 thanks! Im uploading an updated version in a few days :)
EL ILUMINADO 7 10 Feb @ 7:07am 
one of the best mods I've seen, good job mate
AwDiddums 7 Feb @ 6:43am 
No probs, thank you. Appreciate all the time and effort you put into making these great reskins.
Storeslem  [author] 7 Feb @ 12:31am 
@AwDiddums im updating this mod atm (in a few days or a week) after the update you can check again.
AwDiddums 6 Feb @ 8:06pm 
For me, the entire neck and front torso of the horses are missing. The horses are also not armoured. Do I have a mod clash? I don't have any specific faction reskin for Tzeentch other than this.
Leviathan 3 Feb @ 1:17am 
Nope, can confirm the missing saddles. Still awesome work!
ApeGodNordic 18 Jan @ 6:45pm 
Apparently the saddle on Chaos Knights of Tzeench is missing, am i the only one with this issue?
Storeslem  [author] 7 Jan @ 9:08am 
@Kel'Thuzad i just checked the plague ogres, its no problem on my end. Please dont report conflicting mods bugs/glitches. im currently making a khorne update, will upload in few days. i will check the other reskins for any problems after that one (including the LOC wings)
Kel'Thuzad 7 Jan @ 5:31am 
To be clear though, I'm sure this is a result of total war's many updates in the latter quarter of 2024, not any kind of negligence.
Kel'Thuzad 7 Jan @ 5:29am 
This and a few other stoneselm reskins sadly are buggy for me. Specifically Heralds of Change, LoC wings, Plague Ogres (Nurgle reskin), and perhaps some others I havent found. A lord Magistrate I recruited once crashed the game with his cathay texture, but this was not repeatable and could have been a script or mod incompatibility error. It is my hope these all get a pass-over on the new year because I love every one of these, and they -mostly- work with the game as is. But the visual errors and warping make them unusable sometimes- for isntance plague ogre Z-fighting/warping will take up the entire screen if zoomed out in battles.
Mrb 19 Dec, 2024 @ 5:31am 
is it just me or Lord of Change wings buggy
Storeslem  [author] 30 Oct, 2024 @ 11:47am 
@Dracken just use rpfm to delete the stuff you dont want
Dracken 29 Oct, 2024 @ 12:33pm 
I would say either is fine, though when I think of tzaangors I always imagine them with beaks but I also like them being varied since ..well Tzeentch.
Storeslem  [author] 29 Oct, 2024 @ 9:51am 
@Dracken only beaked tzaangors or only beaked tzaangors variants?